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/***************************************************************************
Sega 16-bit sprite hardware
****************************************************************************
Copyright Aaron Giles
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
* Neither the name 'MAME' nor the names of its contributors may be
used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
***************************************************************************/
#pragma once
#include "sprite.h"
#ifndef __SEGA16SP_H__
#define __SEGA16SP_H__
//**************************************************************************
// INTERFACE CONFIGURATION MACROS
//**************************************************************************
#define MCFG_SEGA_HANGON_SPRITES_ADD(_tag) \
MCFG_DEVICE_ADD(_tag, SEGA_HANGON_SPRITES, 0) \
#define MCFG_SEGA_SHARRIER_SPRITES_ADD(_tag) \
MCFG_DEVICE_ADD(_tag, SEGA_SHARRIER_SPRITES, 0) \
#define MCFG_SEGA_OUTRUN_SPRITES_ADD(_tag) \
MCFG_DEVICE_ADD(_tag, SEGA_OUTRUN_SPRITES, 0) \
#define MCFG_SEGA_SYS16A_SPRITES_ADD(_tag) \
MCFG_DEVICE_ADD(_tag, SEGA_SYS16A_SPRITES, 0) \
#define MCFG_SEGA_SYS16B_SPRITES_ADD(_tag) \
MCFG_DEVICE_ADD(_tag, SEGA_SYS16B_SPRITES, 0) \
#define MCFG_SEGA_XBOARD_SPRITES_ADD(_tag) \
MCFG_DEVICE_ADD(_tag, SEGA_XBOARD_SPRITES, 0) \
#define MCFG_SEGA_YBOARD_SPRITES_ADD(_tag) \
MCFG_DEVICE_ADD(_tag, SEGA_YBOARD_SPRITES, 0) \
#define MCFG_BOOTLEG_SYS16A_SPRITES_ADD(_tag) \
MCFG_DEVICE_ADD(_tag, BOOTLEG_SYS16A_SPRITES, 0) \
#define MCFG_BOOTLEG_SYS16A_SPRITES_REMAP(_0,_1,_2,_3,_4,_5,_6,_7) \
bootleg_sys16a_sprite_device::static_set_remap(*device, _0,_1,_2,_3,_4,_5,_6,_7);
#define MCFG_BOOTLEG_SYS16A_SPRITES_XORIGIN(_xorigin) \
bootleg_sys16a_sprite_device::static_set_xorigin(*device, _xorigin);
#define MCFG_BOOTLEG_SYS16A_SPRITES_YORIGIN(_yorigin) \
bootleg_sys16a_sprite_device::static_set_yorigin(*device, _yorigin);
#define MCFG_BOOTLEG_SYS16B_SPRITES_ADD(_tag) \
MCFG_DEVICE_ADD(_tag, SEGA_SYS16B_SPRITES, 0) \
#define MCFG_BOOTLEG_SYS16B_SPRITES_XORIGIN(_xorigin) \
bootleg_sys16a_sprite_device::static_set_xorigin(*device, _xorigin);
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// ======================> sega_16bit_sprite_device
class sega_16bit_sprite_device : public sprite16_device_ind16
{
protected:
// construction/destruction
sega_16bit_sprite_device(const machine_config &mconfig, device_type type, const char *name, const char *tag, device_t *owner);
public:
// live configuration
void set_bank(int banknum, int offset) { m_bank[banknum] = offset; }
void set_flip(bool flip) { m_flip = flip; }
// write trigger memory handler
DECLARE_WRITE16_MEMBER( draw_write );
protected:
// device-level overrides
virtual void device_start();
// internal state
bool m_flip; // screen flip?
UINT8 m_bank[16]; // banking redirection
};
// ======================> sega_hangon_sprite_device
class sega_hangon_sprite_device : public sega_16bit_sprite_device
{
public:
// construction/destruction
sega_hangon_sprite_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
protected:
// subclass overrides
virtual void draw(bitmap_ind16 &bitmap, const rectangle &cliprect);
};
// ======================> sega_sharrier_sprite_device
class sega_sharrier_sprite_device : public sega_16bit_sprite_device
{
public:
// construction/destruction
sega_sharrier_sprite_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
protected:
// subclass overrides
virtual void draw(bitmap_ind16 &bitmap, const rectangle &cliprect);
};
// ======================> sega_outrun_sprite_device
class sega_outrun_sprite_device : public sega_16bit_sprite_device
{
public:
// construction/destruction
sega_outrun_sprite_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
protected:
sega_outrun_sprite_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock, bool xboard_variant);
// subclass overrides
virtual void draw(bitmap_ind16 &bitmap, const rectangle &cliprect);
// configuration
bool m_is_xboard;
};
class sega_xboard_sprite_device : public sega_outrun_sprite_device
{
public:
// construction/destruction
sega_xboard_sprite_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
};
// ======================> sega_sys16a_sprite_device
class sega_sys16a_sprite_device : public sega_16bit_sprite_device
{
public:
// construction/destruction
sega_sys16a_sprite_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
protected:
// subclass overrides
virtual void draw(bitmap_ind16 &bitmap, const rectangle &cliprect);
};
// ======================> bootleg_sys16a_sprite_device
class bootleg_sys16a_sprite_device : public sega_16bit_sprite_device
{
public:
// construction/destruction
bootleg_sys16a_sprite_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
// configuration
static void static_set_remap(device_t &device, UINT8 offs0, UINT8 offs1, UINT8 offs2, UINT8 offs3, UINT8 offs4, UINT8 offs5, UINT8 offs6, UINT8 offs7);
protected:
// subclass overrides
virtual void draw(bitmap_ind16 &bitmap, const rectangle &cliprect);
// internal state
UINT8 m_addrmap[8];
};
// ======================> sega_sys16b_sprite_device
class sega_sys16b_sprite_device : public sega_16bit_sprite_device
{
public:
// construction/destruction
sega_sys16b_sprite_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
protected:
// subclass overrides
virtual void draw(bitmap_ind16 &bitmap, const rectangle &cliprect);
};
// ======================> sega_yboard_sprite_device
class sega_yboard_sprite_device : public sega_16bit_sprite_device
{
public:
// construction/destruction
sega_yboard_sprite_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
protected:
// subclass overrides
virtual void draw(bitmap_ind16 &bitmap, const rectangle &cliprect);
};
// device type definition
extern const device_type SEGA_HANGON_SPRITES;
extern const device_type SEGA_SHARRIER_SPRITES;
extern const device_type SEGA_OUTRUN_SPRITES;
extern const device_type SEGA_SYS16A_SPRITES;
extern const device_type BOOTLEG_SYS16A_SPRITES;
extern const device_type SEGA_SYS16B_SPRITES;
extern const device_type SEGA_XBOARD_SPRITES;
extern const device_type SEGA_YBOARD_SPRITES;
#endif
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