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// license:BSD-3-Clause
// copyright-holders:Tomasz Slanina, David Haywood
/* ST0016 - CPU (z80) + Sound + Video */
#pragma once
#ifndef __ST0016_CPU__
#define __ST0016_CPU__
#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/st0016.h"
extern UINT8 macs_cart_slot;
#define ISMACS (st0016_game&0x80)
#define ISMACS1 (((st0016_game&0x180)==0x180))
#define ISMACS2 (((st0016_game&0x180)==0x080))
#define ST0016_MAX_SPR_BANK 0x10
#define ST0016_MAX_CHAR_BANK 0x10000
#define ST0016_MAX_PAL_BANK 4
#define ST0016_SPR_BANK_SIZE 0x1000
#define ST0016_CHAR_BANK_SIZE 0x20
#define ST0016_PAL_BANK_SIZE 0x200
#define UNUSED_PEN 1024
#define ST0016_SPR_BANK_MASK (ST0016_MAX_SPR_BANK-1)
#define ST0016_CHAR_BANK_MASK (ST0016_MAX_CHAR_BANK-1)
#define ST0016_PAL_BANK_MASK (ST0016_MAX_PAL_BANK-1)
class st0016_cpu_device : public z80_device
{
public:
st0016_cpu_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32);
DECLARE_WRITE8_MEMBER(st0016_sprite_bank_w);
DECLARE_WRITE8_MEMBER(st0016_palette_bank_w);
DECLARE_WRITE8_MEMBER(st0016_character_bank_w);
DECLARE_READ8_MEMBER(st0016_sprite_ram_r);
DECLARE_WRITE8_MEMBER(st0016_sprite_ram_w);
DECLARE_READ8_MEMBER(st0016_sprite2_ram_r);
DECLARE_WRITE8_MEMBER(st0016_sprite2_ram_w);
DECLARE_READ8_MEMBER(st0016_palette_ram_r);
DECLARE_WRITE8_MEMBER(st0016_palette_ram_w);
DECLARE_READ8_MEMBER(st0016_character_ram_r);
DECLARE_WRITE8_MEMBER(st0016_character_ram_w);
DECLARE_READ8_MEMBER(st0016_vregs_r);
DECLARE_READ8_MEMBER(st0016_dma_r);
DECLARE_WRITE8_MEMBER(st0016_vregs_w);
DECLARE_READ8_MEMBER(soundram_read);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
void st0016_save_init();
void draw_bgmap(bitmap_ind16 &bitmap,const rectangle &cliprect, int priority);
void startup();
UINT32 update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void st0016_draw_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT8 *st0016_spriteram,*st0016_paletteram;
UINT32 st0016_game;
INT32 st0016_spr_bank,st0016_spr2_bank,st0016_pal_bank,st0016_char_bank;
int spr_dx,spr_dy;
UINT8 st0016_vregs[0xc0];
int st0016_ramgfx;
UINT8 *m_charram;
protected:
// device-level overrides
virtual machine_config_constructor device_mconfig_additions() const;
virtual void device_start();
virtual void device_reset();
const address_space_config m_io_space_config;
const address_space_config m_space_config;
const address_space_config *memory_space_config(address_spacenum spacenum) const
{
switch (spacenum)
{
case AS_IO: return &m_io_space_config;
case AS_PROGRAM: return &m_space_config;
default: return z80_device::memory_space_config(spacenum);
}
};
required_device<screen_device> m_screen;
required_device<gfxdecode_device> m_gfxdecode;
public: // speglsht needs to access this for mixing
required_device<palette_device> m_palette;
private:
};
// device type definition
extern const device_type ST0016_CPU;
#endif /// __ST0016_CPU__
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