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// license:BSD-3-Clause
// copyright-holders:Andrew Gardner
#ifndef __DEBUG_QT_DEVICE_INFORMATION_WINDOW_H__
#define __DEBUG_QT_DEVICE_INFORMATION_WINDOW_H__
#include <QtGui/QtGui>
#include "windowqt.h"
//============================================================
// The Device Information Window.
//============================================================
class DeviceInformationWindow : public WindowQt
{
Q_OBJECT
public:
DeviceInformationWindow(running_machine* machine, device_t* device = NULL, QWidget* parent=NULL);
virtual ~DeviceInformationWindow();
void set_device(const char *tag);
const char *device_tag() const;
private:
device_t *m_device;
void fill_device_information();
};
//=========================================================================
// A way to store the configuration of a window long enough to read/write.
//=========================================================================
class DeviceInformationWindowQtConfig : public WindowQtConfig
{
public:
std::string m_device_tag;
DeviceInformationWindowQtConfig() :
WindowQtConfig(WIN_TYPE_DEVICE_INFORMATION)
{
}
~DeviceInformationWindowQtConfig() {}
void buildFromQWidget(QWidget* widget);
void applyToQWidget(QWidget* widget);
void addToXmlDataNode(xml_data_node* node) const;
void recoverFromXmlNode(xml_data_node* node);
};
#endif
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