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/*************************************************************************
Labyrinth Runner
*************************************************************************/
class labyrunr_state : public driver_device
{
public:
labyrunr_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this,"maincpu"),
m_scrollram(*this, "scrollram"),
m_paletteram(*this, "paletteram"),
m_spriteram(*this, "spriteram"),
m_videoram1(*this, "videoram1"),
m_videoram2(*this, "videoram2"){ }
/* devices */
device_t *m_k007121;
required_device<cpu_device> m_maincpu;
/* memory pointers */
required_shared_ptr<UINT8> m_scrollram;
required_shared_ptr<UINT8> m_paletteram;
required_shared_ptr<UINT8> m_spriteram;
required_shared_ptr<UINT8> m_videoram1;
required_shared_ptr<UINT8> m_videoram2;
/* video-related */
tilemap_t *m_layer0;
tilemap_t *m_layer1;
rectangle m_clip0;
rectangle m_clip1;
DECLARE_WRITE8_MEMBER(labyrunr_bankswitch_w);
DECLARE_WRITE8_MEMBER(labyrunr_vram1_w);
DECLARE_WRITE8_MEMBER(labyrunr_vram2_w);
TILE_GET_INFO_MEMBER(get_tile_info0);
TILE_GET_INFO_MEMBER(get_tile_info1);
virtual void machine_start();
virtual void video_start();
virtual void palette_init();
UINT32 screen_update_labyrunr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(labyrunr_vblank_interrupt);
INTERRUPT_GEN_MEMBER(labyrunr_timer_interrupt);
void set_pens( );
};
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