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// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
#include "emu.h"
#include "includes/88games.h"
#include "screen.h"
/***************************************************************************
Callbacks for the K052109
***************************************************************************/
K052109_CB_MEMBER(_88games_state::tile_callback)
{
static const int layer_colorbase[] = { 1024 / 16, 0 / 16, 256 / 16 };
*code |= ((*color & 0x0f) << 8) | (bank << 12);
*color = layer_colorbase[layer] + ((*color & 0xf0) >> 4);
}
/***************************************************************************
Callbacks for the K051960
***************************************************************************/
K051960_CB_MEMBER(_88games_state::sprite_callback)
{
enum { sprite_colorbase = 512 / 16 };
*priority = (*color & 0x20) >> 5; /* ??? */
*color = sprite_colorbase + (*color & 0x0f);
}
/***************************************************************************
Callbacks for the K051316
***************************************************************************/
K051316_CB_MEMBER(_88games_state::zoom_callback)
{
enum { zoom_colorbase = 768 / 16 };
*flags = (*color & 0x40) ? TILE_FLIPX : 0;
*code |= ((*color & 0x07) << 8);
*color = zoom_colorbase + ((*color & 0x38) >> 3) + ((*color & 0x80) >> 4);
}
/***************************************************************************
Display refresh
***************************************************************************/
uint32_t _88games_state::screen_update_88games(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_k052109->tilemap_update();
if (m_k88games_priority)
{
m_k052109->tilemap_draw(screen, bitmap, cliprect, 0, TILEMAP_DRAW_OPAQUE, 0); // tile 0
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 1, 1);
m_k052109->tilemap_draw(screen, bitmap, cliprect, 2, 0, 0); // tile 2
m_k052109->tilemap_draw(screen, bitmap, cliprect, 1, 0, 0); // tile 1
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 0, 0);
m_k051316->zoom_draw(screen, bitmap, cliprect, 0, 0);
}
else
{
m_k052109->tilemap_draw(screen, bitmap, cliprect, 2, TILEMAP_DRAW_OPAQUE, 0); // tile 2
m_k051316->zoom_draw(screen, bitmap, cliprect, 0, 0);
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 0, 0);
m_k052109->tilemap_draw(screen, bitmap, cliprect, 1, 0, 0); // tile 1
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 1, 1);
m_k052109->tilemap_draw(screen, bitmap, cliprect, 0, 0, 0); // tile 0
}
return 0;
}
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