summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/toki.cpp
blob: 46d0ef11f0f00a8d8ee93d774f870e07f930df50 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
// license:BSD-3-Clause
// copyright-holders:Jarek Parchanski
/***************************************************************************

Toki

driver by Jarek Parchanski

Coin inputs are handled by the sound CPU, so they don't work with sound
disabled. Use the service switch instead.

Mametesters bug tokiu056gre - "tokiu: "0000000" is always displayed as the top hiscore during gameplay,
regardless of what it actually is. This does not happen in the other Toki sets."

Notes by bmcphail@vcmame.net, 1/1/2008

Toki stores high score at $60008 in main ram (init code at $ADA, compared with player score at $1A1BA)
Tokiu stores high score at $60010 instead (init code at $B16, equivalent compare code at $1a204), $60008
is used for different purposes in many parts of the code.

Both games feature a common routine ($1cba2 in toki, $1cbfa in tokiu) that prints the high score to screen,
the problem is that the version in Tokiu has not been adjusted for the different high score location and
it reads from the $68008 location instead of $680010.  From analysing the code I'm certain this is a bug
in the original USA version code and not an emulation bug.

TODO
----
Does the bootleg use a 68000 @ 10MHz ? This causes some bad slow-
downs at the floating monkey machine (round 1), so set to 12 MHz
for now. Even at 12 this slowdown still happens a little.

***************************************************************************
Toki
TAD Corporation, 1989

PCB Layout
----------

TOKI-TM 1989 TAD CORPORATION
|------------------------------------------------------------------|
|VOL YM3014   9 14.31818MHz  SG0140 SEI0021BU SEI0021BU SIS6091    |
|HB-41 M6295  8  SEI80BU  82S129    SEI0021BU SEI0021BU 2 SEI0050BU|
|LA4460 YM3812 Z80          SIS6091  SIS6091  SIS6091   1    12MHz |
|              5814 PLHS18P8  UEC-51                     82S135    |
| SEI0100BU    7                         SEI0010BU     SEI0010BU   |
|UEC-02        74LS154                BK2        BK1   SEI0010BU   |
|                                                        PLHS18P8  |
|J             6        4   PLHS18P8 74F841                        |
|A  UEC-01                  PLHS18P8 74F841 SIS6091  SEI0060BU     |
|M  UEC-01     5        3   74F269   74F827    SG0140  SIS6091     |
|M  UEC-01                                                  SIS6091|
|A  UEC-01   58257    58257                                        |
|                                       SIS6091                    |
| DSW1(8)                                                          |
|                                SIS6091                           |
|        |------------------|           SIS6091 SG0140  SIS6091    |
| DSW2(8)|     68000-10     |                    SEI0060BU  SIS6091|
|        |------------------|                    PLHS18P8          |
|                                SG0140             OBJ1 SEI0010BU |
|20MHz    PLHS18P8 PLHS18P8                         OBJ2 SEI0010BU |
|------------------------------------------------------------------|
Notes:
       68000 - Clock 10.000MHz [20/2]
         Z80 - Clock 3.579545MHz [14.31818/4]
       M6295 - Clock 1.000MHz [20/20]
      YM3812 - Clock 3.579545MHz [14.31818/4]
       58257 - 32kx8 SRAM
        5814 - 2kx8 SRAM
    4, 6 & 9 - 128kx8 EPROM/maskROM (i.e. 27C010)
 1,2,3,5 & 7 - 64kx8 EPROM/maskROM (i.e. 27C512)
           8 - 8kx8 EPROM (i.e. 27C64)
     BK1/BK2 - 512kx8 DIP40 mask ROM
   OBJ1/OBJ2 - 512kx8 DIP40 mask ROM
      82S129 - Philips 82S129 1k-bit (256x4) Biploar PROM at location J3
      82S135 - Philips 82S135 2k-bit (256x8) Bipolar PROM at location B6
      LA4460 - Sanyo LA4460 12W Power AMP
   SEI0100BU - Custom chip marked 'SEI0100BU YM3931' (SDIP64)
     SIS6091 - Unknown QFP80. Probably RAM? (there's no known sprite/BG RAM on the PCB)
      SG0140 - Custom chip marked 'SG0140', actually Toshiba Gate Array TC110G05AN-0012
   SEI0021BU - Custom chip marked 'SEI0021BU', actually Toshiba Gate Array TC17G008AN-0022
     SEI80BU - Custom chip marked 'SEI80BU'
   SEI0060BU - Custom chip marked 'SEI0060BU', actually Toshiba Gate Array TC17G008AN-0024
   SEI0050BU - Custom chip marked 'SEI0050BU M ^ 844 00' ^=triangle symbol (possibly Mitsubishi?)
   SEI0010BU - Custom chip marked 'SEI0010BU', actually Toshiba Gate Array TC17G005AN-0025
    PLHS18P8 - Signetics PLHS18P8AN Programmable logic chip (DIP20)
      UEC-51 - Custom ceramic module, maybe RGB DAC?
       HB-41 - Custom ceramic module, audio DAC/filter
      UEC-01 - Custom ceramic module, I/O
      UEC-02 - Custom ceramic module, drives the coin counters
       VSync - 59.6094Hz
       HSync - 15.31996kHz

