summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/yunsun16.c
blob: 3ba6d62f9699399890cf9dd36f53bcd42694e21b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
/***************************************************************************

                          -= Yun Sung 16 Bit Games =-

                    driver by   Luca Elia (l.elia@tin.it)


Main  CPU    :  MC68000
Sound CPU    :  Z80 [Optional]
Video Chips  :  Actel A1020B PL84C
Sound Chips  :  OKI M6295 + YM3812 [Optional]


---------------------------------------------------------------------------
Year + Game         Board#
---------------------------------------------------------------------------
199? Magic Bubble     YS-1302 / YS102
1996 Paparazzi        YS-0211? Looks identical
1997 Shocking         YS-0211
1998 Bomb Kick        YS-0211
---------------------------------------------------------------------------

- Screen flipping: not used!?

Original bugs:

- In shocking, service mode just shows the menu, with mangled graphics
  (sprites, but the charset they used is in the tiles ROMs!).
  In magicbub they used color 0 for tiles (all blacks, so you can't see
  most of it!). Again, color 0 for sprites would be ok. Some kind
  of sprites-tiles swapping, or unfinished leftovers?


Stephh's notes (based on the games M68000 code and some tests) :

1) 'magicbub'

  - No 1P Vs COM mode.
  - Starting in 1P Vs 2P mode costs only 1 credit. But, if no "Continue Play", the game is over.
    However, when a player joins in, if no "Continue Play", the winner continues.
  - There is an ingame bug when in 1P Vs 2P mode : whatever the settings are, there will
    always be 2 things displayed for each player as if it was a "Best of 3 rounds" match.
  - Another ingame bug is that the game doesn't end after 5 rounds in "Easy" puzzle mode.
    In fact, the first 5 rounds (A1 to A5) are different, then they are the same as in "Normal".

2) 'magicbua'

  - Additionnal 1P Vs COM mode with always only 1 winning round.
  - Starting in 1P Vs 2P mode costs 2 credits. If no "Continue Play", the winner continues.
    And when a player joins in, if no "Continue Play", the winner also continues.
  - There is an ingame bug when in 1P Vs 2P mode : whatever the settings are, there will
    always be 2 things displayed for each player as if it was a "Best of 3 rounds" match.
  - Another ingame bug is that the game doesn't end after 5 rounds in "Easy" puzzle mode.
    In fact, the first 5 rounds (A1 to A5) are different, then they are the same as in "Normal".
  - There are 50 gals pics, 25 of them are "soft" (sort of) and the 25 others are "hard".
    When nudity set to "Soft only", the game will only display "soft" gals pics.
    When nudity set to "Hard only", the game will only display "hard" gals pics.
    When nudity set to "Soft and High", the game will alternate "soft" and "hard" gals pics.
    When nudity set to "Soft then High" (code at 0x00b8a6) :
      . In puzzle mode, the game will display "soft" gals pics for rounds A1 to I5,
        then it will display "hard" gals pics for rounds J1 to Z5.
      . 1P Vs COM mode, the game will display "soft" gals pics for rounds 1 to 6,
        then it will display "hard" gals pics for rounds 7 to 100.

3) 'shocking'

  - DSW1 bit 7 was used to select language but this feature is deactivated due to code at 0x0017f2.

4) 'bombkick'

  - DSW1 bits 3 and 4 determine difficulty (code at 0x0003a4). But DSW1 bit 4 is also used
    in combinaison with DSW1 bit 5 to determine the number of special powers (code at 0x0003c2) !
    This means that you can have 2 or 3 special powers when you set difficulty to "Easy" or "Normal",
    but you'll ALWAYS have 3 special powers when you set difficulty to "Hard" or "Very Hard".
  - DSW2 bits 2 to 7 are checked when you select a level :
      . bit 2 must be OFF (code at 0x029ba8) : level 3 ("STONE")
      . bit 3 must be OFF (code at 0x029b96) : level 1 ("BUDDHA")
      . bit 4 must be ON  (code at 0x029b9c) : level 2 ("JOY WORLD")
      . bit 5 must be OFF (code at 0x029bae) : level 4 ("MUSIC")
      . bit 6 must be ON  (code at 0x029bba) : level 6 ("GOBLIN")
      . bit 7 must be OFF (code at 0x029bb4) : level 5 ("ALADDIN")
  - DSW2 bits 6 and 7 are also checked during boot-up sequence (code at 0x02dbc0) :
      . bit 6 must be ON
      . bit 7 must be OFF

***************************************************************************/

#include "emu.h"
#include "includes/yunsun16.h"
#include "cpu/z80/z80.h"
#include "cpu/m68000/m68000.h"
#include "sound/okim6295.h"
#include "sound/3812intf.h"


/***************************************************************************


                            Memory Maps - Main CPU


***************************************************************************/

WRITE8_MEMBER(yunsun16_state::sound_bank_w)
{
	membank("okibank")->set_entry(data & 3);
}

