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/*************************************************************************
Super Burger Time & China Town
*************************************************************************/
class supbtime_state : public driver_device
{
public:
supbtime_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_spriteram(*this, "spriteram"),
m_pf1_rowscroll(*this, "pf1_rowscroll"),
m_pf2_rowscroll(*this, "pf2_rowscroll"){ }
/* memory pointers */
required_shared_ptr<UINT16> m_spriteram;
required_shared_ptr<UINT16> m_pf1_rowscroll;
required_shared_ptr<UINT16> m_pf2_rowscroll;
// UINT16 * m_paletteram; // currently this uses generic palette handling (in decocomn.c)
/* video-related */
/* devices */
cpu_device *m_maincpu;
cpu_device *m_audiocpu;
device_t *m_deco_tilegen1;
DECLARE_READ16_MEMBER(supbtime_controls_r);
DECLARE_WRITE16_MEMBER(sound_w);
virtual void machine_start();
UINT32 screen_update_supbtime(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
/*----------- defined in video/supbtime.c -----------*/
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