1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
/*************************************************************************
Atari Gauntlet hardware
*************************************************************************/
#include "machine/atarigen.h"
class gauntlet_state : public atarigen_state
{
public:
gauntlet_state(const machine_config &mconfig, device_type type, const char *tag)
: atarigen_state(mconfig, type, tag),
m_playfield_tilemap(*this, "playfield"),
m_alpha_tilemap(*this, "alpha") { }
required_device<tilemap_device> m_playfield_tilemap;
required_device<tilemap_device> m_alpha_tilemap;
UINT16 m_sound_reset_val;
UINT8 m_vindctr2_screen_refresh;
UINT8 m_playfield_tile_bank;
UINT8 m_playfield_color_bank;
virtual void update_interrupts();
virtual void scanline_update(screen_device &screen, int scanline);
DECLARE_WRITE16_MEMBER(sound_reset_w);
DECLARE_READ8_MEMBER(switch_6502_r);
DECLARE_WRITE8_MEMBER(sound_ctl_w);
DECLARE_WRITE8_MEMBER(mixer_w);
void swap_memory(void *ptr1, void *ptr2, int bytes);
void common_init(int slapstic, int vindctr2);
DECLARE_DRIVER_INIT(gauntlet2);
DECLARE_DRIVER_INIT(gaunt2p);
DECLARE_DRIVER_INIT(gauntlet);
DECLARE_DRIVER_INIT(vindctr2);
TILE_GET_INFO_MEMBER(get_alpha_tile_info);
TILE_GET_INFO_MEMBER(get_playfield_tile_info);
DECLARE_MACHINE_START(gauntlet);
DECLARE_MACHINE_RESET(gauntlet);
DECLARE_VIDEO_START(gauntlet);
UINT32 screen_update_gauntlet(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_WRITE16_MEMBER( gauntlet_xscroll_w );
DECLARE_WRITE16_MEMBER( gauntlet_yscroll_w );
};
|