static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16, yunsun16_state )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x800000, 0x800001) AM_READ_PORT("INPUTS")
	AM_RANGE(0x800018, 0x800019) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x80001a, 0x80001b) AM_READ_PORT("DSW1")
	AM_RANGE(0x80001c, 0x80001d) AM_READ_PORT("DSW2")
	AM_RANGE(0x800030, 0x800031) AM_WRITENOP    // ? (value: don't care)
	AM_RANGE(0x800100, 0x800101) AM_WRITENOP    // ? $9100
	AM_RANGE(0x800102, 0x800103) AM_WRITENOP    // ? $9080
	AM_RANGE(0x800104, 0x800105) AM_WRITENOP    // ? $90c0
	AM_RANGE(0x80010a, 0x80010b) AM_WRITENOP    // ? $9000
	AM_RANGE(0x80010c, 0x80010f) AM_RAM AM_SHARE("scrollram_1") // Scrolling
	AM_RANGE(0x800114, 0x800117) AM_RAM AM_SHARE("scrollram_0") // Scrolling
	AM_RANGE(0x800154, 0x800155) AM_RAM AM_SHARE("priorityram") // Priority
	AM_RANGE(0x800180, 0x800181) AM_WRITE8(sound_bank_w, 0x00ff)    // Sound
	AM_RANGE(0x800188, 0x800189) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff)  // Sound
	AM_RANGE(0x8001fe, 0x8001ff) AM_WRITENOP    // ? 0 (during int)
	AM_RANGE(0x900000, 0x903fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")    // Palette
	AM_RANGE(0x908000, 0x90bfff) AM_RAM_WRITE(vram_1_w) AM_SHARE("vram_1") // Layer 1
	AM_RANGE(0x90c000, 0x90ffff) AM_RAM_WRITE(vram_0_w) AM_SHARE("vram_0") // Layer 0
	AM_RANGE(0x910000, 0x910fff) AM_RAM AM_SHARE("spriteram")   // Sprites
	AM_RANGE(0xff0000, 0xffffff) AM_RAM
ADDRESS_MAP_END


WRITE16_MEMBER(yunsun16_state::magicbub_sound_command_w)
{
	if (ACCESSING_BITS_0_7)
	{
/*
HACK: the game continuously sends this. It'll play the oki sample
number 0 on each voice. That sample is 00000-00000.
*/
		if ((data & 0xff) != 0x3a)
		{
			soundlatch_byte_w(space, 0, data & 0xff);
			m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
		}
	}
}

DRIVER_INIT_MEMBER(yunsun16_state,magicbub)
{
	m_maincpu->space(AS_PROGRAM).unmap_write(0x800180, 0x800181);
	m_maincpu->space(AS_PROGRAM).install_write_handler(0x800188, 0x800189, write16_delegate(FUNC(yunsun16_state::magicbub_sound_command_w), this));
}

/***************************************************************************


                            Memory Maps - Sound CPU


***************************************************************************/

static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, yunsun16_state )
	AM_RANGE(0x0000, 0xdfff) AM_ROM
	AM_RANGE(0xe000, 0xe7ff) AM_RAM
ADDRESS_MAP_END

static ADDRESS_MAP_START( sound_port_map, AS_IO, 8, yunsun16_state )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x10, 0x11) AM_DEVREADWRITE("ymsnd", ym3812_device, read, write)
	AM_RANGE(0x18, 0x18) AM_READ(soundlatch_byte_r )                        // From Main CPU
	AM_RANGE(0x1c, 0x1c) AM_DEVREADWRITE("oki", okim6295_device, read, write)       // M6295
ADDRESS_MAP_END

static ADDRESS_MAP_START( oki_map, AS_0, 8, yunsun16_state )
	AM_RANGE(0x00000, 0x1ffff) AM_ROM
	AM_RANGE(0x20000, 0x3ffff) AM_ROMBANK("okibank")
	ADDRESS_MAP_END


/***************************************************************************


                                Input Ports


***************************************************************************/


/***************************************************************************
                                Magic Bubble
***************************************************************************/

static INPUT_PORTS_START( magicbub )
	PORT_START("INPUTS")    /* $800000.w */
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("SYSTEM")    /* $800019.b */
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")  /* $80001b.b -> $ff0003.b */
	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0018, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Very_Hard ) )
	PORT_DIPUNUSED( 0x0020, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )

	PORT_START("DSW2")  /* $80001d.b -> $ff0004.b */
	PORT_DIPUNUSED( 0x0001, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x0002, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x000c, 0x000c, "1P Vs 2P Rounds (Start)" )
	PORT_DIPSETTING(      0x0008, "Best of 1" )             /* 1 winning round needed */
	PORT_DIPSETTING(      0x000c, "Best of 3" )             /* 2 winning rounds needed */
	PORT_DIPSETTING(      0x0004, "Best of 5" )             /* 3 winning rounds needed */
	PORT_DIPSETTING(      0x0000, "Best of 7" )             /* 4 winning rounds needed */
	PORT_DIPNAME( 0x0010, 0x0010, "1P Vs 2P Rounds (Join-in)" )
	PORT_DIPSETTING(      0x0000, "Best of 1" )             /* 1 winning round needed */
	PORT_DIPSETTING(      0x0010, "Best of 3" )             /* 2 winning rounds needed */
	PORT_DIPUNUSED( 0x0020, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x0040, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x0080, IP_ACTIVE_LOW )
INPUT_PORTS_END

/***************************************************************************
                        Magic Bubble (Adult version)
***************************************************************************/

static INPUT_PORTS_START( magicbua )
	PORT_INCLUDE(magicbub)

	PORT_MODIFY("DSW2")
	PORT_DIPNAME( 0x0003, 0x0003, "Nudity" )                /* Read notes */
	PORT_DIPSETTING(      0x0003, "Soft only" )
	PORT_DIPSETTING(      0x0000, "Hard only" )
	PORT_DIPSETTING(      0x0001, "Soft and Hard" )
	PORT_DIPSETTING(      0x0002, "Soft then Hard" )
INPUT_PORTS_END

/***************************************************************************
                                Shocking
***************************************************************************/

static INPUT_PORTS_START( shocking )
	PORT_START("INPUTS")    /* $800000.w */
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("SYSTEM")    /* $800019.b */
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")  /* $80001b.b -> $ff0c06.b */
	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Free_Play ) )
	PORT_DIPUNUSED( 0x0008, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x0010, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x0020, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x0040, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) )       /* Used to be "Language" - read notes */
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )          /* "Korean" */
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )           /* "English" */

