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/*************************************************************************
Atari tank8 hardware
*************************************************************************/
#include "sound/discrete.h"
/* Discrete Sound Input Nodes */
#define TANK8_CRASH_EN NODE_01
#define TANK8_BUGLE_EN NODE_02
#define TANK8_MOTOR1_EN NODE_03
#define TANK8_MOTOR2_EN NODE_04
#define TANK8_MOTOR3_EN NODE_05
#define TANK8_MOTOR4_EN NODE_06
#define TANK8_MOTOR5_EN NODE_07
#define TANK8_MOTOR6_EN NODE_08
#define TANK8_MOTOR7_EN NODE_09
#define TANK8_MOTOR8_EN NODE_10
#define TANK8_EXPLOSION_EN NODE_11
#define TANK8_ATTRACT_EN NODE_12
#define TANK8_BUGLE_DATA1 NODE_13
#define TANK8_BUGLE_DATA2 NODE_14
class tank8_state : public driver_device
{
public:
enum
{
TIMER_COLLISION
};
tank8_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_video_ram(*this, "video_ram"),
m_pos_h_ram(*this, "pos_h_ram"),
m_pos_v_ram(*this, "pos_v_ram"),
m_pos_d_ram(*this, "pos_d_ram"),
m_team(*this, "team"),
m_maincpu(*this, "maincpu"),
m_discrete(*this, "discrete"),
m_gfxdecode(*this, "gfxdecode") { }
int m_collision_index;
required_shared_ptr<UINT8> m_video_ram;
required_shared_ptr<UINT8> m_pos_h_ram;
required_shared_ptr<UINT8> m_pos_v_ram;
required_shared_ptr<UINT8> m_pos_d_ram;
required_shared_ptr<UINT8> m_team;
tilemap_t *m_tilemap;
bitmap_ind16 m_helper1;
bitmap_ind16 m_helper2;
bitmap_ind16 m_helper3;
DECLARE_READ8_MEMBER(tank8_collision_r);
DECLARE_WRITE8_MEMBER(tank8_lockout_w);
DECLARE_WRITE8_MEMBER(tank8_int_reset_w);
DECLARE_WRITE8_MEMBER(tank8_video_ram_w);
DECLARE_WRITE8_MEMBER(tank8_crash_w);
DECLARE_WRITE8_MEMBER(tank8_explosion_w);
DECLARE_WRITE8_MEMBER(tank8_bugle_w);
DECLARE_WRITE8_MEMBER(tank8_bug_w);
DECLARE_WRITE8_MEMBER(tank8_attract_w);
DECLARE_WRITE8_MEMBER(tank8_motor_w);
DECLARE_DRIVER_INIT(decode);
TILE_GET_INFO_MEMBER(tank8_get_tile_info);
virtual void machine_reset();
virtual void video_start();
DECLARE_PALETTE_INIT(tank8);
UINT32 screen_update_tank8(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void screen_eof_tank8(screen_device &screen, bool state);
void set_pens();
inline int get_x_pos(int n);
inline int get_y_pos(int n);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_bullets(bitmap_ind16 &bitmap, const rectangle &cliprect);
void tank8_set_collision(int index);
required_device<cpu_device> m_maincpu;
required_device<discrete_device> m_discrete;
required_device<gfxdecode_device> m_gfxdecode;
protected:
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr);
};
/*----------- defined in audio/tank8.c -----------*/
DISCRETE_SOUND_EXTERN( tank8 );
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