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#include "sound/msm5205.h"

class gsword_state : public driver_device
{
public:
	gsword_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag),
		m_spritetile_ram(*this, "spritetile_ram"),
		m_spritexy_ram(*this, "spritexy_ram"),
		m_spriteattrib_ram(*this, "spriteattram"),
		m_videoram(*this, "videoram"),
		m_cpu2_ram(*this, "cpu2_ram"),
		m_maincpu(*this, "maincpu"),
		m_audiocpu(*this, "audiocpu"),
		m_subcpu(*this, "sub"),
		m_msm(*this, "msm"),
		m_gfxdecode(*this, "gfxdecode") { }

	required_shared_ptr<UINT8> m_spritetile_ram;
	required_shared_ptr<UINT8> m_spritexy_ram;
	required_shared_ptr<UINT8> m_spriteattrib_ram;
	required_shared_ptr<UINT8> m_videoram;
	required_shared_ptr<UINT8> m_cpu2_ram;

	int m_coins;
	int m_fake8910_0;
	int m_fake8910_1;
	int m_nmi_enable;
	int m_protect_hack;
	int m_charbank;
	int m_charpalbank;
	int m_flipscreen;
	tilemap_t *m_bg_tilemap;

	DECLARE_WRITE8_MEMBER(gsword_videoram_w);
	DECLARE_WRITE8_MEMBER(gsword_charbank_w);
	DECLARE_WRITE8_MEMBER(gsword_videoctrl_w);
	DECLARE_WRITE8_MEMBER(gsword_scroll_w);
	DECLARE_READ8_MEMBER(gsword_hack_r);
	DECLARE_WRITE8_MEMBER(adpcm_soundcommand_w);
	DECLARE_WRITE8_MEMBER(gsword_nmi_set_w);
	DECLARE_WRITE8_MEMBER(gsword_AY8910_control_port_0_w);
	DECLARE_WRITE8_MEMBER(gsword_AY8910_control_port_1_w);
	DECLARE_READ8_MEMBER(gsword_fake_0_r);
	DECLARE_READ8_MEMBER(gsword_fake_1_r);
	DECLARE_WRITE8_MEMBER(gsword_adpcm_data_w);
	DECLARE_DRIVER_INIT(gsword);
	DECLARE_DRIVER_INIT(gsword2);
	TILE_GET_INFO_MEMBER(get_bg_tile_info);
	virtual void video_start();
	DECLARE_MACHINE_RESET(gsword);
	DECLARE_PALETTE_INIT(gsword);
	DECLARE_MACHINE_RESET(josvolly);
	DECLARE_PALETTE_INIT(josvolly);
	UINT32 screen_update_gsword(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	INTERRUPT_GEN_MEMBER(gsword_snd_interrupt);
	void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
	int gsword_coins_in(void);
	required_device<cpu_device> m_maincpu;
	required_device<cpu_device> m_audiocpu;
	optional_device<cpu_device> m_subcpu;
	optional_device<msm5205_device> m_msm;
	required_device<gfxdecode_device> m_gfxdecode;
};