	PORT_START("DSW2")  /* $80001d.b -> $ff0c07.b */
	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( Easiest ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( Easier ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( Medium ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( Harder ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPUNUSED( 0x0008, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Lives ) )
	PORT_DIPSETTING(      0x0020, "2" )
	PORT_DIPSETTING(      0x0030, "3" )
	PORT_DIPSETTING(      0x0010, "4" )
	PORT_DIPSETTING(      0x0000, "5" )
	PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
INPUT_PORTS_END

/***************************************************************************
                                Bomb Kick
***************************************************************************/

static INPUT_PORTS_START( bombkick )
	PORT_START("INPUTS")    /* $800000.w */
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("SYSTEM")    /* $800019.b */
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")  /* $80001b.b -> $ff0004.b */
	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0018, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Very_Hard ) )
	PORT_DIPNAME( 0x0020, 0x0000, "Special Powers" )        /* Only has an effect when difficulty set to "Easy" or "Normal" - read notes */
	PORT_DIPSETTING(      0x0020, "2" )
	PORT_DIPSETTING(      0x0000, "3" )
	PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )

	PORT_START("DSW2")  /* $80001d.b -> $ff0005.b */
	PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) )
	PORT_DIPSETTING(      0x0000, "2" )
	PORT_DIPSETTING(      0x0003, "3" )
	PORT_DIPSETTING(      0x0002, "4" )
	PORT_DIPSETTING(      0x0001, "5" )
	PORT_DIPNAME( 0x0004, 0x0004, "DSW 2:3 - LEAVE OFF!" )  /* Must be OFF ! - read notes */
	PORT_DIPSETTING(      0x0004, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0008, 0x0008, "DSW 2:4 - LEAVE OFF!" )  /* Must be OFF ! - read notes */
	PORT_DIPSETTING(      0x0008, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0010, 0x0000, "DSW 2:5 - LEAVE ON!" )   /* Must be ON  ! - read notes */
	PORT_DIPSETTING(      0x0010, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0020, 0x0020, "DSW 2:6 - LEAVE OFF!" )  /* Must be OFF ! - read notes */
	PORT_DIPSETTING(      0x0020, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0000, "DSW 2:7 - LEAVE ON!" )   /* Must be ON  ! - read notes */
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, "DSW 2:8 - LEAVE OFF!" )  /* Must be OFF ! - read notes */
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END

/***************************************************************************
                                Paparazzi
***************************************************************************/

static INPUT_PORTS_START( paprazzi )
	PORT_START("INPUTS")    /* $800000.w */
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("SYSTEM")    /* $800019.b */
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")  /* $80001b.b -> $ff0aca.b */
	PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coinage ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 1C_2C ) )
	PORT_DIPUNKNOWN( 0x0004, 0x0004 )  // $25bc
	PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Language ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Korean ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( English ) )
	PORT_DIPNAME( 0x0010, 0x0010, "Enemies" ) // soemthing else.. but related to enemy types
	PORT_DIPSETTING(      0x0000, "Type 1" )
	PORT_DIPSETTING(      0x0010, "Type 2" )
	PORT_DIPUNKNOWN( 0x0020, 0x0020 )
	PORT_DIPNAME( 0x00c0, 0x0080, "Time" )
	PORT_DIPSETTING(      0x0000, "80" )
	PORT_DIPSETTING(      0x0040, "100" )
	PORT_DIPSETTING(      0x0080, "120" )
	PORT_DIPSETTING(      0x00c0, "150" )

	PORT_START("DSW2")  /* $80001d.b -> $ff0acb.b */
	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Difficulty ) ) //not sure what is it . tested all 3 bits tested @ $be48
	PORT_DIPSETTING(      0x0004, DEF_STR( Easiest ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( Easier ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( Medium ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( Harder ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPUNKNOWN( 0x0008, 0x0008 )  // $448a
	PORT_DIPNAME( 0x0030, 0x0020, DEF_STR( Lives ) ) // $be24
	PORT_DIPSETTING(      0x0020, "3" )
	PORT_DIPSETTING(      0x0030, "2" )
	PORT_DIPSETTING(      0x0010, "4" )
	PORT_DIPSETTING(      0x0000, "5" )
	PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, "Gfx Viewer" )
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END

/***************************************************************************


                            Graphics Layouts


***************************************************************************/


/* 16x16x4 */
static const gfx_layout layout_16x16x4 =
{
	16,16,
	RGN_FRAC(1,4),
	4,
	{ RGN_FRAC(3,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(0,4) },
	{ STEP16(0,1) },
	{ STEP16(0,16) },
	16*16
};

/* 16x16x8 */
static const gfx_layout layout_16x16x8 =
{
	16,16,
	RGN_FRAC(1,1),
	8,
	{ 6*8,4*8, 2*8,0*8, 7*8,5*8, 3*8,1*8 },
	{ STEP8(0,1),STEP8(8*8,1) },
	{ STEP16(0,16*8) },
	16*16*8
};


static GFXDECODE_START( yunsun16 )
	GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0x1000, 0x10 ) // [0] Layers
	GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 0x0000, 0x20 ) // [1] Sprites
GFXDECODE_END


/***************************************************************************


                                Machine Drivers


***************************************************************************/

void yunsun16_state::machine_start()
{
	save_item(NAME(m_sprites_scrolldx));
	save_item(NAME(m_sprites_scrolldy));
}

void yunsun16_state::machine_reset()
{
	m_sprites_scrolldx = -0x40;
	m_sprites_scrolldy = -0x0f;
}

MACHINE_START_MEMBER(yunsun16_state, shocking)
{
	machine_start();
	membank("okibank")->configure_entries(0, 0x80000 / 0x20000, memregion("oki")->base(), 0x20000);
	membank("okibank")->set_entry(0);
}

