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#include "sound/discrete.h"
class skyraid_state : public driver_device
{
public:
skyraid_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
int m_analog_range;
int m_analog_offset;
int m_scroll;
UINT8* m_alpha_num_ram;
UINT8* m_pos_ram;
UINT8* m_obj_ram;
bitmap_t *m_helper;
};
/*----------- defined in audio/skyraid.c -----------*/
DISCRETE_SOUND_EXTERN( skyraid );
WRITE8_DEVICE_HANDLER( skyraid_sound_w );
/*----------- defined in video/skyraid.c -----------*/
VIDEO_START(skyraid);
SCREEN_UPDATE(skyraid);
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