summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/includes/namcos2.h
blob: 63dc47c0de299573a4f7551b91ba0f2684a24002 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
// license:BSD-3-Clause
// copyright-holders:K.Wilkins
/***************************************************************************

  namcos2.h

  Common functions & declarations for the Namco System 2 driver

***************************************************************************/

#include "namcoic.h"
#include "cpu/m6502/m3745x.h"
#include "video/c45.h"

/* CPU reference numbers */

#define CPU_MASTER  0
#define CPU_SLAVE   1
#define CPU_SOUND   2
#define CPU_MCU     3
#define CPU_GPU     5


/*********************************************/
/* IF GAME SPECIFIC HACKS ARE REQUIRED THEN  */
/* USE THE m_gametype MEMBER TO FIND */
/* OUT WHAT GAME IS RUNNING                  */
/*********************************************/

enum
{
	/* Namco System 2 */
	NAMCOS2_ASSAULT = 0x1000,
	NAMCOS2_ASSAULT_JP,
	NAMCOS2_ASSAULT_PLUS,
	NAMCOS2_BUBBLE_TROUBLE,
	NAMCOS2_BURNING_FORCE,
	NAMCOS2_COSMO_GANG,
	NAMCOS2_COSMO_GANG_US,
	NAMCOS2_DIRT_FOX,
	NAMCOS2_DIRT_FOX_JP,
	NAMCOS2_DRAGON_SABER,
	NAMCOS2_FINAL_LAP,
	NAMCOS2_FINAL_LAP_2,
	NAMCOS2_FINAL_LAP_3,
	NAMCOS2_FINEST_HOUR,
	NAMCOS2_FOUR_TRAX,
	NAMCOS2_GOLLY_GHOST,
	NAMCOS2_LUCKY_AND_WILD,
	NAMCOS2_MARVEL_LAND,
	NAMCOS2_METAL_HAWK,
	NAMCOS2_MIRAI_NINJA,
	NAMCOS2_ORDYNE,
	NAMCOS2_PHELIOS,
	NAMCOS2_ROLLING_THUNDER_2,
	NAMCOS2_STEEL_GUNNER,
	NAMCOS2_STEEL_GUNNER_2,
	NAMCOS2_SUPER_WSTADIUM,
	NAMCOS2_SUPER_WSTADIUM_92,
	NAMCOS2_SUPER_WSTADIUM_92T,
	NAMCOS2_SUPER_WSTADIUM_93,
	NAMCOS2_SUZUKA_8_HOURS,
	NAMCOS2_SUZUKA_8_HOURS_2,
	NAMCOS2_VALKYRIE,
	NAMCOS2_KYUUKAI_DOUCHUUKI,

	/* Namco System21 */
	NAMCOS21_AIRCOMBAT,
	NAMCOS21_STARBLADE,
	NAMCOS21_CYBERSLED,
	NAMCOS21_SOLVALOU,
	NAMCOS21_WINRUN91,
	NAMCOS21_DRIVERS_EYES,

	/* Namco NB1 */
	NAMCONB1_NEBULRAY,
	NAMCONB1_GUNBULET,
	NAMCONB1_GSLGR94U,
	NAMCONB1_GSLGR94J,
	NAMCONB1_SWS95,
	NAMCONB1_SWS96,
	NAMCONB1_SWS97,
	NAMCONB1_VSHOOT,

	/* Namco NB2 */
	NAMCONB2_OUTFOXIES,
	NAMCONB2_MACH_BREAKERS,

	/* Namco System FL */
	NAMCOFL_SPEED_RACER,
	NAMCOFL_FINAL_LAP_R
};


