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// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/*************************************************************************
Pinball Action
*************************************************************************/
#include "machine/gen_latch.h"
class pbaction_state : public driver_device
{
public:
pbaction_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_videoram(*this, "videoram"),
m_videoram2(*this, "videoram2"),
m_colorram(*this, "colorram"),
m_colorram2(*this, "colorram2"),
m_work_ram(*this, "work_ram"),
m_spriteram(*this, "spriteram"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch"),
m_decrypted_opcodes(*this, "decrypted_opcodes") { }
/* memory pointers */
required_shared_ptr<uint8_t> m_videoram;
required_shared_ptr<uint8_t> m_videoram2;
required_shared_ptr<uint8_t> m_colorram;
required_shared_ptr<uint8_t> m_colorram2;
required_shared_ptr<uint8_t> m_work_ram;
required_shared_ptr<uint8_t> m_spriteram;
/* video-related */
tilemap_t *m_bg_tilemap;
tilemap_t *m_fg_tilemap;
int m_scroll;
/* devices */
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
optional_shared_ptr<uint8_t> m_decrypted_opcodes;
uint8_t m_nmi_mask;
DECLARE_WRITE8_MEMBER(pbaction_sh_command_w);
DECLARE_WRITE8_MEMBER(nmi_mask_w);
DECLARE_READ8_MEMBER(pbactio3_prot_kludge_r);
DECLARE_WRITE8_MEMBER(pbaction_videoram_w);
DECLARE_WRITE8_MEMBER(pbaction_colorram_w);
DECLARE_WRITE8_MEMBER(pbaction_videoram2_w);
DECLARE_WRITE8_MEMBER(pbaction_colorram2_w);
DECLARE_WRITE8_MEMBER(pbaction_scroll_w);
DECLARE_WRITE8_MEMBER(pbaction_flipscreen_w);
DECLARE_DRIVER_INIT(pbactio3);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
uint32_t screen_update_pbaction(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(pbaction_interrupt);
INTERRUPT_GEN_MEMBER(vblank_irq);
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
};
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