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class sprint4_state : public driver_device
{
public:
sprint4_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_videoram(*this, "videoram"){ }
required_shared_ptr<UINT8> m_videoram;
int m_da_latch;
int m_steer_FF1[4];
int m_steer_FF2[4];
int m_gear[4];
UINT8 m_last_wheel[4];
int m_collision[4];
tilemap_t* m_playfield;
bitmap_ind16 m_helper;
DECLARE_READ8_MEMBER(sprint4_wram_r);
DECLARE_READ8_MEMBER(sprint4_analog_r);
DECLARE_READ8_MEMBER(sprint4_coin_r);
DECLARE_READ8_MEMBER(sprint4_collision_r);
DECLARE_READ8_MEMBER(sprint4_options_r);
DECLARE_WRITE8_MEMBER(sprint4_wram_w);
DECLARE_WRITE8_MEMBER(sprint4_collision_reset_w);
DECLARE_WRITE8_MEMBER(sprint4_da_latch_w);
DECLARE_WRITE8_MEMBER(sprint4_lamp_w);
DECLARE_WRITE8_MEMBER(sprint4_lockout_w);
DECLARE_WRITE8_MEMBER(sprint4_video_ram_w);
DECLARE_CUSTOM_INPUT_MEMBER(get_lever);
DECLARE_CUSTOM_INPUT_MEMBER(get_wheel);
DECLARE_CUSTOM_INPUT_MEMBER(get_collision);
DECLARE_WRITE8_MEMBER(sprint4_screech_1_w);
DECLARE_WRITE8_MEMBER(sprint4_screech_2_w);
DECLARE_WRITE8_MEMBER(sprint4_screech_3_w);
DECLARE_WRITE8_MEMBER(sprint4_screech_4_w);
DECLARE_WRITE8_MEMBER(sprint4_bang_w);
DECLARE_WRITE8_MEMBER(sprint4_attract_w);
TILE_GET_INFO_MEMBER(sprint4_tile_info);
virtual void machine_reset();
virtual void video_start();
virtual void palette_init();
UINT32 screen_update_sprint4(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void screen_eof_sprint4(screen_device &screen, bool state);
};
/*----------- defined in video/sprint4.c -----------*/
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