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/* This it the best way to allow game specific kludges until the system is fully understood */
enum {
ARKUNK = 0, /* unknown bootlegs for inclusion of possible new sets */
ARKANGC,
ARKANGC2,
BLOCK2,
ARKBLOCK,
ARKBLOC2,
ARKGCBL,
PADDLE2
};
class arkanoid_state : public driver_device
{
public:
arkanoid_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_videoram(*this,"videoram"),
m_spriteram(*this,"spriteram"),
m_protram(*this,"protram"),
m_mcu(*this, "mcu"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode") { }
/* memory pointers */
required_shared_ptr<UINT8> m_videoram;
optional_shared_ptr<UINT8> m_spriteram;
optional_shared_ptr<UINT8> m_protram;
/* video-related */
tilemap_t *m_bg_tilemap;
UINT8 m_gfxbank;
UINT8 m_palettebank;
/* input-related */
UINT8 m_paddle_select;
/* misc */
int m_bootleg_id;
UINT8 m_z80write;
UINT8 m_fromz80;
UINT8 m_m68705write;
UINT8 m_toz80;
UINT8 m_port_a_in;
UINT8 m_port_a_out;
UINT8 m_ddr_a;
UINT8 m_port_c_out;
UINT8 m_ddr_c;
UINT8 m_bootleg_cmd;
/* devices */
optional_device<cpu_device> m_mcu;
DECLARE_READ8_MEMBER(arkanoid_Z80_mcu_r);
DECLARE_WRITE8_MEMBER(arkanoid_Z80_mcu_w);
DECLARE_READ8_MEMBER(arkanoid_68705_port_a_r);
DECLARE_WRITE8_MEMBER(arkanoid_68705_port_a_w);
DECLARE_WRITE8_MEMBER(arkanoid_68705_ddr_a_w);
DECLARE_READ8_MEMBER(arkanoid_68705_port_c_r);
DECLARE_WRITE8_MEMBER(arkanoid_68705_port_c_w);
DECLARE_WRITE8_MEMBER(arkanoid_68705_ddr_c_w);
DECLARE_READ8_MEMBER(arkanoid_bootleg_f000_r);
DECLARE_READ8_MEMBER(arkanoid_bootleg_f002_r);
DECLARE_WRITE8_MEMBER(arkanoid_bootleg_d018_w);
DECLARE_READ8_MEMBER(block2_bootleg_f000_r);
DECLARE_READ8_MEMBER(arkanoid_bootleg_d008_r);
DECLARE_WRITE8_MEMBER(arkanoid_videoram_w);
DECLARE_WRITE8_MEMBER(arkanoid_d008_w);
DECLARE_WRITE8_MEMBER(tetrsark_d008_w);
DECLARE_WRITE8_MEMBER(brixian_d008_w);
DECLARE_WRITE8_MEMBER(hexa_d008_w);
DECLARE_CUSTOM_INPUT_MEMBER(arkanoid_68705_input_r);
DECLARE_CUSTOM_INPUT_MEMBER(arkanoid_input_mux);
DECLARE_DRIVER_INIT(block2);
DECLARE_DRIVER_INIT(arkblock);
DECLARE_DRIVER_INIT(hexa);
DECLARE_DRIVER_INIT(paddle2);
DECLARE_DRIVER_INIT(tetrsark);
DECLARE_DRIVER_INIT(arkgcbl);
DECLARE_DRIVER_INIT(arkangc2);
DECLARE_DRIVER_INIT(arkbloc2);
DECLARE_DRIVER_INIT(arkangc);
DECLARE_DRIVER_INIT(brixian);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
DECLARE_MACHINE_START(arkanoid);
DECLARE_MACHINE_RESET(arkanoid);
DECLARE_VIDEO_START(arkanoid);
UINT32 screen_update_arkanoid(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_hexa(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
TIMER_CALLBACK_MEMBER(test);
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
void arkanoid_bootleg_init( );
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
};
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