MACHINE_RESET_MEMBER(yunsun16_state, shocking)
{
	machine_reset();
	membank("okibank")->set_entry(0);
}

/***************************************************************************
                                Magic Bubble
***************************************************************************/

WRITE_LINE_MEMBER(yunsun16_state::soundirq)
{
	m_audiocpu->set_input_line(0, state);
}

static MACHINE_CONFIG_START( magicbub, yunsun16_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)
	MCFG_CPU_PROGRAM_MAP(main_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", yunsun16_state,  irq2_line_hold)

	MCFG_CPU_ADD("audiocpu", Z80, XTAL_16MHz/4)
	MCFG_CPU_PROGRAM_MAP(sound_map)
	MCFG_CPU_IO_MAP(sound_port_map)


	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_RAW_PARAMS(XTAL_16MHz/2, 512, 0x20, 0x180-0x20, 260, 0, 0xe0) /* TODO: completely inaccurate */
	MCFG_SCREEN_UPDATE_DRIVER(yunsun16_state, screen_update_yunsun16)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_GFXDECODE_ADD("gfxdecode", "palette", yunsun16)
	MCFG_PALETTE_ADD("palette", 8192)
	MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB)


	/* sound hardware */
	MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")

	MCFG_SOUND_ADD("ymsnd", YM3812, XTAL_16MHz/4)
	MCFG_YM3812_IRQ_HANDLER(WRITELINE(yunsun16_state, soundirq))
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.80)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.80)

	MCFG_OKIM6295_ADD("oki", XTAL_16MHz/16, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.80)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.80)
MACHINE_CONFIG_END


/***************************************************************************
                                Shocking
***************************************************************************/

static MACHINE_CONFIG_START( shocking, yunsun16_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)
	MCFG_CPU_PROGRAM_MAP(main_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", yunsun16_state,  irq2_line_hold)
	
	MCFG_MACHINE_START_OVERRIDE(yunsun16_state, shocking)
	MCFG_MACHINE_RESET_OVERRIDE(yunsun16_state, shocking)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_RAW_PARAMS(XTAL_16MHz/2, 512, 0, 0x180-4, 260, 0, 0xe0) /* TODO: completely inaccurate */
	MCFG_SCREEN_UPDATE_DRIVER(yunsun16_state, screen_update_yunsun16)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_GFXDECODE_ADD("gfxdecode", "palette", yunsun16)
	MCFG_PALETTE_ADD("palette", 8192)
	MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")

	MCFG_OKIM6295_ADD("oki", XTAL_16MHz/16, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
	MCFG_DEVICE_ADDRESS_MAP(AS_0, oki_map)
MACHINE_CONFIG_END



/***************************************************************************


                                ROMs Loading


***************************************************************************/

/***************************************************************************

                                Magic Bubble

Yun Sung 199x

YunSung YS1302

PCB Layout
----------

+-------------------------------------------------+
|             u131               u20     6116     |
| YM3014 6116  Z80 M6295         u22     6116     |
| YM3812 u143                    u21              |
|      62256                     u23     6116     |
|      62256                             6116     |
|                  PAL                      PAL   |
|J                 PAL                      PAL   |
|A  DSW1                       PAL                |
|M                                          PAL   |
|M  DSW2                PAL           6116  6116  |
|A        PAL           PAL   ACTEL   6116  6116  |
|         PAL  PAL      PAL   A1020B     u70 u74  |
|              PAL                       u69 u73  |
|                62256                   u68 u72  |
|                62256                   u67 u71  |
|        68000   u32                62256  62256  |
|16MHz           u33                              |
+-------------------------------------------------+


U143 -------------------27c512
U23, 21, 22, 20, 131 ---27c010
U67, 68, 69, 70 --------27c040
U32, 33 ----------------27c020

U143, 131 .......Sound CPU code & Samples
U32, 33 .........Program code
U20-23 ..........Sprites
U67-70 ..........Backgrounds

Actel A1020B is close to U67-70

68HC000P16 is close to  U32,33

16.000000 MHz

Sound section:
 SMD Z80
  "KS8001" (YM3812)
  "KS8002" (YM3014)
  "AD-65"  (OKI M6295 and is SMD)

***************************************************************************/

ROM_START( magicbub )

	ROM_REGION( 0x080000, "maincpu", 0 )        /* 68000 Code */
	ROM_LOAD16_BYTE( "magbuble.u33", 0x000000, 0x040000, CRC(18fdd582) SHA1(89f4c52ec0e213285a04743da88f6e39408b573d) )
	ROM_LOAD16_BYTE( "magbuble.u32", 0x000001, 0x040000, CRC(f6ea7004) SHA1(069541e37b60370810451616ee66bbd05dc10137) )

	ROM_REGION( 0x10000, "audiocpu", 0 )        /* Z80 Code */
	ROM_LOAD( "u143.bin", 0x00000, 0x10000, CRC(04192753) SHA1(9c56ba70e1d074906ea1dc593c2a8516c6ba2074) )

	ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
	ROMX_LOAD( "magbuble.u67", 0x000000, 0x080000, CRC(6355e57d) SHA1(5e9234dd474ddcf0a9e1001080f3de11c7d0ee55) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "magbuble.u68", 0x000002, 0x080000, CRC(53ae6c2b) SHA1(43c02aa4cfdfa5bc009b42cd4be633787a35cb59) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "magbuble.u69", 0x000004, 0x080000, CRC(b892e64c) SHA1(b1156c8f02371ee2c5d6c930483c50eef5da10b5) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "magbuble.u70", 0x000006, 0x080000, CRC(37794837) SHA1(11597614e1e048544326fbbe281b364278d6350d) , ROM_GROUPWORD | ROM_SKIP(6))

