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/*************************************************************************
Hitme hardware
*************************************************************************/
#include "sound/discrete.h"
/* Discrete Sound Input Nodes */
#define HITME_DOWNCOUNT_VAL NODE_01
#define HITME_OUT0 NODE_02
#define HITME_ENABLE_VAL NODE_03
#define HITME_OUT1 NODE_04
class hitme_state : public driver_device
{
public:
hitme_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_videoram(*this, "videoram"),
m_maincpu(*this, "maincpu"),
m_discrete(*this, "discrete"),
m_gfxdecode(*this, "gfxdecode") { }
/* memory pointers */
required_shared_ptr<UINT8> m_videoram;
/* video-related */
tilemap_t *m_tilemap;
/* misc */
attotime m_timeout_time;
DECLARE_WRITE8_MEMBER(hitme_vidram_w);
DECLARE_READ8_MEMBER(hitme_port_0_r);
DECLARE_READ8_MEMBER(hitme_port_1_r);
DECLARE_READ8_MEMBER(hitme_port_2_r);
DECLARE_READ8_MEMBER(hitme_port_3_r);
DECLARE_WRITE8_MEMBER(output_port_0_w);
DECLARE_WRITE8_MEMBER(output_port_1_w);
TILE_GET_INFO_MEMBER(get_hitme_tile_info);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
DECLARE_VIDEO_START(barricad);
UINT32 screen_update_hitme(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_barricad(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT8 read_port_and_t0( int port );
UINT8 read_port_and_t0_and_hblank( int port );
required_device<cpu_device> m_maincpu;
required_device<discrete_device> m_discrete;
required_device<gfxdecode_device> m_gfxdecode;
};
/*----------- defined in audio/hitme.c -----------*/
DISCRETE_SOUND_EXTERN( hitme );
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