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/*************************************************************************
Atari Arcade Classics hardware (prototypes)
*************************************************************************/
#include "machine/atarigen.h"
class arcadecl_state : public atarigen_state
{
public:
arcadecl_state(const machine_config &mconfig, device_type type, const char *tag)
: atarigen_state(mconfig, type, tag),
m_bitmap(*this, "bitmap") { }
required_shared_ptr<UINT16> m_bitmap;
UINT8 m_has_mo;
DECLARE_WRITE16_MEMBER(latch_w);
DECLARE_DRIVER_INIT(sparkz);
DECLARE_MACHINE_START(arcadecl);
DECLARE_MACHINE_RESET(arcadecl);
DECLARE_VIDEO_START(arcadecl);
UINT32 screen_update_arcadecl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
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