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class usgames_state : public driver_device
{
public:
usgames_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_videoram(*this, "videoram"),
m_charram(*this, "charram"){ }
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_charram;
tilemap_t *m_tilemap;
DECLARE_WRITE8_MEMBER(usgames_rombank_w);
DECLARE_WRITE8_MEMBER(lamps1_w);
DECLARE_WRITE8_MEMBER(lamps2_w);
DECLARE_WRITE8_MEMBER(usgames_videoram_w);
DECLARE_WRITE8_MEMBER(usgames_charram_w);
TILE_GET_INFO_MEMBER(get_usgames_tile_info);
virtual void video_start();
virtual void palette_init();
UINT32 screen_update_usgames(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
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