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/***************************************************************************
Capcom Vulgus hardware
***************************************************************************/
class vulgus_state : public driver_device
{
public:
vulgus_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_scroll_low(*this, "scroll_low"),
m_scroll_high(*this, "scroll_high"),
m_spriteram(*this, "spriteram"),
m_fgvideoram(*this, "fgvideoram"),
m_bgvideoram(*this, "bgvideoram")
{ }
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_shared_ptr<UINT8> m_scroll_low;
required_shared_ptr<UINT8> m_scroll_high;
required_shared_ptr<UINT8> m_spriteram;
required_shared_ptr<UINT8> m_fgvideoram;
required_shared_ptr<UINT8> m_bgvideoram;
int m_palette_bank;
tilemap_t *m_fg_tilemap;
tilemap_t *m_bg_tilemap;
DECLARE_WRITE8_MEMBER(fgvideoram_w);
DECLARE_WRITE8_MEMBER(bgvideoram_w);
DECLARE_WRITE8_MEMBER(c804_w);
DECLARE_WRITE8_MEMBER(palette_bank_w);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
virtual void video_start();
DECLARE_PALETTE_INIT(vulgus);
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(vblank_irq);
};
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