***************************************************************************/

#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "sound/3812intf.h"
#include "sound/msm5205.h"
#include "sound/3812intf.h"
#include "includes/toki.h"

WRITE16_MEMBER(toki_state::tokib_soundcommand_w)
{
	soundlatch_byte_w(space, 0, data & 0xff);
	m_audiocpu->set_input_line(0, HOLD_LINE);
}

READ16_MEMBER(toki_state::pip_r)
{
	return ~0;
}



WRITE_LINE_MEMBER(toki_state::tokib_adpcm_int)
{
	m_msm->data_w(m_msm5205next);
	m_msm5205next >>= 4;

	m_toggle ^= 1;
	if (m_toggle)
		m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
}

WRITE8_MEMBER(toki_state::tokib_adpcm_control_w)
{
	/* the code writes either 2 or 3 in the bottom two bits */
	membank("bank1")->set_entry(data & 1);

	m_msm->reset_w(data & 0x08);
}

WRITE8_MEMBER(toki_state::tokib_adpcm_data_w)
{
	m_msm5205next = data;
}


/*****************************************************************************/

static ADDRESS_MAP_START( toki_map, AS_PROGRAM, 16, toki_state )
	AM_RANGE(0x000000, 0x05ffff) AM_ROM
	AM_RANGE(0x060000, 0x06d7ff) AM_RAM
	AM_RANGE(0x06d800, 0x06dfff) AM_RAM AM_SHARE("spriteram")
	AM_RANGE(0x06e000, 0x06e7ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
	AM_RANGE(0x06e800, 0x06efff) AM_RAM_WRITE(background1_videoram_w) AM_SHARE("bg1_vram")
	AM_RANGE(0x06f000, 0x06f7ff) AM_RAM_WRITE(background2_videoram_w) AM_SHARE("bg2_vram")
	AM_RANGE(0x06f800, 0x06ffff) AM_RAM_WRITE(foreground_videoram_w) AM_SHARE("videoram")
	AM_RANGE(0x080000, 0x08000d) AM_DEVREADWRITE("seibu_sound", seibu_sound_device, main_word_r, main_word_w)
	AM_RANGE(0x0a0000, 0x0a005f) AM_WRITE(toki_control_w) AM_SHARE("scrollram")
	AM_RANGE(0x0c0000, 0x0c0001) AM_READ_PORT("DSW")
	AM_RANGE(0x0c0002, 0x0c0003) AM_READ_PORT("INPUTS")
	AM_RANGE(0x0c0004, 0x0c0005) AM_READ_PORT("SYSTEM")
ADDRESS_MAP_END

