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/*************************************************************************
Vendetta
*************************************************************************/
class vendetta_state : public driver_device
{
public:
vendetta_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
/* memory pointers */
UINT8 * m_ram;
// UINT8 * m_paletteram; // currently this uses generic palette handling
/* video-related */
int m_layer_colorbase[3];
int m_sprite_colorbase;
int m_layerpri[3];
/* misc */
int m_irq_enabled;
offs_t m_video_banking_base;
/* devices */
cpu_device *m_maincpu;
cpu_device *m_audiocpu;
device_t *m_k053260;
device_t *m_k052109;
device_t *m_k053246;
device_t *m_k053251;
device_t *m_k054000;
DECLARE_WRITE8_MEMBER(vendetta_eeprom_w);
DECLARE_READ8_MEMBER(vendetta_K052109_r);
DECLARE_WRITE8_MEMBER(vendetta_K052109_w);
DECLARE_WRITE8_MEMBER(vendetta_5fe0_w);
DECLARE_WRITE8_MEMBER(z80_arm_nmi_w);
DECLARE_WRITE8_MEMBER(z80_irq_w);
DECLARE_READ8_MEMBER(vendetta_sound_interrupt_r);
DECLARE_READ8_MEMBER(vendetta_sound_r);
DECLARE_DRIVER_INIT(vendetta);
DECLARE_DRIVER_INIT(esckids);
virtual void machine_start();
virtual void machine_reset();
UINT32 screen_update_vendetta(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
/*----------- defined in video/vendetta.c -----------*/
extern void vendetta_tile_callback(running_machine &machine, int layer,int bank,int *code,int *color,int *flags,int *priority);
extern void esckids_tile_callback(running_machine &machine, int layer,int bank,int *code,int *color,int *flags,int *priority);
extern void vendetta_sprite_callback(running_machine &machine, int *code,int *color,int *priority_mask);
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