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/*************************************************************************
Rollergames
*************************************************************************/
class rollerg_state : public driver_device
{
public:
rollerg_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
/* memory pointers */
// UINT8 * m_paletteram; // currently this uses generic palette handling
/* video-related */
int m_sprite_colorbase;
int m_zoom_colorbase;
/* misc */
int m_readzoomroms;
/* devices */
cpu_device *m_maincpu;
cpu_device *m_audiocpu;
device_t *m_k053260;
device_t *m_k053244;
device_t *m_k051316;
DECLARE_WRITE8_MEMBER(rollerg_0010_w);
DECLARE_READ8_MEMBER(rollerg_k051316_r);
DECLARE_WRITE8_MEMBER(soundirq_w);
DECLARE_WRITE8_MEMBER(sound_arm_nmi_w);
DECLARE_READ8_MEMBER(pip_r);
DECLARE_READ8_MEMBER(rollerg_sound_r);
DECLARE_WRITE_LINE_MEMBER(rollerg_irq_ack_w);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
};
/*----------- defined in video/rollerg.c -----------*/
extern void rollerg_sprite_callback(running_machine &machine, int *code,int *color,int *priority_mask);
extern void rollerg_zoom_callback(running_machine &machine, int *code,int *color,int *flags);
SCREEN_UPDATE_IND16( rollerg );
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