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#include "sound/discrete.h"
class circus_state : public driver_device
{
public:
circus_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_videoram(*this, "videoram"){ }
/* memory pointers */
required_shared_ptr<UINT8> m_videoram;
/* video-related */
tilemap_t *m_bg_tilemap;
int m_clown_x;
int m_clown_y;
int m_clown_z;
/* devices */
cpu_device *m_maincpu;
samples_device *m_samples;
device_t *m_discrete;
/* game id */
int m_game_id;
DECLARE_READ8_MEMBER(circus_paddle_r);
DECLARE_WRITE8_MEMBER(circus_videoram_w);
DECLARE_WRITE8_MEMBER(circus_clown_x_w);
DECLARE_WRITE8_MEMBER(circus_clown_y_w);
DECLARE_WRITE8_MEMBER(circus_clown_z_w);
DECLARE_DRIVER_INIT(ripcord);
DECLARE_DRIVER_INIT(circus);
DECLARE_DRIVER_INIT(robotbwl);
DECLARE_DRIVER_INIT(crash);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
UINT32 screen_update_circus(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_robotbwl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_crash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_ripcord(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
/*----------- defined in audio/circus.c -----------*/
DISCRETE_SOUND_EXTERN( circus );
DISCRETE_SOUND_EXTERN( robotbwl );
DISCRETE_SOUND_EXTERN( crash );
extern const samples_interface circus_samples_interface;
extern const samples_interface crash_samples_interface;
extern const samples_interface ripcord_samples_interface;
extern const samples_interface robotbwl_samples_interface;
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