	ROM_REGION( 0x080000, "gfx2", 0 )   /* 16x16x4 */
	ROM_LOAD( "u20.bin", 0x000000, 0x020000, CRC(f70e3b8c) SHA1(d925c27bbd0f915228d22589a98e3ea7181a87ca) )
	ROM_LOAD( "u21.bin", 0x020000, 0x020000, CRC(ad082cf3) SHA1(0bc3cf6c54d47be4f1940192fc1585cb48767e97) )
	ROM_LOAD( "u22.bin", 0x040000, 0x020000, CRC(7c68df7a) SHA1(88acf9dd43892a790415b418f77d88c747aa84f5) )
	ROM_LOAD( "u23.bin", 0x060000, 0x020000, CRC(c7763fc1) SHA1(ed68b3c3c5155073afb7b55d6d92d3057e40df6c) )

	ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
	ROM_LOAD( "u131.bin", 0x000000, 0x020000, CRC(03e04e89) SHA1(7d80e6a7be2322e32e40acae72bedd8d7e90ad33) )

ROM_END

ROM_START( magicbuba )

	ROM_REGION( 0x080000, "maincpu", 0 )        /* 68000 Code */
	ROM_LOAD16_BYTE( "u33.bin", 0x000000, 0x040000, CRC(a8164a02) SHA1(7275209d5d73881839f7fa3ac7d362194ef2cfd9) )
	ROM_LOAD16_BYTE( "u32.bin", 0x000001, 0x040000, CRC(58f885ad) SHA1(e66f5bb1ac0acd9abc2def439af7f932c3a09cbd) )

	ROM_REGION( 0x10000, "audiocpu", 0 )        /* Z80 Code */
	ROM_LOAD( "u143.bin", 0x00000, 0x10000, CRC(04192753) SHA1(9c56ba70e1d074906ea1dc593c2a8516c6ba2074) )

	ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
	ROMX_LOAD( "u67.bin", 0x000000, 0x080000, CRC(89523dcd) SHA1(edea2bbec615aa253d940bbc3bbdb33f6873a8ee) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u68.bin", 0x000002, 0x080000, CRC(30e01a70) SHA1(3a98c2ef61307b44bf4e155663117199587ff4a4) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u69.bin", 0x000004, 0x080000, CRC(fe357f52) SHA1(5aff9a0bf70fc8a78820c4d13838ad238852c594) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u70.bin", 0x000006, 0x080000, CRC(1398a473) SHA1(f58bda6cbf5f553a9632d910b2ffef5d5bfedf18) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u71.bin", 0x200000, 0x080000, CRC(0844e017) SHA1(2ae5c9da521fea7aa5811627d7b3eca82cdc0821) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u72.bin", 0x200002, 0x080000, CRC(591db1cb) SHA1(636fbfe9e048d6418d43f947004b281f61081fd8) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u73.bin", 0x200004, 0x080000, CRC(cb4f3c3c) SHA1(fbd804bb70f09c2471557675af4c5b4abedea3b2) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u74.bin", 0x200006, 0x080000, CRC(81ff4910) SHA1(69241fe2d20b53984aa67f17d8da32e1b74ce696) , ROM_GROUPWORD | ROM_SKIP(6))

	ROM_REGION( 0x080000, "gfx2", 0 )   /* 16x16x4 */
	ROM_LOAD( "u20.bin", 0x000000, 0x020000, CRC(f70e3b8c) SHA1(d925c27bbd0f915228d22589a98e3ea7181a87ca) )
	ROM_LOAD( "u21.bin", 0x020000, 0x020000, CRC(ad082cf3) SHA1(0bc3cf6c54d47be4f1940192fc1585cb48767e97) )
	ROM_LOAD( "u22.bin", 0x040000, 0x020000, CRC(7c68df7a) SHA1(88acf9dd43892a790415b418f77d88c747aa84f5) )
	ROM_LOAD( "u23.bin", 0x060000, 0x020000, CRC(c7763fc1) SHA1(ed68b3c3c5155073afb7b55d6d92d3057e40df6c) )

	ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
	ROM_LOAD( "u131.bin", 0x000000, 0x020000, CRC(03e04e89) SHA1(7d80e6a7be2322e32e40acae72bedd8d7e90ad33) )

ROM_END

ROM_START( magicbubb ) /* Found on a YS-0211 PCB like below */

	ROM_REGION( 0x080000, "maincpu", 0 )        /* 68000 Code */
	ROM_LOAD16_BYTE( "u33", 0x000000, 0x040000, CRC(db651555) SHA1(41dbf35147e1c646db585437b378529559d3decb) )
	ROM_LOAD16_BYTE( "u32", 0x000001, 0x040000, CRC(c9cb4d88) SHA1(ee41b9b307b423db7a9d706dfa9718efefa3b625) )

	ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
	ROMX_LOAD( "u67.bin", 0x000000, 0x080000, CRC(89523dcd) SHA1(edea2bbec615aa253d940bbc3bbdb33f6873a8ee) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u68.bin", 0x000002, 0x080000, CRC(30e01a70) SHA1(3a98c2ef61307b44bf4e155663117199587ff4a4) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u69.bin", 0x000004, 0x080000, CRC(fe357f52) SHA1(5aff9a0bf70fc8a78820c4d13838ad238852c594) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u70.bin", 0x000006, 0x080000, CRC(1398a473) SHA1(f58bda6cbf5f553a9632d910b2ffef5d5bfedf18) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u71.bin", 0x200000, 0x080000, CRC(0844e017) SHA1(2ae5c9da521fea7aa5811627d7b3eca82cdc0821) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u72.bin", 0x200002, 0x080000, CRC(591db1cb) SHA1(636fbfe9e048d6418d43f947004b281f61081fd8) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u73.bin", 0x200004, 0x080000, CRC(cb4f3c3c) SHA1(fbd804bb70f09c2471557675af4c5b4abedea3b2) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u74.bin", 0x200006, 0x080000, CRC(81ff4910) SHA1(69241fe2d20b53984aa67f17d8da32e1b74ce696) , ROM_GROUPWORD | ROM_SKIP(6))