// fix me -- most of this should be devices eventually
class namcos2_shared_state : public driver_device
{
public:
	namcos2_shared_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag),
			m_dspmaster(*this, "dspmaster"),
			m_dspslave(*this, "dspslave"),
			m_c68(*this, "c68"),
			m_gpu(*this, "gpu"),
			m_gametype(0),
			m_c169_roz_videoram(*this, "rozvideoram", 0),
			m_c169_roz_gfxbank(0),
			m_c169_roz_mask(nullptr),
			m_c355_obj_gfxbank(0),
			m_c355_obj_palxor(0),
			m_maincpu(*this, "maincpu"),
			m_audiocpu(*this, "audiocpu"),
			m_slave(*this, "slave"),
			m_mcu(*this, "mcu"),
			m_gfxdecode(*this, "gfxdecode"),
		m_screen(*this, "screen"),
		m_palette(*this, "palette") { }

	optional_device<cpu_device> m_dspmaster;
	optional_device<cpu_device> m_dspslave;
	optional_device<m37450_device> m_c68;
	optional_device<cpu_device> m_gpu; //to be moved to namco21_state after disentangling

	// game type helpers
	bool is_system21();
	int m_gametype;

	emu_timer *m_posirq_timer;
	int m_mcu_analog_ctrl;
	int m_mcu_analog_data;
	int m_mcu_analog_complete;
	std::unique_ptr<UINT8[]> m_eeprom;
	UINT16  m_68k_master_C148[0x20];
	UINT16  m_68k_slave_C148[0x20];
	UINT16  m_68k_gpu_C148[0x20];

	// C123 Tilemap Emulation
	// TODO: merge with namcos1.cpp implementation and convert to device
public:
	DECLARE_WRITE16_MEMBER( c123_tilemap_videoram_w );
	DECLARE_READ16_MEMBER( c123_tilemap_videoram_r );
	DECLARE_WRITE16_MEMBER( c123_tilemap_control_w );
	DECLARE_READ16_MEMBER( c123_tilemap_control_r );
	TILE_GET_INFO_MEMBER( get_tile_info0 );
	TILE_GET_INFO_MEMBER( get_tile_info1 );
	TILE_GET_INFO_MEMBER( get_tile_info2 );
	TILE_GET_INFO_MEMBER( get_tile_info3 );
	TILE_GET_INFO_MEMBER( get_tile_info4 );
	TILE_GET_INFO_MEMBER( get_tile_info5 );
	void namco_tilemap_init(int gfxbank, void *pMaskROM, void (*cb)( running_machine &machine, UINT16 code, int *gfx, int *mask) );

	// C169 ROZ Layer Emulation
public:
	void c169_roz_init(int gfxbank, const char *maskregion);
	void c169_roz_draw(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri);
	DECLARE_READ16_MEMBER( c169_roz_control_r );
	DECLARE_WRITE16_MEMBER( c169_roz_control_w );
	DECLARE_READ16_MEMBER( c169_roz_bank_r );
	DECLARE_WRITE16_MEMBER( c169_roz_bank_w );
	DECLARE_READ16_MEMBER( c169_roz_videoram_r );
	DECLARE_WRITE16_MEMBER( c169_roz_videoram_w );

protected:
	struct roz_parameters
	{
		UINT32 left, top, size;
		UINT32 startx, starty;
		int incxx, incxy, incyx, incyy;
		int color, priority;
	};
	void c169_roz_unpack_params(const UINT16 *source, roz_parameters &params);
	void c169_roz_draw_helper(screen_device &screen, bitmap_ind16 &bitmap, tilemap_t &tmap, const rectangle &clip, const roz_parameters &params);
	void c169_roz_draw_scanline(screen_device &screen, bitmap_ind16 &bitmap, int line, int which, int pri, const rectangle &cliprect);
	void c169_roz_get_info(tile_data &tileinfo, int tile_index, int which);
	TILE_GET_INFO_MEMBER( c169_roz_get_info0 );
	TILE_GET_INFO_MEMBER( c169_roz_get_info1 );
	TILEMAP_MAPPER_MEMBER( c169_roz_mapper );

	static const int ROZ_TILEMAP_COUNT = 2;
	tilemap_t *m_c169_roz_tilemap[ROZ_TILEMAP_COUNT];
	UINT16 m_c169_roz_bank[0x10/2];
	UINT16 m_c169_roz_control[0x20/2];
	optional_shared_ptr<UINT16> m_c169_roz_videoram;
	int m_c169_roz_gfxbank;
	UINT8 *m_c169_roz_mask;

