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#include "sound/msm5205.h"
class spdodgeb_state : public driver_device
{
public:
spdodgeb_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_videoram(*this, "videoram"),
m_spriteram(*this, "spriteram"),
m_maincpu(*this,"maincpu"),
m_audiocpu(*this, "audiocpu"),
m_msm1(*this, "msm1"),
m_msm2(*this, "msm2"){ }
int m_toggle;
int m_adpcm_pos[2];
int m_adpcm_end[2];
int m_adpcm_idle[2];
int m_adpcm_data[2];
int m_mcu63701_command;
int m_inputs[4];
UINT8 m_tapc[4];
UINT8 m_last_port[2];
UINT8 m_last_dash[2];
#if 0
int m_running[2];
int m_jumped[2];
int m_prev[2][2];
int m_countup[2][2];
int m_countdown[2][2];
int m_prev[2];
#endif
required_shared_ptr<UINT8> m_videoram;
int m_tile_palbank;
int m_sprite_palbank;
tilemap_t *m_bg_tilemap;
int m_lastscroll;
required_shared_ptr<UINT8> m_spriteram;
required_device<cpu_device> m_maincpu;
DECLARE_WRITE8_MEMBER(sound_command_w);
DECLARE_WRITE8_MEMBER(spd_adpcm_w);
DECLARE_READ8_MEMBER(mcu63701_r);
DECLARE_WRITE8_MEMBER(mcu63701_w);
DECLARE_READ8_MEMBER(port_0_r);
DECLARE_WRITE8_MEMBER(spdodgeb_scrollx_lo_w);
DECLARE_WRITE8_MEMBER(spdodgeb_ctrl_w);
DECLARE_WRITE8_MEMBER(spdodgeb_videoram_w);
TILEMAP_MAPPER_MEMBER(background_scan);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
virtual void machine_reset();
virtual void video_start();
virtual void palette_init();
UINT32 screen_update_spdodgeb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
TIMER_DEVICE_CALLBACK_MEMBER(spdodgeb_interrupt);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect );
void mcu63705_update_inputs();
DECLARE_WRITE_LINE_MEMBER(irqhandler);
void spd_adpcm_int(device_t *device, int chip);
DECLARE_WRITE_LINE_MEMBER(spd_adpcm_int_1);
DECLARE_WRITE_LINE_MEMBER(spd_adpcm_int_2);
required_device<cpu_device> m_audiocpu;
required_device<msm5205_device> m_msm1;
required_device<msm5205_device> m_msm2;
};
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