/* In the bootleg, sound and sprites are remapped to 0x70000 */
static ADDRESS_MAP_START( tokib_map, AS_PROGRAM, 16, toki_state )
	AM_RANGE(0x000000, 0x05ffff) AM_ROM
	AM_RANGE(0x060000, 0x06dfff) AM_RAM
	AM_RANGE(0x06e000, 0x06e7ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
	AM_RANGE(0x06e800, 0x06efff) AM_RAM_WRITE(background1_videoram_w) AM_SHARE("bg1_vram")
	AM_RANGE(0x06f000, 0x06f7ff) AM_RAM_WRITE(background2_videoram_w) AM_SHARE("bg2_vram")
	AM_RANGE(0x06f800, 0x06ffff) AM_RAM_WRITE(foreground_videoram_w) AM_SHARE("videoram")
	AM_RANGE(0x071000, 0x071001) AM_WRITENOP    /* sprite related? seems another scroll register */
				/* gets written the same value as 75000a (bg2 scrollx) */
	AM_RANGE(0x071804, 0x071807) AM_WRITENOP    /* sprite related, always 01be0100 */
	AM_RANGE(0x07180e, 0x071e45) AM_WRITEONLY AM_SHARE("spriteram")
	AM_RANGE(0x072000, 0x072001) AM_READ(watchdog_reset16_r)   /* probably */
	AM_RANGE(0x075000, 0x075001) AM_WRITE(tokib_soundcommand_w)
	AM_RANGE(0x075004, 0x07500b) AM_WRITEONLY AM_SHARE("scrollram")
	AM_RANGE(0x0c0000, 0x0c0001) AM_READ_PORT("DSW")
	AM_RANGE(0x0c0002, 0x0c0003) AM_READ_PORT("INPUTS")
	AM_RANGE(0x0c0004, 0x0c0005) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x0c000e, 0x0c000f) AM_READ(pip_r)  /* sound related, if we return 0 the code writes */
				/* the sound command quickly followed by 0 and the */
				/* sound CPU often misses the command. */
ADDRESS_MAP_END

/*****************************************************************************/

static ADDRESS_MAP_START( tokib_audio_map, AS_PROGRAM, 8, toki_state )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
	AM_RANGE(0xe000, 0xe000) AM_WRITE(tokib_adpcm_control_w) /* MSM5205 + ROM bank */
	AM_RANGE(0xe400, 0xe400) AM_WRITE(tokib_adpcm_data_w)
	AM_RANGE(0xec00, 0xec01) AM_MIRROR(0x0008) AM_DEVREADWRITE("ymsnd", ym3812_device, read, write)
	AM_RANGE(0xf000, 0xf7ff) AM_RAM
	AM_RANGE(0xf800, 0xf800) AM_READ(soundlatch_byte_r)
ADDRESS_MAP_END

/*****************************************************************************/

static INPUT_PORTS_START( toki )
	SEIBU_COIN_INPUTS   /* coin inputs read through sound cpu */

	PORT_START("DSW")
	PORT_DIPNAME( 0x001f, 0x001f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3,4,5")
	PORT_DIPSETTING(      0x0015, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(      0x0017, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0x0019, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x001b, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 8C_3C ) )
	PORT_DIPSETTING(      0x001d, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 5C_3C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(      0x001f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0009, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(      0x0013, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0011, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x000f, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x000d, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x000b, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(      0x001e, "A 1/1 B 1/2" )
	PORT_DIPSETTING(      0x0014, "A 2/1 B 1/3" )
	PORT_DIPSETTING(      0x000a, "A 3/1 B 1/5" )
	PORT_DIPSETTING(      0x0000, "A 5/1 B 1/6" )
	PORT_DIPSETTING(      0x0001, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x0020, 0x0000, "Joysticks" ) PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(      0x0020, "1" )
	PORT_DIPSETTING(      0x0000, "2" )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Upright ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )  PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0200, "2" )
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0100, "5" )
	PORT_DIPSETTING(      0x0000, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(      0x0800, "50000 150000" )
	PORT_DIPSETTING(      0x0000, "70000 140000 210000" )
	PORT_DIPSETTING(      0x0c00, "70000" )
	PORT_DIPSETTING(      0x0400, "100000 200000" )
	PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(      0x2000, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x3000, DEF_STR( Medium ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( On ) )

