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path: root/src/mame/includes/portrait.h
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class portrait_state : public driver_device
{
public:
	portrait_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag) ,
		m_bgvideoram(*this, "bgvideoram"),
		m_fgvideoram(*this, "fgvideoram"),
		m_spriteram(*this, "spriteram"){ }

	required_shared_ptr<UINT8> m_bgvideoram;
	required_shared_ptr<UINT8> m_fgvideoram;
	int m_scroll;
	tilemap_t *m_foreground;
	tilemap_t *m_background;
	required_shared_ptr<UINT8> m_spriteram;
	DECLARE_WRITE8_MEMBER(portrait_ctrl_w);
	DECLARE_WRITE8_MEMBER(portrait_positive_scroll_w);
	DECLARE_WRITE8_MEMBER(portrait_negative_scroll_w);
	DECLARE_WRITE8_MEMBER(portrait_bgvideo_write);
	DECLARE_WRITE8_MEMBER(portrait_fgvideo_write);
	TILE_GET_INFO_MEMBER(get_bg_tile_info);
	TILE_GET_INFO_MEMBER(get_fg_tile_info);
	virtual void video_start();
	virtual void palette_init();
	UINT32 screen_update_portrait(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};