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class m62_state : public driver_device
{
public:
m62_state(running_machine &machine, const driver_device_config_base &config)
: driver_device(machine, config) { }
/* memory pointers */
UINT8 * m_spriteram;
size_t m_spriteram_size;
UINT8 * m_m62_tileram;
UINT8 * m_m62_textram;
UINT8 * m_scrollram;
/* video-related */
tilemap_t* m_bg_tilemap;
tilemap_t* m_fg_tilemap;
int m_flipscreen;
const UINT8 *m_sprite_height_prom;
INT32 m_m62_background_hscroll;
INT32 m_m62_background_vscroll;
UINT8 m_kidniki_background_bank;
INT32 m_kidniki_text_vscroll;
int m_ldrun3_topbottom_mask;
INT32 m_spelunkr_palbank;
/* misc */
int m_ldrun2_bankswap; //ldrun2
int m_bankcontrol[2]; //ldrun2
};
/*----------- defined in video/m62.c -----------*/
WRITE8_HANDLER( m62_tileram_w );
WRITE8_HANDLER( m62_textram_w );
WRITE8_HANDLER( m62_flipscreen_w );
WRITE8_HANDLER( m62_hscroll_low_w );
WRITE8_HANDLER( m62_hscroll_high_w );
WRITE8_HANDLER( m62_vscroll_low_w );
WRITE8_HANDLER( m62_vscroll_high_w );
WRITE8_HANDLER( horizon_scrollram_w );
WRITE8_HANDLER( kidniki_text_vscroll_low_w );
WRITE8_HANDLER( kidniki_text_vscroll_high_w );
WRITE8_HANDLER( kidniki_background_bank_w );
WRITE8_HANDLER( kungfum_tileram_w );
WRITE8_HANDLER( ldrun3_topbottom_mask_w );
WRITE8_HANDLER( spelunkr_palbank_w );
WRITE8_HANDLER( spelunk2_gfxport_w );
PALETTE_INIT( m62 );
PALETTE_INIT( lotlot );
PALETTE_INIT( battroad );
PALETTE_INIT( spelunk2 );
VIDEO_START( battroad );
VIDEO_START( horizon );
VIDEO_START( kidniki );
VIDEO_START( kungfum );
VIDEO_START( ldrun );
VIDEO_START( ldrun2 );
VIDEO_START( ldrun4 );
VIDEO_START( lotlot );
VIDEO_START( spelunkr );
VIDEO_START( spelunk2 );
VIDEO_START( youjyudn );
SCREEN_UPDATE( battroad );
SCREEN_UPDATE( horizon );
SCREEN_UPDATE( kidniki );
SCREEN_UPDATE( kungfum );
SCREEN_UPDATE( ldrun );
SCREEN_UPDATE( ldrun3 );
SCREEN_UPDATE( ldrun4 );
SCREEN_UPDATE( lotlot );
SCREEN_UPDATE( spelunkr );
SCREEN_UPDATE( spelunk2 );
SCREEN_UPDATE( youjyudn );
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