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class tunhunt_state : public driver_device
{
public:
tunhunt_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_workram(*this, "workram"),
m_videoram(*this, "videoram"),
m_spriteram(*this, "spriteram"){ }
UINT8 m_control;
required_shared_ptr<UINT8> m_workram;
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_spriteram;
tilemap_t *m_fg_tilemap;
bitmap_ind16 m_tmpbitmap;
DECLARE_WRITE8_MEMBER(tunhunt_control_w);
DECLARE_READ8_MEMBER(tunhunt_button_r);
DECLARE_WRITE8_MEMBER(tunhunt_videoram_w);
DECLARE_READ8_MEMBER(dsw2_0r);
DECLARE_READ8_MEMBER(dsw2_1r);
DECLARE_READ8_MEMBER(dsw2_2r);
DECLARE_READ8_MEMBER(dsw2_3r);
DECLARE_READ8_MEMBER(dsw2_4r);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
virtual void video_start();
virtual void palette_init();
UINT32 screen_update_tunhunt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
/*----------- defined in video/tunhunt.c -----------*/
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