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// license:BSD-3-Clause
// copyright-holders:Luca Elia
#ifndef MAME_INCLUDES_THEDEEP_H
#define MAME_INCLUDES_THEDEEP_H

#pragma once

#include "cpu/mcs51/mcs51.h"
#include "machine/gen_latch.h"
#include "machine/timer.h"
#include "video/decbac06.h"
#include "video/decmxc06.h"
#include "emupal.h"
#include "tilemap.h"


class thedeep_state : public driver_device
{
public:
	thedeep_state(const machine_config &mconfig, device_type type, const char *tag) :
		driver_device(mconfig, type, tag),
		m_maincpu(*this,"maincpu"),
		m_audiocpu(*this, "audiocpu"),
		m_mcu(*this, "mcu"),
		m_gfxdecode(*this, "gfxdecode"),
		m_palette(*this, "palette"),
		m_tilegen(*this, "tilegen"),
		m_spritegen(*this, "spritegen"),
		m_soundlatch(*this, "soundlatch"),
		m_coins(*this, "COINS"),
		m_spriteram(*this, "spriteram"),
		m_textram(*this, "textram")
	{ }

	void thedeep(machine_config &config);

protected:
	virtual void machine_start() override;
	virtual void video_start() override;

private:
	required_device<cpu_device> m_maincpu;
	required_device<cpu_device> m_audiocpu;
	required_device<i8751_device> m_mcu;
	required_device<gfxdecode_device> m_gfxdecode;
	required_device<palette_device> m_palette;
	required_device<deco_bac06_device> m_tilegen;
	required_device<deco_mxc06_device> m_spritegen;
	required_device<generic_latch_8_device> m_soundlatch;
	required_ioport m_coins;

	required_shared_ptr<uint8_t> m_spriteram;
	required_shared_ptr<uint8_t> m_textram;

	int m_nmi_enable;
	tilemap_t *m_text_tilemap;

	// protection mcu
	uint8_t mcu_p0_r();
	void mcu_p1_w(uint8_t data);
	uint8_t mcu_p2_r();
	void mcu_p2_w(uint8_t data);
	void mcu_p3_w(uint8_t data);

	uint8_t m_maincpu_to_mcu;
	uint8_t m_mcu_to_maincpu;
	uint8_t m_mcu_p2;
	uint8_t m_mcu_p3;
	int m_coin_result;

	DECLARE_READ8_MEMBER(protection_r);
	DECLARE_WRITE8_MEMBER(protection_w);
	DECLARE_READ8_MEMBER(e004_r);
	DECLARE_WRITE8_MEMBER(nmi_w);
	DECLARE_WRITE8_MEMBER(e100_w);

	DECLARE_WRITE8_MEMBER(textram_w);

	TILE_GET_INFO_MEMBER(get_tile_info);

	void thedeep_palette(palette_device &palette) const;

	uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);

	TIMER_DEVICE_CALLBACK_MEMBER(interrupt);

	void audio_map(address_map &map);
	void main_map(address_map &map);
};

#endif // MAME_INCLUDES_THEDEEP_H