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/*************************************************************************
Malzak
*************************************************************************/
typedef struct _malzak_state malzak_state;
struct _malzak_state
{
/* misc */
// int playfield_x[256];
// int playfield_y[256];
int playfield_code[256];
int malzak_x;
int malzak_y;
int collision_counter;
/* devices */
const device_config *s2636_0;
const device_config *s2636_1;
const device_config *saa5050;
};
/*----------- defined in video/malzak.c -----------*/
WRITE8_HANDLER( malzak_playfield_w );
VIDEO_UPDATE( malzak );
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