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/*************************************************************************
88 Games
*************************************************************************/
class _88games_state : public driver_device
{
public:
_88games_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_banked_rom(*this, "banked_rom"),
m_paletteram_1000(*this, "paletteram_1000"),
m_ram(*this, "ram"){ }
/* memory pointers */
required_shared_ptr<UINT8> m_banked_rom;
required_shared_ptr<UINT8> m_paletteram_1000;
required_shared_ptr<UINT8> m_ram;
// UINT8 * m_paletteram_1000; // this currently uses generic palette handling
// UINT8 * m_nvram; // this currently uses generic nvram handling
/* video-related */
int m_k88games_priority;
int m_layer_colorbase[3];
int m_sprite_colorbase;
int m_zoom_colorbase;
int m_videobank;
int m_zoomreadroms;
int m_speech_chip;
/* devices */
cpu_device *m_audiocpu;
device_t *m_k052109;
device_t *m_k051960;
device_t *m_k051316;
device_t *m_upd_1;
device_t *m_upd_2;
DECLARE_READ8_MEMBER(bankedram_r);
DECLARE_WRITE8_MEMBER(bankedram_w);
DECLARE_WRITE8_MEMBER(k88games_5f84_w);
DECLARE_WRITE8_MEMBER(k88games_sh_irqtrigger_w);
DECLARE_WRITE8_MEMBER(speech_control_w);
DECLARE_WRITE8_MEMBER(speech_msg_w);
DECLARE_READ8_MEMBER(k052109_051960_r);
DECLARE_WRITE8_MEMBER(k052109_051960_w);
virtual void machine_start();
virtual void machine_reset();
UINT32 screen_update_88games(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
/*----------- defined in video/88games.c -----------*/
void _88games_sprite_callback(running_machine &machine, int *code, int *color, int *priority, int *shadow);
void _88games_tile_callback(running_machine &machine, int layer, int bank, int *code, int *color, int *flags, int *priority);
void _88games_zoom_callback(running_machine &machine, int *code, int *color, int *flags);
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