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// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria, David Haywood
// Video System Sprites
#ifndef MAME_VIDEO_VSYSTEM_SPR2_H
#define MAME_VIDEO_VSYSTEM_SPR2_H
typedef device_delegate<uint32_t (uint32_t)> vsystem_tile2_indirection_delegate;
#define MCFG_VSYSTEM_SPR2_SET_TILE_INDIRECT(_class, _method) \
downcast<vsystem_spr2_device &>(*device).set_tile_indirect_cb(vsystem_tile2_indirection_delegate(&_class::_method, #_class "::" #_method, nullptr, (_class *)nullptr));
#define MCFG_VSYSTEM_SPR2_SET_PRITYPE(_val) \
downcast<vsystem_spr2_device &>(*device).set_pritype(_val);
#define MCFG_VSYSTEM_SPR2_SET_GFXREGION(_rgn) \
downcast<vsystem_spr2_device &>(*device).set_gfx_region(_rgn);
#define MCFG_VSYSTEM_SPR2_SET_OFFSETS(_xoffs, _yoffs) \
downcast<vsystem_spr2_device &>(*device).set_offsets(_xoffs,_yoffs);
#define MCFG_VSYSTEM_SPR2_GFXDECODE(_gfxtag) \
downcast<vsystem_spr2_device &>(*device).set_gfxdecode_tag("^" _gfxtag);
class vsystem_spr2_device : public device_t
{
public:
// configuration
void set_gfxdecode_tag(const char *tag);
void set_tile_indirect_cb(vsystem_tile2_indirection_delegate newtilecb);
void set_pritype(int pritype);
void set_gfx_region(int gfx_region);
void set_offsets(int xoffs, int yoffs);
vsystem_spr2_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
void turbofrc_draw_sprites(uint16_t const *spriteram3, int spriteram3_bytes, int spritepalettebank, bitmap_ind16 &bitmap, const rectangle &cliprect, bitmap_ind8 &priority_bitmap, int pri_param, bool flip_screen = false);
void turbofrc_draw_sprites(uint16_t const *spriteram3, int spriteram3_bytes, int spritepalettebank, bitmap_rgb32 &bitmap, const rectangle &cliprect, bitmap_ind8 &priority_bitmap, int pri_param, bool flip_screen = false);
protected:
virtual void device_start() override;
virtual void device_reset() override;
private:
struct sprite_attributes
{
sprite_attributes() { }
bool get(uint16_t const *ram);
void handle_xsize_map_inc();
int ox = 0;
int xsize = 0;
int zoomx = 0;
int oy = 0;
int ysize = 0;
int zoomy = 0;
int flipx = 0;
int flipy = 0;
int color = 0;
int pri = 0;
uint32_t map = 0;
};
uint32_t tile_callback_noindirect(uint32_t tile);
template<class BitmapClass>
void turbofrc_draw_sprites_common(uint16_t const *spriteram3, int spriteram3_bytes, int spritepalettebank, BitmapClass &bitmap, const rectangle &cliprect, bitmap_ind8 &priority_bitmap, int pri_param, bool flip_screen);
vsystem_tile2_indirection_delegate m_newtilecb;
int m_pritype;
int m_gfx_region;
int m_xoffs, m_yoffs;
sprite_attributes m_curr_sprite;
required_device<gfxdecode_device> m_gfxdecode;
};
DECLARE_DEVICE_TYPE(VSYSTEM_SPR2, vsystem_spr2_device)
#endif // MAME_VIDEO_VSYSTEM_SPR2_H
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