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struct tempsprite
{
int gfx;
int code,color;
int flipx,flipy;
int x,y;
int zoomx,zoomy;
int pri;
};
class groundfx_state : public driver_device
{
public:
groundfx_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_ram(*this,"ram"),
m_spriteram(*this,"spriteram") { }
required_shared_ptr<UINT32> m_ram;
required_shared_ptr<UINT32> m_spriteram;
UINT16 m_coin_word;
UINT16 m_frame_counter;
UINT16 m_port_sel;
struct tempsprite *m_spritelist;
UINT16 m_rotate_ctrl[8];
rectangle m_hack_cliprect;
DECLARE_WRITE32_MEMBER(color_ram_w);
DECLARE_WRITE32_MEMBER(groundfx_input_w);
DECLARE_READ32_MEMBER(groundfx_adc_r);
DECLARE_WRITE32_MEMBER(groundfx_adc_w);
DECLARE_WRITE32_MEMBER(rotate_control_w);
DECLARE_WRITE32_MEMBER(motor_control_w);
DECLARE_READ32_MEMBER(irq_speedup_r_groundfx);
DECLARE_CUSTOM_INPUT_MEMBER(frame_counter_r);
DECLARE_CUSTOM_INPUT_MEMBER(coin_word_r);
DECLARE_DRIVER_INIT(groundfx);
virtual void video_start();
UINT32 screen_update_groundfx(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
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