	ROM_REGION( 0x080000, "gfx2", 0 )   /* 16x16x4 */
	ROM_LOAD( "u20.bin", 0x000000, 0x020000, CRC(f70e3b8c) SHA1(d925c27bbd0f915228d22589a98e3ea7181a87ca) )
	ROM_LOAD( "u21.bin", 0x020000, 0x020000, CRC(ad082cf3) SHA1(0bc3cf6c54d47be4f1940192fc1585cb48767e97) )
	ROM_LOAD( "u22.bin", 0x040000, 0x020000, CRC(7c68df7a) SHA1(88acf9dd43892a790415b418f77d88c747aa84f5) )
	ROM_LOAD( "u23.bin", 0x060000, 0x020000, CRC(c7763fc1) SHA1(ed68b3c3c5155073afb7b55d6d92d3057e40df6c) )

	ROM_REGION( 0x080000, "oki", 0 )    /* Samples */
	ROM_LOAD( "u131", 0x000000, 0x040000, CRC(9bdb08e4) SHA1(4d8bdeb9b503b0959a6ae3f3fb3574350b01b1a1) )

ROM_END


/***************************************************************************

YunSung YS-0211 based games:

Paparazzi (c) 1996 (no PCB label but looks identical)
Shocking  (c) 1997
Bomb Kick (c) 1998
Magic Bubble (c) 199?

PCB Layout
----------

|-------------------------------------------------|
|UPC1242    u131               u20       6116     |
|     VOL M6295                u22       6116     |
|  PAL 6264                    u21                |
|      6264                    u23       6116     |
|                                        6116     |
|                  PAL                      PAL   |
|J                 PAL                      PAL   |
|A  DSW1                       PAL                |
|M                                                |
|M  DSW2  PAL           PAL                 PAL   |
|A        PAL           PAL   ACTEL   6116  6116  |
|              PAL      PAL   A1020B  6116  6116  |
|          6   PAL                      u70 u74   |
|          8     62256                  u69 u73   |
|          0     62256                  u68 u72   |
|          0      u32                   u67 u71   |
|16MHz     0      u33              62256  62256   |
|-------------------------------------------------|
Notes:
      68000 clock - 16MHz
      M6295 clock - 1.000MHz, sample rate 1000000Hz / 132
      HSync - 14.84kHz
      VSync - 60Hz

***************************************************************************/

/***************************************************************************

                       Paparazzi  -  Yun Sung, 1996

***************************************************************************/

ROM_START( paprazzi )

	ROM_REGION( 0x080000, "maincpu", 0 )        /* 68000 Code */
	ROM_LOAD16_BYTE( "u33.bin", 0x000000, 0x020000, CRC(91f33abd) SHA1(694868bc1ef612ba47cb38957d965f271bf16105) )
	ROM_LOAD16_BYTE( "u32.bin", 0x000001, 0x020000, CRC(ad5a3fec) SHA1(a2db3f2926bdbb5bc44f307b919a0431c9deb76d) )

	ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
	ROMX_LOAD( "u67.bin", 0x000000, 0x080000, CRC(ea0b9e27) SHA1(e68f728158d0c42523002fe4270784891f5492ce) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u68.bin", 0x000002, 0x080000, CRC(6b7ff4dd) SHA1(b06036f08e8f65860077a71d91676bf5c2f804fc) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u69.bin", 0x000004, 0x080000, CRC(06749294) SHA1(375fe1c05355f789f846aa28b2012d08bfa2b2b5) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u70.bin", 0x000006, 0x080000, CRC(0adacdf8) SHA1(d33680e7139e78929284b81e880bd5baa45c6675) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u71.bin", 0x200000, 0x080000, CRC(69178fc4) SHA1(1ec06d360e098e15cfb673e5de7124a7c10757f8) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u72.bin", 0x200002, 0x080000, CRC(7c3384b9) SHA1(b9e1ba7ec009e15f1061c3994ed4cf48a8e700c6) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u73.bin", 0x200004, 0x080000, CRC(73fbc13e) SHA1(a19a05764ca010be025aae12fa82f97f5dc7d4b9) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u74.bin", 0x200006, 0x080000, CRC(f1afda11) SHA1(c62e318dde2ed7ac9b649764ccec8e991d2869c2) , ROM_GROUPWORD | ROM_SKIP(6))

	ROM_REGION( 0x100000, "gfx2", 0 )   /* 16x16x4 */
	ROM_LOAD( "u20.bin", 0x000000, 0x040000, CRC(ccb0ad6b) SHA1(ca66b7c7cb1418a86f209d071935aa45bb0a6e7d) )
	ROM_LOAD( "u21.bin", 0x040000, 0x040000, CRC(125badf0) SHA1(ae63469e1fb1328c554774ca8c47878df2b02b96) )
	ROM_LOAD( "u22.bin", 0x080000, 0x040000, CRC(436499c7) SHA1(ec1390b6d5656c99d91cf6425d319f4796bcb28a) )
	ROM_LOAD( "u23.bin", 0x0c0000, 0x040000, CRC(358280fe) SHA1(eac3cb65fe75bc2da14896734f4a339480b54a2c) )