	PORT_START("INPUTS")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW,  IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_LOW,  IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_LOW,  IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_LOW,  IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_LOW,  IPT_BUTTON1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW,  IPT_BUTTON2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW,  IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW,  IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW,  IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0200, IP_ACTIVE_LOW,  IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0400, IP_ACTIVE_LOW,  IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0800, IP_ACTIVE_LOW,  IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x1000, IP_ACTIVE_LOW,  IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x2000, IP_ACTIVE_LOW,  IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x4000, IP_ACTIVE_LOW,  IPT_UNKNOWN )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW,  IPT_UNKNOWN )

	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( tokib )
	PORT_START("DSW")
	PORT_DIPNAME( 0x001f, 0x001f, DEF_STR( Coinage ) )
	PORT_DIPSETTING(      0x0015, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(      0x0017, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0x0019, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x001b, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 8C_3C ) )
	PORT_DIPSETTING(      0x001d, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 5C_3C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(      0x001f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0009, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(      0x0013, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0011, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x000f, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x000d, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x000b, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(      0x001e, "A 1/1 B 1/2" )
	PORT_DIPSETTING(      0x0014, "A 2/1 B 1/3" )
	PORT_DIPSETTING(      0x000a, "A 3/1 B 1/5" )
	PORT_DIPSETTING(      0x0000, "A 5/1 B 1/6" )
	PORT_DIPSETTING(      0x0001, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x0020, 0x0000, "Joysticks" )
	PORT_DIPSETTING(      0x0020, "1" )
	PORT_DIPSETTING(      0x0000, "2" )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Upright ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )
	PORT_DIPSETTING(      0x0200, "2" )
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0100, "5" )
	PORT_DIPSETTING(      0x0000, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(      0x0800, "50000 150000" )
	PORT_DIPSETTING(      0x0000, "70000 140000 210000" )
	PORT_DIPSETTING(      0x0c00, "70000" )
	PORT_DIPSETTING(      0x0400, "100000 200000" )
	PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x3000, DEF_STR( Medium ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( On ) )

	PORT_START("INPUTS")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW,  IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_LOW,  IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_LOW,  IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_LOW,  IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_LOW,  IPT_BUTTON1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW,  IPT_BUTTON2 )
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW,  IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0200, IP_ACTIVE_LOW,  IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0400, IP_ACTIVE_LOW,  IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0800, IP_ACTIVE_LOW,  IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x1000, IP_ACTIVE_LOW,  IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x2000, IP_ACTIVE_LOW,  IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW,  IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW,  IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW,  IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW,  IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW,  IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
INPUT_PORTS_END


/*****************************************************************************/

static const gfx_layout toki_charlayout =
{
	8,8,
	RGN_FRAC(1,2),
	4,
	{ RGN_FRAC(1,2), RGN_FRAC(1,2)+4, 0, 4 },
	{ 3, 2, 1, 0, 8+3, 8+2, 8+1, 8+0 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
	16*8
};

static const gfx_layout toki_tilelayout =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ 2*4, 3*4, 0*4, 1*4 },
	{ 3, 2, 1, 0, 16+3, 16+2, 16+1, 16+0,
			64*8+3, 64*8+2, 64*8+1, 64*8+0, 64*8+16+3, 64*8+16+2, 64*8+16+1, 64*8+16+0 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
			8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 },
	128*8
};

static GFXDECODE_START( toki )
	GFXDECODE_ENTRY( "gfx1", 0, toki_charlayout, 16*16, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, toki_tilelayout,  0*16, 16 )
	GFXDECODE_ENTRY( "gfx3", 0, toki_tilelayout, 32*16, 16 )
	GFXDECODE_ENTRY( "gfx4", 0, toki_tilelayout, 48*16, 16 )
GFXDECODE_END

