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// license:BSD-3-Clause
// copyright-holders:Bryan McPhail
/***************************************************************************
Mad Motor video emulation - Bryan McPhail, mish@tendril.co.uk
Notes: Playfield 3 can change size between 512x1024 and 2048x256
***************************************************************************/
#include "emu.h"
#include "includes/madmotor.h"
/******************************************************************************/
void madmotor_state::video_start()
{
}
/******************************************************************************/
/******************************************************************************/
uint32_t madmotor_state::screen_update_madmotor(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
bool flip = m_tilegen1->get_flip_state();
m_tilegen1->set_flip_screen(flip);
m_tilegen2->set_flip_screen(flip);
m_tilegen3->set_flip_screen(flip);
m_spritegen->set_flip_screen(flip);
m_tilegen3->deco_bac06_pf_draw(bitmap,cliprect,TILEMAP_DRAW_OPAQUE, 0x00, 0x00, 0x00, 0x00);
m_tilegen2->deco_bac06_pf_draw(bitmap,cliprect,0, 0x00, 0x00, 0x00, 0x00);
m_spritegen->draw_sprites(bitmap, cliprect, m_spriteram, 0x00, 0x00, 0x0f);
m_tilegen1->deco_bac06_pf_draw(bitmap,cliprect,0, 0x00, 0x00, 0x00, 0x00);
return 0;
}
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