	ROM_REGION( 0x080000, "oki", 0 )    /* Samples */
	ROM_LOAD( "u131.bin", 0x000000, 0x080000, CRC(bcf7aa12) SHA1(f7bf5258396ed0eb7e85eccf250c6d0a333a4d61) )
	
ROM_END

/***************************************************************************

                       Shocking  -  Yun Sung, 1997

***************************************************************************/

ROM_START( shocking )

	ROM_REGION( 0x080000, "maincpu", 0 )        /* 68000 Code */
	ROM_LOAD16_BYTE( "yunsun16.u33", 0x000000, 0x040000, CRC(8a155521) SHA1(000c9095558e6cae30ce43a885c3fbcf55713f40) )
	ROM_LOAD16_BYTE( "yunsun16.u32", 0x000001, 0x040000, CRC(c4998c10) SHA1(431ae1f9982a70421650e1bfe4bf87152e2fe85c) )

	ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
	ROMX_LOAD( "yunsun16.u67", 0x000000, 0x080000, CRC(e30fb2c4) SHA1(0d33a1593d7ebcd5da6971a04c3300c0b4eef219) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "yunsun16.u68", 0x000002, 0x080000, CRC(7d702538) SHA1(ae4c8ca6f172e204589f2f70ca114f7c38e7cabd) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "yunsun16.u69", 0x000004, 0x080000, CRC(97447fec) SHA1(e52184f96b2337ccbef130ada21a959c8bc1d73b) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "yunsun16.u70", 0x000006, 0x080000, CRC(1b1f7895) SHA1(939c386dbef82e4833b7038e7c603d2ec67fa23e) , ROM_GROUPWORD | ROM_SKIP(6))

	ROM_REGION( 0x100000, "gfx2", 0 )   /* 16x16x4 */
	ROM_LOAD( "yunsun16.u20", 0x000000, 0x040000, CRC(124699d0) SHA1(e55c8fb35f193abf98b1df07b94b99bf33bb5207) )
	ROM_LOAD( "yunsun16.u21", 0x040000, 0x040000, CRC(4eea29a2) SHA1(c8173eeef0228a7635a96251ae3776726ffaf0f4) )
	ROM_LOAD( "yunsun16.u22", 0x080000, 0x040000, CRC(d6db0388) SHA1(f5d8f7740b602c402a8dd6c4ebd357cf15a0dfac) )
	ROM_LOAD( "yunsun16.u23", 0x0c0000, 0x040000, CRC(1fa33b2e) SHA1(4aa0dee8d34aac19cf6b7ba3f79ca022ad8d7760) )

	ROM_REGION( 0x080000, "oki", 0 )    /* Samples */
	ROM_LOAD( "yunsun16.131", 0x000000, 0x080000, CRC(d0a1bb8c) SHA1(10f33521bd6031ed73ee5c7be1382165925aa8f8) )
	
ROM_END

ROM_START( shockingk )

	ROM_REGION( 0x080000, "maincpu", 0 )        /* 68000 Code */
	ROM_LOAD16_BYTE( "u33.bin", 0x000000, 0x040000, CRC(870108ad) SHA1(2d059ee0f189ed404211f6041cd382f90b53d0cd) )
	ROM_LOAD16_BYTE( "u32.bin", 0x000001, 0x040000, CRC(be2125f4) SHA1(fab38697266a1f95b8ebfff0c692d8e8239710aa) )

	ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
	ROMX_LOAD( "u67.bin", 0x000000, 0x080000, CRC(7b0f3944) SHA1(0954610e0a1b39e8e68411b98c3fe487da6bd77a) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u68.bin", 0x000002, 0x080000, CRC(aa736da6) SHA1(0d8bbfc1fb014c6e662e4dc376bcd87b4157a7aa) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u69.bin", 0x000004, 0x080000, CRC(292bb626) SHA1(78a7ecc72dde6d397d2137e528dabcd247d382bd) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "u70.bin", 0x000006, 0x080000, CRC(2f9eeb81) SHA1(4e84c4451cbe3feee95a828790830e95f278f2e7) , ROM_GROUPWORD | ROM_SKIP(6))

	ROM_REGION( 0x100000, "gfx2", 0 )   /* 16x16x4 */
	ROM_LOAD( "u20.bin", 0x000000, 0x040000, CRC(3502a477) SHA1(f317c12491b35470ceb178793c6e332c3afcf2b5) )
	ROM_LOAD( "u21.bin", 0x040000, 0x040000, CRC(ffe0af85) SHA1(124d8375fd366333fb3cb16bb94d7fa3c79534b3) )
	ROM_LOAD( "u22.bin", 0x080000, 0x040000, CRC(59260de1) SHA1(2dd2d7ab93fa751cb9142400a3ff91391477d555) )
	ROM_LOAD( "u23.bin", 0x0c0000, 0x040000, CRC(00e4af23) SHA1(a4d23f16748385dd8c87cae3e16593e5a0195c24) )

	ROM_REGION( 0x080000, "oki", 0 )    /* Samples */
	ROM_LOAD( "yunsun16.131", 0x000000, 0x080000, CRC(d0a1bb8c) SHA1(10f33521bd6031ed73ee5c7be1382165925aa8f8) )
	
ROM_END


/***************************************************************************

                       Bomb Kick  -  Yun Sung, 1998

   Title screen shows 1998, but service mode shows 1997 for both sets.

