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/*************************************************************************
Moero Pro Yakyuu Homerun & Dynamic Shooting
*************************************************************************/
class homerun_state : public driver_device
{
public:
homerun_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_videoram(*this, "videoram"),
m_spriteram(*this, "spriteram"){ }
/* memory pointers */
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_spriteram;
/* video-related */
tilemap_t *m_tilemap;
int m_gfx_ctrl;
/* misc */
int m_xpa;
int m_xpb;
int m_xpc;
int m_gc_up;
int m_gc_down;
DECLARE_WRITE8_MEMBER(homerun_videoram_w);
DECLARE_WRITE8_MEMBER(homerun_color_w);
DECLARE_CUSTOM_INPUT_MEMBER(homerun_40_r);
DECLARE_WRITE8_MEMBER(pa_w);
DECLARE_WRITE8_MEMBER(pb_w);
DECLARE_WRITE8_MEMBER(pc_w);
};
/*----------- defined in video/homerun.c -----------*/
WRITE8_DEVICE_HANDLER( homerun_banking_w );
VIDEO_START(homerun);
SCREEN_UPDATE_IND16(homerun);
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