static const gfx_layout tokib_tilelayout =
{
	16,16,  /* 16 by 16 */
	4096,   /* 4096 characters */
	4,  /* 4 bits per pixel */
	{ 4096*16*16*3,4096*16*16*2,4096*16*16*1,4096*16*16*0 },    /* planes */
	{ 0, 1, 2, 3, 4, 5, 6, 7,
		0x8000*8+0, 0x8000*8+1, 0x8000*8+2, 0x8000*8+3, 0x8000*8+4,
		0x8000*8+5, 0x8000*8+6, 0x8000*8+7 },           /* x bit */
	{
		0,8,16,24,32,40,48,56,
		0x10000*8+ 0, 0x10000*8+ 8, 0x10000*8+16, 0x10000*8+24, 0x10000*8+32,
		0x10000*8+40, 0x10000*8+48, 0x10000*8+56 },         /* y bit */
	8*8
};

static const gfx_layout tokib_spriteslayout =
{
	16,16,
	RGN_FRAC(1,4),
	4,
	{ RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) },
	{    0,     1,     2,     3,     4,     5,     6,     7,
		128+0, 128+1, 128+2, 128+3, 128+4, 128+5, 128+6, 128+7 },
	{ 0,8,16,24,32,40,48,56,64,72,80,88,96,104,112,120 },
	16*16
};

static GFXDECODE_START( tokib )
	GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x4_planar,   16*16, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tokib_spriteslayout,  0*16, 16 )
	GFXDECODE_ENTRY( "gfx3", 0, tokib_tilelayout,   32*16, 16 )
	GFXDECODE_ENTRY( "gfx4", 0, tokib_tilelayout,   48*16, 16 )
GFXDECODE_END


/*****************************************************************************/

static MACHINE_CONFIG_START( toki, toki_state ) /* KOYO 20.000MHz near the cpu */

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000,XTAL_20MHz /2)   /* verified on pcb */
	MCFG_CPU_PROGRAM_MAP(toki_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", toki_state,  irq1_line_hold)/* VBL */

	SEIBU_SOUND_SYSTEM_CPU(XTAL_14_31818MHz/4)  /* verifed on pcb */

	/* video hardware */
	MCFG_BUFFERED_SPRITERAM16_ADD("spriteram")

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(59.61)    /* verified on pcb */
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)  /* verified */
	MCFG_SCREEN_UPDATE_DRIVER(toki_state, screen_update_toki)
	MCFG_SCREEN_VBLANK_DEVICE("spriteram", buffered_spriteram16_device, vblank_copy_rising)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_GFXDECODE_ADD("gfxdecode", "palette", toki)
	MCFG_PALETTE_ADD("palette", 1024)
	MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)

	/* sound hardware */
	SEIBU_SOUND_SYSTEM_YM3812_RAIDEN_INTERFACE(XTAL_14_31818MHz/4,XTAL_12MHz/12) /* verifed on pcb */
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( tokie, toki )
	SEIBU_SOUND_SYSTEM_ENCRYPTED_LOW()
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( tokic, toki )
	SEIBU_SOUND_SYSTEM_ENCRYPTED_CUSTOM()
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( tokib, toki_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 10000000)   /* 10MHz causes bad slowdowns with monkey machine rd1, but is correct, 20Mhz XTAL */
	MCFG_CPU_PROGRAM_MAP(tokib_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", toki_state,  irq6_line_hold)/* VBL (could be level1, same vector) */

	MCFG_CPU_ADD("audiocpu", Z80, 4000000)  /* verified with PCB */
	MCFG_CPU_PROGRAM_MAP(tokib_audio_map)

	/* video hardware */
	MCFG_BUFFERED_SPRITERAM16_ADD("spriteram")