***************************************************************************/

ROM_START( bombkick )

	ROM_REGION( 0x080000, "maincpu", 0 )        /* 68000 Code */
	ROM_LOAD16_BYTE( "bk_u33", 0x000000, 0x040000, CRC(d6eb50bf) SHA1(a24c31f212f86f066c35d39da137ef0933323e43) )
	ROM_LOAD16_BYTE( "bk_u32", 0x000001, 0x040000, CRC(d55388a2) SHA1(928f1a8933b986cf099e184002660e30ee1aeb0a) )

	ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
	ROMX_LOAD( "bk_u67", 0x000000, 0x080000, CRC(1962f536) SHA1(36d3c73a322330058e963efcb9b81324724382cc) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "bk_u68", 0x000002, 0x080000, CRC(d80c75a4) SHA1(330c20d126b9f1f61f17750028c92843be55ec78) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "bk_u69", 0x000004, 0x080000, CRC(615e1e6f) SHA1(73875313010514ff5ca9e0bc96d6f93baaee391e) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "bk_u70", 0x000006, 0x080000, CRC(59817ef1) SHA1(d23df30b34223575d6a9c814f2ec3db990b18679) , ROM_GROUPWORD | ROM_SKIP(6))

	ROM_REGION( 0x100000, "gfx2", 0 )   /* 16x16x4 */
	ROM_LOAD( "bk_u20", 0x000000, 0x040000, CRC(c2b83e3f) SHA1(8bcd862dbf56cf579058d045f89f900ebfea2f1d) )
	ROM_LOAD( "bk_u21", 0x040000, 0x040000, CRC(d6890192) SHA1(3c26a08580ceecf2f61f008861a459e175c99ed9) )
	ROM_LOAD( "bk_u22", 0x080000, 0x040000, CRC(9538c46c) SHA1(d7d0e167d5abc2ee81eae6fde152b2f5cc716c0e) )
	ROM_LOAD( "bk_u23", 0x0c0000, 0x040000, CRC(e3831f3d) SHA1(096658ee5a7b83d774b671c0a38113533c8751d1) )

	ROM_REGION( 0x080000, "oki", 0 )    /* Samples */
	ROM_LOAD( "bk_u131", 0x000000, 0x080000, CRC(22cc5732) SHA1(38aefa4e543ea54e004eee428ee087121eb20905) )
	
ROM_END

ROM_START( bombkicka ) // marked 'Bomb Kick 98'

	ROM_REGION( 0x080000, "maincpu", 0 )        /* 68000 Code */
	ROM_LOAD16_BYTE( "u33.bin", 0x000000, 0x040000, CRC(4624d618) SHA1(4d9862740e1f759860eeedf56efd16e4bfdc3376) )
	ROM_LOAD16_BYTE( "u32.bin", 0x000001, 0x040000, CRC(c5a105f3) SHA1(937fb780c5e0f635a03097263f68cad0732f3a21) )

	ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
	ROMX_LOAD( "bk_u67", 0x000000, 0x080000, CRC(1962f536) SHA1(36d3c73a322330058e963efcb9b81324724382cc) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "bk_u68", 0x000002, 0x080000, CRC(d80c75a4) SHA1(330c20d126b9f1f61f17750028c92843be55ec78) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "bk_u69", 0x000004, 0x080000, CRC(615e1e6f) SHA1(73875313010514ff5ca9e0bc96d6f93baaee391e) , ROM_GROUPWORD | ROM_SKIP(6))
	ROMX_LOAD( "bk_u70", 0x000006, 0x080000, CRC(59817ef1) SHA1(d23df30b34223575d6a9c814f2ec3db990b18679) , ROM_GROUPWORD | ROM_SKIP(6))

	ROM_REGION( 0x100000, "gfx2", 0 )   /* 16x16x4 */
	ROM_LOAD( "bk_u20", 0x000000, 0x040000, CRC(c2b83e3f) SHA1(8bcd862dbf56cf579058d045f89f900ebfea2f1d) )
	ROM_LOAD( "bk_u21", 0x040000, 0x040000, CRC(d6890192) SHA1(3c26a08580ceecf2f61f008861a459e175c99ed9) )
	ROM_LOAD( "bk_u22", 0x080000, 0x040000, CRC(9538c46c) SHA1(d7d0e167d5abc2ee81eae6fde152b2f5cc716c0e) )
	ROM_LOAD( "bk_u23", 0x0c0000, 0x040000, CRC(e3831f3d) SHA1(096658ee5a7b83d774b671c0a38113533c8751d1) )

	ROM_REGION( 0x080000, "oki", 0 )    /* Samples */
	ROM_LOAD( "bk_u131", 0x000000, 0x080000, CRC(22cc5732) SHA1(38aefa4e543ea54e004eee428ee087121eb20905) )
	
ROM_END

/***************************************************************************


                                Game Drivers


***************************************************************************/

GAME( 199?, magicbub,  0,        magicbub, magicbub, yunsun16_state, magicbub, ROT0,   "Yun Sung", "Magic Bubble",                              GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 199?, magicbuba, magicbub, magicbub, magicbua, yunsun16_state, magicbub, ROT0,   "Yun Sung", "Magic Bubble (Adult version, YS-1302 PCB)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 199?, magicbubb, magicbub, shocking, magicbua, driver_device,  0,        ROT0,   "Yun Sung", "Magic Bubble (Adult version, YS-0211 PCB)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1996, paprazzi,  0,        shocking, paprazzi, driver_device,  0,        ROT270, "Yun Sung", "Paparazzi",                                 GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1997, shocking,  0,        shocking, shocking, driver_device,  0,        ROT0,   "Yun Sung", "Shocking",                                  GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1997, shockingk, shocking, shocking, shocking, driver_device,  0,        ROT0,   "Yun Sung", "Shocking (Korea)",                          GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1998, bombkick,  0,        shocking, bombkick, driver_device,  0,        ROT0,   "Yun Sung", "Bomb Kick (set 1)",                         GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1998, bombkicka, bombkick, shocking, bombkick, driver_device,  0,        ROT0,   "Yun Sung", "Bomb Kick (set 2)",                         GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )