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/*************************************************************************
Karnov - Wonder Planet - Chelnov
*************************************************************************/
typedef struct _karnov_state karnov_state;
struct _karnov_state
{
/* memory pointers */
UINT16 * videoram;
UINT16 * ram;
UINT16 * pf_data;
// UINT16 * spriteram; // currently this uses generic buffered spriteram
/* video-related */
bitmap_t *bitmap_f;
tilemap *fix_tilemap;
int flipscreen;
UINT16 scroll[2];
/* misc */
UINT16 i8751_return, i8751_needs_ack, i8751_coin_pending, i8751_command_queue;
int i8751_level; // needed by chelnov
int microcontroller_id, coin_mask;
int latch;
/* devices */
const device_config *maincpu;
const device_config *audiocpu;
};
enum {
KARNOV = 0,
KARNOVJ,
CHELNOV,
CHELNOVJ,
CHELNOVW,
WNDRPLNT
};
/*----------- defined in video/karnov.c -----------*/
WRITE16_HANDLER( karnov_playfield_swap_w );
WRITE16_HANDLER( karnov_videoram_w );
void karnov_flipscreen_w(running_machine *machine, int data);
PALETTE_INIT( karnov );
VIDEO_START( karnov );
VIDEO_START( wndrplnt );
VIDEO_UPDATE( karnov );
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