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/*************************************************************************
Act Fancer
*************************************************************************/
typedef struct _actfancr_state actfancr_state;
struct _actfancr_state
{
/* memory pointers */
UINT8 * pf1_data;
UINT8 * pf2_data;
UINT8 * pf1_rowscroll_data;
UINT8 * main_ram;
// UINT8 * spriteram; // currently this uses buffered_spriteram
// UINT8 * paletteram; // currently this uses generic palette handling
/* video-related */
tilemap *pf1_tilemap, *pf1_alt_tilemap, *pf2_tilemap;
UINT8 control_1[0x20], control_2[0x20];
int flipscreen;
/* misc */
int trio_control_select;
/* devices */
const device_config *maincpu;
const device_config *audiocpu;
};
/*----------- defined in video/actfancr.c -----------*/
WRITE8_HANDLER( actfancr_pf1_data_w );
READ8_HANDLER( actfancr_pf1_data_r );
WRITE8_HANDLER( actfancr_pf1_control_w );
WRITE8_HANDLER( actfancr_pf2_data_w );
READ8_HANDLER( actfancr_pf2_data_r );
WRITE8_HANDLER( actfancr_pf2_control_w );
VIDEO_START( actfancr );
VIDEO_START( triothep );
VIDEO_UPDATE( actfancr );
VIDEO_UPDATE( triothep );
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