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/*************************************************************************
Psikyo Games
*************************************************************************/
class psikyo_state : public driver_device
{
public:
psikyo_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_spriteram(*this, "spriteram"),
m_vram_0(*this, "vram_0"),
m_vram_1(*this, "vram_1"),
m_vregs(*this, "vregs"),
m_bootleg_spritebuffer(*this, "boot_spritebuf"){ }
/* memory pointers */
required_shared_ptr<UINT32> m_spriteram;
required_shared_ptr<UINT32> m_vram_0;
required_shared_ptr<UINT32> m_vram_1;
required_shared_ptr<UINT32> m_vregs;
optional_shared_ptr<UINT32> m_bootleg_spritebuffer;
UINT32 * m_spritebuf1;
UINT32 * m_spritebuf2;
// UINT32 * m_paletteram; // currently this uses generic palette handling
/* video-related */
tilemap_t *m_tilemap_0_size0;
tilemap_t *m_tilemap_0_size1;
tilemap_t *m_tilemap_0_size2;
tilemap_t *m_tilemap_0_size3;
tilemap_t *m_tilemap_1_size0;
tilemap_t *m_tilemap_1_size1;
tilemap_t *m_tilemap_1_size2;
tilemap_t *m_tilemap_1_size3;
int m_tilemap_0_bank;
int m_tilemap_1_bank;
int m_ka302c_banking;
/* misc */
UINT8 m_soundlatch;
int m_z80_nmi;
int m_mcu_status;
/* devices */
device_t *m_audiocpu;
/* game-specific */
// 1945 MCU
UINT8 m_s1945_mcu_direction;
UINT8 m_s1945_mcu_latch1;
UINT8 m_s1945_mcu_latch2;
UINT8 m_s1945_mcu_inlatch;
UINT8 m_s1945_mcu_index;
UINT8 m_s1945_mcu_latching;
UINT8 m_s1945_mcu_mode;
UINT8 m_s1945_mcu_control;
UINT8 m_s1945_mcu_bctrl;
const UINT8 *m_s1945_mcu_table;
DECLARE_READ32_MEMBER(sngkace_input_r);
DECLARE_READ32_MEMBER(gunbird_input_r);
DECLARE_WRITE32_MEMBER(psikyo_soundlatch_w);
DECLARE_WRITE32_MEMBER(s1945_soundlatch_w);
DECLARE_WRITE32_MEMBER(s1945_mcu_w);
DECLARE_READ32_MEMBER(s1945_mcu_r);
DECLARE_READ32_MEMBER(s1945_input_r);
DECLARE_READ32_MEMBER(s1945bl_oki_r);
DECLARE_WRITE32_MEMBER(s1945bl_oki_w);
DECLARE_READ8_MEMBER(psikyo_soundlatch_r);
DECLARE_WRITE8_MEMBER(psikyo_clear_nmi_w);
DECLARE_WRITE8_MEMBER(sngkace_sound_bankswitch_w);
DECLARE_WRITE8_MEMBER(gunbird_sound_bankswitch_w);
DECLARE_WRITE32_MEMBER(psikyo_vram_0_w);
DECLARE_WRITE32_MEMBER(psikyo_vram_1_w);
DECLARE_CUSTOM_INPUT_MEMBER(z80_nmi_r);
DECLARE_CUSTOM_INPUT_MEMBER(mcu_status_r);
DECLARE_DRIVER_INIT(s1945a);
DECLARE_DRIVER_INIT(s1945j);
DECLARE_DRIVER_INIT(sngkace);
DECLARE_DRIVER_INIT(s1945);
DECLARE_DRIVER_INIT(s1945bl);
DECLARE_DRIVER_INIT(tengai);
DECLARE_DRIVER_INIT(s1945jn);
DECLARE_DRIVER_INIT(gunbird);
};
/*----------- defined in video/psikyo.c -----------*/
void psikyo_switch_banks(running_machine &machine, int tmap, int bank);
VIDEO_START( sngkace );
VIDEO_START( psikyo );
SCREEN_UPDATE_IND16( psikyo );
SCREEN_UPDATE_IND16( psikyo_bootleg );
SCREEN_VBLANK( psikyo );
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