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)  /* verified */
	MCFG_SCREEN_UPDATE_DRIVER(toki_state, screen_update_tokib)
	MCFG_SCREEN_VBLANK_DEVICE("spriteram", buffered_spriteram16_device, vblank_copy_rising)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_GFXDECODE_ADD("gfxdecode", "palette", tokib)
	MCFG_PALETTE_ADD("palette", 1024)
	MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM3812, 3579545)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_SOUND_ADD("msm", MSM5205, 384000)
	MCFG_MSM5205_VCLK_CB(WRITELINE(toki_state, tokib_adpcm_int)) /* interrupt function */
	MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B)  /* 4KHz               */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
MACHINE_CONFIG_END



/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( toki )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "6e.m10",   0x00000, 0x20000, CRC(94015d91) SHA1(8b8d7c589eff038467f55e81ffd450f726c5a8b5) )
	ROM_LOAD16_BYTE( "4e.k10",   0x00001, 0x20000, CRC(531bd3ef) SHA1(2e561f92f5c5f2da16c4791274ccbd421b9b0a05) )
	ROM_LOAD16_BYTE( "5.m12",    0x40000, 0x10000, CRC(d6a82808) SHA1(9fcd3e97f7eaada5374347383dc8a6cea2378f7f) )
	ROM_LOAD16_BYTE( "3.k12",    0x40001, 0x10000, CRC(a01a5b10) SHA1(76d6da114105402aab9dd5167c0c00a0bddc3bba) )

	ROM_REGION( 0x20000, "audiocpu", 0 )    /* Z80 code, banked data */
	ROM_LOAD( "8.m3",   0x00000, 0x02000, CRC(6c87c4c5) SHA1(d76822bcde3d42afae72a0945b6acbf3c6a1d955) )  /* encrypted */
	ROM_LOAD( "7.m7",   0x10000, 0x10000, CRC(a67969c4) SHA1(99781fbb005b6ba4a19a9cc83c8b257a3b425fa6) )  /* banked stuff */

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "1.c5",   0x000000, 0x10000, CRC(8aa964a2) SHA1(875129bdd5f699ee30a98160718603a3bc958d84) )   /* chars */
	ROM_LOAD( "2.c3",   0x010000, 0x10000, CRC(86e87e48) SHA1(29634d8c58ef7195cd0ce166f1b7fae01bbc110b) )

	ROM_REGION( 0x100000, "gfx2", 0 )
	ROM_LOAD( "toki_obj1.c20",   0x000000, 0x80000, CRC(a27a80ba) SHA1(3dd3b6b0ace6ca6653603bea952b828b154a2223) )   /* sprites */
	ROM_LOAD( "toki_obj2.c22",   0x080000, 0x80000, CRC(fa687718) SHA1(f194b742399d8124d97cfa3d59beb980c36cfb3c) )

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD( "toki_bk1.cd8",   0x000000, 0x80000, CRC(fdaa5f4b) SHA1(ea850361bc8274639e8433bd2a5307fd3a0c9a24) )   /* tiles 1 */

	ROM_REGION( 0x080000, "gfx4", 0 )
	ROM_LOAD( "toki_bk2.ef8",   0x000000, 0x80000, CRC(d86ac664) SHA1(bcb64d8e7ad29b8201ebbada1f858075eb8a0f1d) )   /* tiles 2 */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "9.m1",   0x00000, 0x20000, CRC(ae7a6b8b) SHA1(1d410f91354ffd1774896b2e64f20a2043607805) )
ROM_END


ROM_START( tokip )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "6 10-M",   0x00000, 0x20000, CRC(91b554a3) SHA1(ab003e82552eba381099eb2d00577f952cad42f7) ) // different
	ROM_LOAD16_BYTE( "4 10-K",   0x00001, 0x20000, CRC(404220f7) SHA1(f614692d05f1280cbe801fe0486a611f38b5e866) ) // different
	ROM_LOAD16_BYTE( "5 12-M",   0x40000, 0x10000, CRC(d6a82808) SHA1(9fcd3e97f7eaada5374347383dc8a6cea2378f7f) )
	ROM_LOAD16_BYTE( "3 12-K",   0x40001, 0x10000, CRC(a01a5b10) SHA1(76d6da114105402aab9dd5167c0c00a0bddc3bba) )

