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#include "sound/discrete.h"
class sprint8_state : public driver_device
{
public:
sprint8_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
int m_steer_dir[8];
int m_steer_flag[8];
int m_collision_reset;
int m_collision_index;
UINT8 m_dial[8];
UINT8* m_video_ram;
UINT8* m_pos_h_ram;
UINT8* m_pos_v_ram;
UINT8* m_pos_d_ram;
UINT8* m_team;
tilemap_t* m_tilemap1;
tilemap_t* m_tilemap2;
bitmap_t* m_helper1;
bitmap_t* m_helper2;
};
/*----------- defined in drivers/sprint8.c -----------*/
void sprint8_set_collision(running_machine &machine, int n);
/*----------- defined in video/sprint8.c -----------*/
PALETTE_INIT( sprint8 );
SCREEN_EOF( sprint8 );
VIDEO_START( sprint8 );
SCREEN_UPDATE( sprint8 );
WRITE8_HANDLER( sprint8_video_ram_w );
/*----------- defined in audio/sprint8.c -----------*/
DISCRETE_SOUND_EXTERN( sprint8 );
WRITE8_DEVICE_HANDLER( sprint8_crash_w );
WRITE8_DEVICE_HANDLER( sprint8_screech_w );
WRITE8_DEVICE_HANDLER( sprint8_attract_w );
WRITE8_DEVICE_HANDLER( sprint8_motor_w );
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