	// C355 Motion Object Emulation
public:
	typedef delegate<int (int)> c355_obj_code2tile_delegate;
	// for pal_xor, supply either 0x0 (normal) or 0xf (palette mapping reversed)
	void c355_obj_init(int gfxbank, int pal_xor, c355_obj_code2tile_delegate code2tile);
	int c355_obj_default_code2tile(int code);
	void c355_obj_draw(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri);
	void c355_obj_draw(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int pri);
	DECLARE_READ16_MEMBER( c355_obj_ram_r );
	DECLARE_WRITE16_MEMBER( c355_obj_ram_w );
	DECLARE_READ16_MEMBER( c355_obj_position_r );
	DECLARE_WRITE16_MEMBER( c355_obj_position_w );
	DECLARE_MACHINE_START(namcos2);
	DECLARE_MACHINE_RESET(namcos2);
protected:
	// C355 Motion Object internals
	template<class _BitmapClass>
	void c355_obj_draw_sprite(screen_device &screen, _BitmapClass &bitmap, const rectangle &cliprect, const UINT16 *pSource, int pri, int zpos);
	template<class _BitmapClass>
	void c355_obj_draw_list(screen_device &screen, _BitmapClass &bitmap, const rectangle &cliprect, int pri, const UINT16 *pSpriteList16, const UINT16 *pSpriteTable);

	c355_obj_code2tile_delegate m_c355_obj_code2tile;
	int m_c355_obj_gfxbank;
	int m_c355_obj_palxor;
	UINT16 m_c355_obj_position[4];
	UINT16 m_c355_obj_ram[0x20000/2];

	UINT8 m_player_mux;
	inline void namcoic_get_tile_info(tile_data &tileinfo,int tile_index,UINT16 *vram);

public:
	// general
	void zdrawgfxzoom(screen_device &screen, bitmap_ind16 &dest_bmp, const rectangle &clip, gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, int sx, int sy, int scalex, int scaley, int zpos);
	void zdrawgfxzoom(screen_device &screen, bitmap_rgb32 &dest_bmp, const rectangle &clip, gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, int sx, int sy, int scalex, int scaley, int zpos);
	INTERRUPT_GEN_MEMBER(namcos2_68k_master_vblank);
	INTERRUPT_GEN_MEMBER(namcos2_68k_slave_vblank);
	INTERRUPT_GEN_MEMBER(namcos2_68k_gpu_vblank);
	TIMER_CALLBACK_MEMBER(namcos2_posirq_tick);
	void adjust_posirq_timer( int scanline );
	void init_c148();
	void reset_all_subcpus(int state);
	UINT16 readwrite_c148( address_space &space, offs_t offset, UINT16 data, int bWrite );
	int get_posirq_scanline();

	DECLARE_WRITE8_MEMBER( namcos2_68k_eeprom_w );
	DECLARE_READ8_MEMBER( namcos2_68k_eeprom_r );
	DECLARE_WRITE16_MEMBER( namcos2_68k_master_C148_w );
	DECLARE_READ16_MEMBER( namcos2_68k_master_C148_r );

	DECLARE_WRITE16_MEMBER( namcos2_68k_slave_C148_w );
	DECLARE_READ16_MEMBER( namcos2_68k_slave_C148_r );

	DECLARE_WRITE8_MEMBER( namcos2_mcu_port_d_w );
	DECLARE_READ8_MEMBER( namcos2_mcu_port_d_r );
	DECLARE_WRITE8_MEMBER( namcos2_mcu_analog_ctrl_w );
	DECLARE_READ8_MEMBER( namcos2_mcu_analog_ctrl_r );
	DECLARE_WRITE8_MEMBER( namcos2_mcu_analog_port_w );
	DECLARE_READ8_MEMBER( namcos2_mcu_analog_port_r );
	DECLARE_WRITE8_MEMBER( namcos2_sound_bankselect_w );

