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/*************************************************************************
Atari Triple Hunt hardware
*************************************************************************/
#include "sound/discrete.h"
#include "sound/samples.h"
/* Discrete Sound Input Nodes */
#define TRIPLHNT_BEAR_ROAR_DATA NODE_01
#define TRIPLHNT_BEAR_EN NODE_02
#define TRIPLHNT_SHOT_DATA NODE_03
#define TRIPLHNT_SCREECH_EN NODE_04
#define TRIPLHNT_LAMP_EN NODE_05
class triplhnt_state : public driver_device
{
public:
triplhnt_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_playfield_ram(*this, "playfield_ram"),
m_vpos_ram(*this, "vpos_ram"),
m_hpos_ram(*this, "hpos_ram"),
m_orga_ram(*this, "orga_ram"),
m_code_ram(*this, "code_ram"){ }
UINT8 m_cmos[16];
UINT8 m_da_latch;
UINT8 m_misc_flags;
UINT8 m_cmos_latch;
UINT8 m_hit_code;
required_shared_ptr<UINT8> m_playfield_ram;
required_shared_ptr<UINT8> m_vpos_ram;
required_shared_ptr<UINT8> m_hpos_ram;
required_shared_ptr<UINT8> m_orga_ram;
required_shared_ptr<UINT8> m_code_ram;
int m_sprite_zoom;
int m_sprite_bank;
bitmap_ind16 m_helper;
tilemap_t* m_bg_tilemap;
DECLARE_WRITE8_MEMBER(triplhnt_misc_w);
DECLARE_READ8_MEMBER(triplhnt_cmos_r);
DECLARE_READ8_MEMBER(triplhnt_input_port_4_r);
DECLARE_READ8_MEMBER(triplhnt_misc_r);
DECLARE_READ8_MEMBER(triplhnt_da_latch_r);
DECLARE_DRIVER_INIT(triplhnt);
TILE_GET_INFO_MEMBER(get_tile_info);
virtual void video_start();
virtual void palette_init();
UINT32 screen_update_triplhnt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
/*----------- defined in drivers/triplhnt.c -----------*/
void triplhnt_set_collision(running_machine &machine, int data);
/*----------- defined in audio/triplhnt.c -----------*/
DISCRETE_SOUND_EXTERN( triplhnt );
extern const samples_interface triplhnt_samples_interface;
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