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/*************************************************************************
Atari Batman hardware
*************************************************************************/
#include "machine/atarigen.h"
class batman_state : public atarigen_state
{
public:
batman_state(const machine_config &mconfig, device_type type, const char *tag)
: atarigen_state(mconfig, type, tag) { }
UINT16 m_latch_data;
UINT8 m_alpha_tile_bank;
DECLARE_READ16_MEMBER(batman_atarivc_r);
DECLARE_WRITE16_MEMBER(batman_atarivc_w);
DECLARE_READ16_MEMBER(special_port2_r);
DECLARE_WRITE16_MEMBER(latch_w);
DECLARE_DRIVER_INIT(batman);
TILE_GET_INFO_MEMBER(get_alpha_tile_info);
TILE_GET_INFO_MEMBER(get_playfield_tile_info);
TILE_GET_INFO_MEMBER(get_playfield2_tile_info);
};
/*----------- defined in video/batman.c -----------*/
VIDEO_START( batman );
SCREEN_UPDATE_IND16( batman );
void batman_scanline_update(screen_device &screen, int scanline);
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