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/*****************************************************************************
*
* includes/pokemini.h
*
****************************************************************************/
#ifndef POKEMINI_H_
#define POKEMINI_H_
#include "sound/speaker.h"
#include "machine/i2cmem.h"
#include "cpu/minx/minx.h"
#include "imagedev/cartslot.h"
#include "rendlay.h"
typedef struct
{
UINT8 colors_inverted;
UINT8 background_enabled;
UINT8 sprites_enabled;
UINT8 copy_enabled;
UINT8 map_size;
UINT8 map_size_x;
UINT8 frame_count;
UINT8 max_frame_count;
UINT32 bg_tiles;
UINT32 spr_tiles;
UINT8 count;
emu_timer *count_timer;
} PRC;
typedef struct
{
emu_timer *seconds_timer;
emu_timer *hz256_timer;
emu_timer *timer1; /* Timer 1 low or 16bit */
emu_timer *timer1_hi; /* Timer 1 hi */
emu_timer *timer2; /* Timer 2 low or 16bit */
emu_timer *timer2_hi; /* Timer 2 high */
emu_timer *timer3; /* Timer 3 low or 16bit */
emu_timer *timer3_hi; /* Timer 3 high */
} TIMERS;
class pokemini_state : public driver_device
{
public:
pokemini_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu")
,
m_p_ram(*this, "p_ram"){ }
required_device<cpu_device> m_maincpu;
required_shared_ptr<UINT8> m_p_ram;
UINT8 m_pm_reg[0x100];
PRC m_prc;
TIMERS m_timers;
bitmap_ind16 m_bitmap;
virtual void video_start();
virtual void machine_start();
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
/*----------- defined in machine/pokemini.c -----------*/
WRITE8_DEVICE_HANDLER( pokemini_hwreg_w );
READ8_DEVICE_HANDLER( pokemini_hwreg_r );
DEVICE_IMAGE_LOAD( pokemini_cart );
#endif /* POKEMINI_H */
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