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#include "sound/sn76496.h"
#include "sound/vlm5030.h"
class hyperspt_state : public driver_device
{
public:
hyperspt_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_spriteram(*this, "spriteram"),
m_scroll(*this, "scroll"),
m_videoram(*this, "videoram"),
m_colorram(*this, "colorram"),
m_sn(*this, "snsnd"),
m_maincpu(*this, "maincpu"),
m_vlm(*this, "vlm"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette") { }
/* memory pointers */
required_shared_ptr<UINT8> m_spriteram;
required_shared_ptr<UINT8> m_scroll;
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_colorram;
optional_device<sn76496_device> m_sn;
required_device<cpu_device> m_maincpu;
optional_device<vlm5030_device> m_vlm;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
UINT8 * m_scroll2;
UINT8 * m_spriteram2;
/* video-related */
tilemap_t *m_bg_tilemap;
int m_sprites_gfx_banked;
UINT8 m_irq_mask;
DECLARE_WRITE8_MEMBER(hyperspt_coin_counter_w);
DECLARE_WRITE8_MEMBER(irq_mask_w);
DECLARE_WRITE8_MEMBER(hyperspt_videoram_w);
DECLARE_WRITE8_MEMBER(hyperspt_colorram_w);
DECLARE_WRITE8_MEMBER(hyperspt_flipscreen_w);
DECLARE_DRIVER_INIT(hyperspt);
UINT8 m_SN76496_latch;
DECLARE_WRITE8_MEMBER( konami_SN76496_latch_w ) { m_SN76496_latch = data; };
DECLARE_WRITE8_MEMBER( konami_SN76496_w ) { m_sn->write(space, offset, m_SN76496_latch); };
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(roadf_get_bg_tile_info);
virtual void video_start();
DECLARE_PALETTE_INIT(hyperspt);
DECLARE_VIDEO_START(roadf);
UINT32 screen_update_hyperspt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(vblank_irq);
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
};
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