	/* TODO: this should belong to namcos21_state */
	DECLARE_WRITE16_MEMBER( namcos21_68k_gpu_C148_w );
	DECLARE_READ16_MEMBER( namcos21_68k_gpu_C148_r );
	required_device<cpu_device> m_maincpu;
	optional_device<cpu_device> m_audiocpu;
	optional_device<cpu_device> m_slave;
	optional_device<cpu_device> m_mcu;
	required_device<gfxdecode_device> m_gfxdecode;
	optional_device<screen_device> m_screen;
	required_device<palette_device> m_palette;
};

class namcos2_state : public namcos2_shared_state
{
public:
	namcos2_state(const machine_config &mconfig, device_type type, const char *tag)
		: namcos2_shared_state(mconfig, type, tag),
			m_dpram(*this, "dpram"),
			m_paletteram(*this, "paletteram"),
			m_spriteram(*this, "spriteram"),
			m_serial_comms_ram(*this, "serialram"),
			m_rozram(*this, "rozram"),
			m_roz_ctrl(*this, "rozctrl"),
			m_c45_road(*this, "c45_road")
	{ }

	DECLARE_READ8_MEMBER(c68_p5_r);
	DECLARE_WRITE8_MEMBER(c68_p3_w);
	DECLARE_READ16_MEMBER(dpram_word_r);
	DECLARE_WRITE16_MEMBER(dpram_word_w);
	DECLARE_READ8_MEMBER(dpram_byte_r);
	DECLARE_WRITE8_MEMBER(dpram_byte_w);
	DECLARE_READ8_MEMBER(ack_mcu_vbl_r);
	DECLARE_DRIVER_INIT(cosmogng);
	DECLARE_DRIVER_INIT(sgunner2);
	DECLARE_DRIVER_INIT(kyukaidk);
	DECLARE_DRIVER_INIT(bubbletr);
	DECLARE_DRIVER_INIT(suzuk8h2);
	DECLARE_DRIVER_INIT(burnforc);
	DECLARE_DRIVER_INIT(gollygho);
	DECLARE_DRIVER_INIT(rthun2j);
	DECLARE_DRIVER_INIT(sws);
	DECLARE_DRIVER_INIT(finehour);
	DECLARE_DRIVER_INIT(finallap);
	DECLARE_DRIVER_INIT(dirtfoxj);
	DECLARE_DRIVER_INIT(marvlanj);
	DECLARE_DRIVER_INIT(sws92);
	DECLARE_DRIVER_INIT(dsaber);
	DECLARE_DRIVER_INIT(assault);
	DECLARE_DRIVER_INIT(mirninja);
	DECLARE_DRIVER_INIT(finalap2);
	DECLARE_DRIVER_INIT(valkyrie);
	DECLARE_DRIVER_INIT(fourtrax);
	DECLARE_DRIVER_INIT(finalap3);
	DECLARE_DRIVER_INIT(luckywld);
	DECLARE_DRIVER_INIT(assaultj);
	DECLARE_DRIVER_INIT(dsaberj);
	DECLARE_DRIVER_INIT(suzuka8h);
	DECLARE_DRIVER_INIT(phelios);
	DECLARE_DRIVER_INIT(sws93);
	DECLARE_DRIVER_INIT(metlhawk);
	DECLARE_DRIVER_INIT(sws92g);
	DECLARE_DRIVER_INIT(assaultp_hack);
	DECLARE_DRIVER_INIT(assaultp);
	DECLARE_DRIVER_INIT(ordyne);
	DECLARE_DRIVER_INIT(marvland);
	DECLARE_DRIVER_INIT(rthun2);

	virtual void video_start() override;
	void video_start_finallap();
	void video_start_luckywld();
	void video_start_metlhawk();
	void video_start_sgunner();

	UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	UINT32 screen_update_finallap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	UINT32 screen_update_luckywld(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	UINT32 screen_update_metlhawk(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	UINT32 screen_update_sgunner(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);

