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/*************************************************************************
Crime Fighters
*************************************************************************/
class crimfght_state : public driver_device
{
public:
crimfght_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
/* memory pointers */
// UINT8 * m_paletteram; // currently this uses generic palette handling
/* video-related */
int m_layer_colorbase[3];
int m_sprite_colorbase;
/* devices */
cpu_device *m_maincpu;
cpu_device *m_audiocpu;
device_t *m_k007232;
device_t *m_k052109;
device_t *m_k051960;
DECLARE_WRITE8_MEMBER(crimfght_coin_w);
DECLARE_WRITE8_MEMBER(crimfght_sh_irqtrigger_w);
DECLARE_READ8_MEMBER(k052109_051960_r);
DECLARE_WRITE8_MEMBER(k052109_051960_w);
DECLARE_WRITE8_MEMBER(crimfght_snd_bankswitch_w);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
};
/*----------- defined in video/crimfght.c -----------*/
extern void crimfght_tile_callback(running_machine &machine, int layer,int bank,int *code,int *color,int *flags,int *priority);
extern void crimfght_sprite_callback(running_machine &machine, int *code,int *color,int *priority,int *shadow);
SCREEN_UPDATE_IND16( crimfght );
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