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// license:BSD-3-Clause
// copyright-holders:Bryan McPhail

#include "sound/okim6295.h"
#include "sound/ym2151.h"
#include "cpu/m68000/m68000.h"
#include "machine/cxd1095.h"
#include "machine/gen_latch.h"

class tatsumi_state : public driver_device
{
public:
	tatsumi_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag)
		, m_maincpu(*this, "maincpu")
		, m_audiocpu(*this, "audiocpu")
		, m_subcpu(*this, "sub")
		, m_ym2151(*this, "ymsnd")
		, m_oki(*this, "oki")
		, m_gfxdecode(*this, "gfxdecode")
		, m_palette(*this, "palette")
		, m_videoram(*this, "videoram")
		, m_68k_ram(*this, "68k_ram")
		, m_sprite_control_ram(*this, "sprite_ctlram")
		, m_spriteram(*this, "spriteram")
		, m_mainregion(*this, "maincpu")
		, m_subregion(*this, "sub")
	{ }

	required_device<cpu_device> m_maincpu;
	required_device<cpu_device> m_audiocpu;
	required_device<m68000_base_device> m_subcpu;
	optional_device<ym2151_device> m_ym2151;
	required_device<okim6295_device> m_oki;
	required_device<gfxdecode_device> m_gfxdecode;
	required_device<palette_device> m_palette;

	optional_shared_ptr<uint16_t> m_videoram;
	optional_shared_ptr<uint16_t> m_68k_ram;
	required_shared_ptr<uint16_t> m_sprite_control_ram;
	required_shared_ptr<uint16_t> m_spriteram;
	required_memory_region m_mainregion;
	required_memory_region m_subregion;

	uint8_t *m_rom_sprite_lookup[2];
	uint8_t *m_rom_clut[2];
	uint16_t m_control_word;
	uint8_t m_last_control;
	tilemap_t *m_tx_layer;
	bitmap_rgb32 m_temp_bitmap;
	std::unique_ptr<uint8_t[]> m_shadow_pen_array;
	DECLARE_WRITE16_MEMBER(text_w);
	DECLARE_READ16_MEMBER(tatsumi_v30_68000_r);
	DECLARE_WRITE16_MEMBER(tatsumi_v30_68000_w);
	DECLARE_WRITE16_MEMBER(tatsumi_sprite_control_w);
	TILE_GET_INFO_MEMBER(get_text_tile_info);
	INTERRUPT_GEN_MEMBER(v30_interrupt);
	DECLARE_READ8_MEMBER(tatsumi_hack_ym2151_r);
	DECLARE_READ8_MEMBER(tatsumi_hack_oki_r);
	void tatsumi_reset();
	template<class _BitmapClass> void draw_sprites(_BitmapClass &bitmap, const rectangle &cliprect, int write_priority_only, int rambank);
	template<class _BitmapClass> inline void roundupt_drawgfxzoomrotate( _BitmapClass &dest_bmp, const rectangle &clip,
		gfx_element *gfx, uint32_t code,uint32_t color,int flipx,int flipy,uint32_t ssx,uint32_t ssy,
		int scalex, int scaley, int rotate, int write_priority_only );
	void update_cluts(int fake_palette_offset, int object_base, int length);
};

class apache3_state : public tatsumi_state
{
public:
	apache3_state(const machine_config &mconfig, device_type type, const char *tag)
		: tatsumi_state(mconfig, type, tag)
		, m_subcpu2(*this, "sub2")
		, m_apache3_g_ram(*this, "apache3_g_ram")
		, m_apache3_z80_ram(*this, "apache3_z80_ram")
		, m_apache3_prom(*this, "proms")
		, m_vr1(*this, "VR1")
	{
	}

	DECLARE_READ16_MEMBER(apache3_bank_r);
	DECLARE_WRITE16_MEMBER(apache3_bank_w);
	DECLARE_WRITE16_MEMBER(apache3_z80_ctrl_w);
	DECLARE_READ16_MEMBER(apache3_v30_v20_r);
	DECLARE_WRITE16_MEMBER(apache3_v30_v20_w);
	DECLARE_READ16_MEMBER(apache3_z80_r);
	DECLARE_WRITE16_MEMBER(apache3_z80_w);
	DECLARE_READ8_MEMBER(apache3_vr1_r);
	DECLARE_WRITE16_MEMBER(apache3_rotate_w);
	DECLARE_WRITE16_MEMBER(apache3_road_z_w);
	DECLARE_WRITE8_MEMBER(apache3_road_x_w);

	void init_apache3();
	DECLARE_MACHINE_RESET(apache3);
	DECLARE_VIDEO_START(apache3);
	uint32_t screen_update_apache3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
	DECLARE_WRITE_LINE_MEMBER(apache3_68000_reset);

	void apache3(machine_config &config);
	void apache3_68000_map(address_map &map);
	void apache3_v20_map(address_map &map);
	void apache3_v30_map(address_map &map);
	void apache3_z80_map(address_map &map);
private:
	void draw_sky(bitmap_rgb32 &bitmap, const rectangle &cliprect, int palette_base, int start_offset);
	void draw_ground(bitmap_rgb32 &dst, const rectangle &cliprect);

	required_device<cpu_device> m_subcpu2;

	required_shared_ptr<uint16_t> m_apache3_g_ram;
	required_shared_ptr<uint8_t> m_apache3_z80_ram;
	required_region_ptr<uint8_t> m_apache3_prom;

	required_ioport m_vr1;

	uint16_t m_apache3_rotate_ctrl[12];
	int m_apache3_rot_idx;
	std::unique_ptr<uint8_t[]> m_apache3_road_x_ram;
	uint8_t m_apache3_road_z;
};