	TILE_GET_INFO_MEMBER( roz_tile_info );

	DECLARE_READ16_MEMBER( paletteram_word_r );
	DECLARE_WRITE16_MEMBER( paletteram_word_w );
	DECLARE_WRITE16_MEMBER( rozram_word_w );
	DECLARE_READ16_MEMBER( gfx_ctrl_r );
	DECLARE_WRITE16_MEMBER( gfx_ctrl_w );
	DECLARE_READ16_MEMBER( serial_comms_ram_r );
	DECLARE_WRITE16_MEMBER( serial_comms_ram_w );
	DECLARE_READ16_MEMBER( serial_comms_ctrl_r );
	DECLARE_WRITE16_MEMBER( serial_comms_ctrl_w );

	void draw_sprite_init();
	void update_palette();
	void apply_clip( rectangle &clip, const rectangle &cliprect );
	void draw_roz(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri, int control );
	void draw_sprites_metalhawk(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri );
	UINT16 get_palette_register( int which );

	int get_pos_irq_scanline() { return (get_palette_register(5) - 32) & 0xff; }

	required_shared_ptr<UINT8> m_dpram; /* 2Kx8 */
	required_shared_ptr<UINT16> m_paletteram;
	optional_shared_ptr<UINT16> m_spriteram;
	optional_shared_ptr<UINT16> m_serial_comms_ram;
	optional_shared_ptr<UINT16> m_rozram;
	optional_shared_ptr<UINT16> m_roz_ctrl;
	tilemap_t *m_tilemap_roz;
	UINT16 m_gfx_ctrl;
	UINT16 m_serial_comms_ctrl[0x8];
	unsigned m_finallap_prot_count;
	int m_sendval;

	optional_device<namco_c45_road_device> m_c45_road;

	DECLARE_READ16_MEMBER( namcos2_68k_key_r );
	DECLARE_WRITE16_MEMBER( namcos2_68k_key_w );
	DECLARE_READ16_MEMBER( namcos2_finallap_prot_r );
	void GollyGhostUpdateLED_c4( int data );
	void GollyGhostUpdateLED_c6( int data );
	void GollyGhostUpdateLED_c8( int data );
	void GollyGhostUpdateLED_ca( int data );
	void GollyGhostUpdateDiorama_c0( int data );

};

/*----------- defined in video/namcos2.c -----------*/

#define NAMCOS21_NUM_COLORS 0x8000

/**************************************************************/
/*  ROZ - Rotate & Zoom memory function handlers              */
/**************************************************************/

/*----------- defined in machine/namcos2.c -----------*/

extern void (*namcos2_kickstart)(running_machine &machine, int internal);


/**************************************************************/
/* Non-shared memory custom IO device - IRQ/Inputs/Outputs   */
/**************************************************************/

#define NAMCOS2_C148_0          0       /* 0x1c0000 */
#define NAMCOS2_C148_1          1       /* 0x1c2000 */
#define NAMCOS2_C148_2          2       /* 0x1c4000 */
#define NAMCOS2_C148_CPUIRQ     3       /* 0x1c6000 */
#define NAMCOS2_C148_EXIRQ      4       /* 0x1c8000 */
#define NAMCOS2_C148_POSIRQ     5       /* 0x1ca000 */
#define NAMCOS2_C148_SERIRQ     6       /* 0x1cc000 */
#define NAMCOS2_C148_VBLANKIRQ  7       /* 0x1ce000 */

/**************************************************************/
/* MASTER CPU RAM MEMORY                                      */
/**************************************************************/

#define NAMCOS2_68K_MASTER_RAM  "bank3"

/**************************************************************/
/* SLAVE CPU RAM MEMORY                                       */
/**************************************************************/

#define NAMCOS2_68K_SLAVE_RAM   "bank4"

/**************************************************************/
/*                                                            */
/**************************************************************/
#define BANKED_SOUND_ROM        "bank6"

/**************************************************************/
/* Sound CPU support handlers - 6809                          */
/**************************************************************/