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struct chr_bank
{
int writable; // 1 for RAM, 0 for ROM
UINT8* chr; // direct access to the memory
};
class playch10_state : public driver_device
{
public:
playch10_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_ram_8w(*this, "ram_8w"),
m_videoram(*this, "videoram"),
m_timedata(*this, "timedata"),
m_work_ram(*this, "work_ram"){ }
required_shared_ptr<UINT8> m_ram_8w;
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_timedata;
required_shared_ptr<UINT8> m_work_ram;
int m_up_8w;
int m_pc10_nmi_enable;
int m_pc10_dog_di;
int m_pc10_sdcs;
int m_pc10_dispmask;
int m_pc10_int_detect;
int m_pc10_game_mode;
int m_pc10_dispmask_old;
int m_pc10_gun_controller;
int m_cart_sel;
int m_cntrl_mask;
int m_input_latch[2];
int m_mirroring;
int m_MMC2_bank[4];
int m_MMC2_bank_latch[2];
UINT8* m_vrom;
UINT8* m_vram;
UINT8* m_nametable[4];
UINT8* m_nt_ram;
chr_bank m_chr_page[8];
int m_mmc1_shiftreg;
int m_mmc1_shiftcount;
int m_mmc1_rom_mask;
int m_gboard_scanline_counter;
int m_gboard_scanline_latch;
int m_gboard_banks[2];
int m_gboard_4screen;
int m_gboard_last_bank;
int m_gboard_command;
int m_IRQ_count;
UINT8 m_IRQ_count_latch;
int m_IRQ_enable;
int m_pc10_bios;
tilemap_t *m_bg_tilemap;
DECLARE_WRITE8_MEMBER(up8w_w);
DECLARE_READ8_MEMBER(ram_8w_r);
DECLARE_WRITE8_MEMBER(ram_8w_w);
DECLARE_WRITE8_MEMBER(sprite_dma_w);
DECLARE_WRITE8_MEMBER(time_w);
DECLARE_WRITE8_MEMBER(pc10_SDCS_w);
DECLARE_WRITE8_MEMBER(pc10_CNTRLMASK_w);
DECLARE_WRITE8_MEMBER(pc10_DISPMASK_w);
DECLARE_WRITE8_MEMBER(pc10_SOUNDMASK_w);
DECLARE_WRITE8_MEMBER(pc10_NMIENABLE_w);
DECLARE_WRITE8_MEMBER(pc10_DOGDI_w);
DECLARE_WRITE8_MEMBER(pc10_GAMERES_w);
DECLARE_WRITE8_MEMBER(pc10_GAMESTOP_w);
DECLARE_WRITE8_MEMBER(pc10_PPURES_w);
DECLARE_READ8_MEMBER(pc10_detectclr_r);
DECLARE_WRITE8_MEMBER(pc10_CARTSEL_w);
DECLARE_READ8_MEMBER(pc10_prot_r);
DECLARE_WRITE8_MEMBER(pc10_prot_w);
DECLARE_WRITE8_MEMBER(pc10_in0_w);
DECLARE_READ8_MEMBER(pc10_in0_r);
DECLARE_READ8_MEMBER(pc10_in1_r);
DECLARE_WRITE8_MEMBER(pc10_nt_w);
DECLARE_READ8_MEMBER(pc10_nt_r);
DECLARE_WRITE8_MEMBER(pc10_chr_w);
DECLARE_READ8_MEMBER(pc10_chr_r);
DECLARE_WRITE8_MEMBER(mmc1_rom_switch_w);
DECLARE_WRITE8_MEMBER(aboard_vrom_switch_w);
DECLARE_WRITE8_MEMBER(bboard_rom_switch_w);
DECLARE_WRITE8_MEMBER(cboard_vrom_switch_w);
DECLARE_WRITE8_MEMBER(eboard_rom_switch_w);
DECLARE_WRITE8_MEMBER(gboard_rom_switch_w);
DECLARE_WRITE8_MEMBER(iboard_rom_switch_w);
DECLARE_WRITE8_MEMBER(hboard_rom_switch_w);
void pc10_set_mirroring(int mirroring);
DECLARE_WRITE8_MEMBER(playch10_videoram_w);
DECLARE_CUSTOM_INPUT_MEMBER(pc10_int_detect_r);
DECLARE_READ8_MEMBER(psg_4015_r);
DECLARE_WRITE8_MEMBER(psg_4015_w);
DECLARE_WRITE8_MEMBER(psg_4017_w);
DECLARE_DRIVER_INIT(playch10);
DECLARE_DRIVER_INIT(pcfboard_2);
DECLARE_DRIVER_INIT(pc_gun);
DECLARE_DRIVER_INIT(pchboard);
DECLARE_DRIVER_INIT(pcdboard);
DECLARE_DRIVER_INIT(pccboard);
DECLARE_DRIVER_INIT(pcbboard);
DECLARE_DRIVER_INIT(pcgboard);
DECLARE_DRIVER_INIT(pcfboard);
DECLARE_DRIVER_INIT(pcgboard_type2);
DECLARE_DRIVER_INIT(pc_hrz);
DECLARE_DRIVER_INIT(pckboard);
DECLARE_DRIVER_INIT(pcdboard_2);
DECLARE_DRIVER_INIT(pceboard);
DECLARE_DRIVER_INIT(pciboard);
DECLARE_DRIVER_INIT(pcaboard);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
virtual void palette_init();
DECLARE_MACHINE_START(playch10_hboard);
DECLARE_VIDEO_START(playch10_hboard);
UINT32 screen_update_playch10_top(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_playch10_bottom(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_playch10_single(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
/*----------- defined in video/playch10.c -----------*/
extern const ppu2c0x_interface playch10_ppu_interface;
extern const ppu2c0x_interface playch10_ppu_interface_hboard;
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