class roundup5_state : public tatsumi_state
{
public:
	roundup5_state(const machine_config &mconfig, device_type type, const char *tag)
		: tatsumi_state(mconfig, type, tag)
		, m_roundup5_d0000_ram(*this, "ru5_d0000_ram")
		, m_roundup5_e0000_ram(*this, "ru5_e0000_ram")
		, m_roundup5_unknown0(*this, "ru5_unknown0")
		, m_roundup5_unknown1(*this, "ru5_unknown1")
		, m_roundup5_unknown2(*this, "ru5_unknown2")
		, m_roundup_r_ram(*this, "roundup_r_ram")
		, m_roundup_p_ram(*this, "roundup_p_ram")
		, m_roundup_l_ram(*this, "roundup_l_ram")
	{
	}

	DECLARE_READ16_MEMBER(roundup_v30_z80_r);
	DECLARE_WRITE16_MEMBER(roundup_v30_z80_w);
	DECLARE_WRITE16_MEMBER(roundup5_control_w);
	DECLARE_WRITE16_MEMBER(roundup5_d0000_w);
	DECLARE_WRITE16_MEMBER(roundup5_e0000_w);
	DECLARE_READ16_MEMBER(roundup5_vram_r);
	DECLARE_WRITE16_MEMBER(roundup5_vram_w);
	DECLARE_WRITE16_MEMBER(roundup5_crt_w);

	void init_roundup5();
	DECLARE_VIDEO_START(roundup5);
	uint32_t screen_update_roundup5(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);

	void roundup5(machine_config &config);
	void roundup5_68000_map(address_map &map);
	void roundup5_v30_map(address_map &map);
	void roundup5_z80_map(address_map &map);
private:
	void draw_road(bitmap_rgb32 &bitmap, const rectangle &cliprect, bitmap_ind8 &shadow_bitmap);

	required_shared_ptr<uint16_t> m_roundup5_d0000_ram;
	required_shared_ptr<uint16_t> m_roundup5_e0000_ram;
	required_shared_ptr<uint16_t> m_roundup5_unknown0;
	required_shared_ptr<uint16_t> m_roundup5_unknown1;
	required_shared_ptr<uint16_t> m_roundup5_unknown2;
	required_shared_ptr<uint16_t> m_roundup_r_ram;
	required_shared_ptr<uint16_t> m_roundup_p_ram;
	required_shared_ptr<uint16_t> m_roundup_l_ram;

	std::unique_ptr<uint16_t[]> m_roundup5_vram;
	uint8_t m_roundupt_crt_selected_reg;
	uint8_t m_roundupt_crt_reg[64];
};

class cyclwarr_state : public tatsumi_state
{
public:
	cyclwarr_state(const machine_config &mconfig, device_type type, const char *tag)
		: tatsumi_state(mconfig, type, tag)
		, m_soundlatch(*this, "soundlatch")
		, m_cyclwarr_cpua_ram(*this, "cw_cpua_ram")
		, m_cyclwarr_cpub_ram(*this, "cw_cpub_ram")
		, m_cyclwarr_videoram(*this, "cw_videoram%u", 0U)
		, m_cyclwarr_tileclut(*this, "cw_tileclut")
	{
	}

	DECLARE_READ16_MEMBER(cyclwarr_sprite_r);
	DECLARE_WRITE16_MEMBER(cyclwarr_sprite_w);
	DECLARE_WRITE16_MEMBER(bigfight_a20000_w);
	DECLARE_WRITE16_MEMBER(bigfight_a40000_w);
	DECLARE_WRITE16_MEMBER(bigfight_a60000_w);
	DECLARE_WRITE8_MEMBER(cyclwarr_control_w);
	DECLARE_WRITE8_MEMBER(cyclwarr_sound_w);
	template<int Bank> DECLARE_READ16_MEMBER(cyclwarr_videoram_r);
	template<int Bank> DECLARE_WRITE16_MEMBER(cyclwarr_videoram_w);

	void init_cyclwarr();
	template<int Bank> TILE_GET_INFO_MEMBER(get_tile_info_bigfight);
	DECLARE_VIDEO_START(cyclwarr);
	DECLARE_VIDEO_START(bigfight);
	uint32_t screen_update_cyclwarr(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
	uint32_t screen_update_bigfight(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);

	void cyclwarr(machine_config &config);
	void bigfight(machine_config &config);
	void bigfight_68000a_map(address_map &map);
	void bigfight_68000b_map(address_map &map);
	void cyclwarr_68000a_map(address_map &map);
	void cyclwarr_68000b_map(address_map &map);
	void cyclwarr_z80_map(address_map &map);
private:
	required_device<generic_latch_8_device> m_soundlatch;

	required_shared_ptr<uint16_t> m_cyclwarr_cpua_ram;
	required_shared_ptr<uint16_t> m_cyclwarr_cpub_ram;
	required_shared_ptr_array<uint16_t, 2> m_cyclwarr_videoram;
	required_region_ptr<uint8_t> m_cyclwarr_tileclut;

	std::vector<uint8_t> m_mask;
	tilemap_t *m_layer[4];

	uint16_t m_bigfight_a20000[8];
	uint16_t m_bigfight_a60000[2];
	uint16_t m_bigfight_a40000[2];
	uint16_t m_bigfight_bank;
	uint16_t m_bigfight_last_bank;

	void tile_expand();
	void draw_bg(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, tilemap_t *src, const uint16_t* scrollx, const uint16_t* scrolly, int xscroll_offset, int yscroll_offset, bool rowscroll_enable);
};