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// license:BSD-3-Clause
// copyright-holders:Pierpaolo Prazzoli
/***************************************************************************

  video.c

  Functions to emulate the video hardware of the machine.

***************************************************************************/

#include "emu.h"
#include "includes/gng.h"


/***************************************************************************

  Callbacks for the TileMap code

***************************************************************************/

TILE_GET_INFO_MEMBER(gng_state::get_fg_tile_info)
{
	uint8_t attr = m_fgvideoram[tile_index + 0x400];
	SET_TILE_INFO_MEMBER(0,
			m_fgvideoram[tile_index] + ((attr & 0xc0) << 2),
			attr & 0x0f,
			TILE_FLIPYX((attr & 0x30) >> 4));
}

TILE_GET_INFO_MEMBER(gng_state::get_bg_tile_info)
{
	uint8_t attr = m_bgvideoram[tile_index + 0x400];
	SET_TILE_INFO_MEMBER(1,
			m_bgvideoram[tile_index] + ((attr & 0xc0) << 2),
			attr & 0x07,
			TILE_FLIPYX((attr & 0x30) >> 4));
	tileinfo.group = (attr & 0x08) >> 3;
}



/***************************************************************************

  Start the video hardware emulation.

***************************************************************************/

void gng_state::video_start()
{
	m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(gng_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
	m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(gng_state::get_bg_tile_info)), TILEMAP_SCAN_COLS, 16, 16, 32, 32);

	m_fg_tilemap->set_transparent_pen(3);
	m_bg_tilemap->set_transmask(0, 0xff, 0x00); // split type 0 is totally transparent in front half
	m_bg_tilemap->set_transmask(1, 0x41, 0xbe); // split type 1 has pens 0 and 6 transparent in front half
}


/***************************************************************************

  Memory handlers

***************************************************************************/

WRITE8_MEMBER(gng_state::gng_fgvideoram_w)
{
	m_fgvideoram[offset] = data;
	m_fg_tilemap->mark_tile_dirty(offset & 0x3ff);
}

WRITE8_MEMBER(gng_state::gng_bgvideoram_w)
{
	m_bgvideoram[offset] = data;
	m_bg_tilemap->mark_tile_dirty(offset & 0x3ff);
}


WRITE8_MEMBER(gng_state::gng_bgscrollx_w)
{
	m_scrollx[offset] = data;
	m_bg_tilemap->set_scrollx(0, m_scrollx[0] + 256 * m_scrollx[1]);
}

WRITE8_MEMBER(gng_state::gng_bgscrolly_w)
{
	m_scrolly[offset] = data;
	m_bg_tilemap->set_scrolly(0, m_scrolly[0] + 256 * m_scrolly[1]);
}


WRITE_LINE_MEMBER(gng_state::flipscreen_w)
{
	flip_screen_set(!state);
}



/***************************************************************************

  Display refresh

***************************************************************************/

void gng_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
	uint8_t *buffered_spriteram = m_spriteram->buffer();
	gfx_element *gfx = m_gfxdecode->gfx(2);
	int offs;


	for (offs = m_spriteram->bytes() - 4; offs >= 0; offs -= 4)
	{
		uint8_t attributes = buffered_spriteram[offs + 1];
		int sx = buffered_spriteram[offs + 3] - 0x100 * (attributes & 0x01);
		int sy = buffered_spriteram[offs + 2];
		int flipx = attributes & 0x04;
		int flipy = attributes & 0x08;

		if (flip_screen())
		{
			sx = 240 - sx;
			sy = 240 - sy;
			flipx = !flipx;
			flipy = !flipy;
		}

		gfx->transpen(bitmap,cliprect,
				buffered_spriteram[offs] + ((attributes << 2) & 0x300),
				(attributes >> 4) & 3,
				flipx,flipy,
				sx,sy,15);
	}
}

uint32_t gng_state::screen_update_gng(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0);
	draw_sprites(bitmap, cliprect);
	m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 0);
	m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
	return 0;
}