	ROM_REGION( 0x20000, "audiocpu", 0 )    /* Z80 code, banked data */
	ROM_LOAD( "8 3-M",   0x00000, 0x02000, CRC(6c87c4c5) SHA1(d76822bcde3d42afae72a0945b6acbf3c6a1d955) )  /* encrypted */
	ROM_LOAD( "7 7-M",   0x10000, 0x10000, CRC(a67969c4) SHA1(99781fbb005b6ba4a19a9cc83c8b257a3b425fa6) )  /* banked stuff */

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "1 5-C",   0x000000, 0x10000, CRC(fd0ff303) SHA1(e861b8efd7b3050b95a7d9ff1732bb9641e4dbcc) )   /* chars */ // different
	ROM_LOAD( "2 3-C",   0x010000, 0x10000, CRC(86e87e48) SHA1(29634d8c58ef7195cd0ce166f1b7fae01bbc110b) )

	ROM_REGION( 0x100000, "gfx2", 0 )
	ROM_LOAD16_BYTE( "OBJ 1-0.ROM10",  0x00000, 0x20000, CRC(a027bd8e) SHA1(33cc4ae75332ab35df1c03f74db8cb17f2749ead) )
	ROM_LOAD16_BYTE( "OBJ 1-1.ROM9",   0x00001, 0x20000, CRC(43a767ea) SHA1(bfc879ff714828f7a1b8f784db8728c91287ed20) )
	ROM_LOAD16_BYTE( "OBJ 1-2.ROM12",  0x40000, 0x20000, CRC(1aecc9d8) SHA1(e7a79783e71de472f07761f9dc71f2a78e629676) )
	ROM_LOAD16_BYTE( "OBJ 1-3.ROM11",  0x40001, 0x20000, CRC(d65c0c6d) SHA1(6b895ce06dae1ecc21c64993defbb3be6b6f8ac2) )
	ROM_LOAD16_BYTE( "OBJ 2-0.ROM14",  0x80000, 0x20000, CRC(cedaccaf) SHA1(82f135c9f6a51e49df543e370861918d582a7923) )
	ROM_LOAD16_BYTE( "OBJ 2-1.ROM13",  0x80001, 0x20000, CRC(013f539b) SHA1(d62c048a95b9c331cedc5343f70947bb50e49c87) )
	ROM_LOAD16_BYTE( "OBJ 2-2.ROM16",  0xc0000, 0x20000, CRC(6a8e6e22) SHA1(a6144201e9a18aa46f65957694653a40071d92d4) )
	ROM_LOAD16_BYTE( "OBJ 2-3.ROM15",  0xc0001, 0x20000, CRC(25d9a16c) SHA1(059d1e2e874bb41f8ef576e0cf33bdbffb57ddc0) )

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD16_BYTE( "BACK 1-0.ROM5",  0x00000, 0x20000, CRC(fac7e32f) SHA1(13f789c209aa6a6866dfc5a83ca68d83271b12c6) )
	ROM_LOAD16_BYTE( "BACK 1-1.ROM6",  0x00001, 0x20000 ,CRC(ee1135d6) SHA1(299bb3f82d6ded4f401fb407e298842a47a45b1d) )
	ROM_LOAD16_BYTE( "BACK 1-2.ROM7",  0x40000, 0x20000, CRC(78db8d57) SHA1(a03bb854205c410c05d9a82f20354370c0af0bda) )
	ROM_LOAD16_BYTE( "BACK 1-3.ROM8",  0x40001, 0x20000, CRC(d719de71) SHA1(decbb5213d97f75b80ae74e4ccf2ff465d1dfad9) )

	ROM_REGION( 0x080000, "gfx4", 0 )
	ROM_LOAD16_BYTE( "BACK 2-0.ROM1",  0x00000, 0x20000, CRC(949d8025) SHA1(919821647d1bfd0b5b35afcb1c76fddc51a74854))
	ROM_LOAD16_BYTE( "BACK 2-1.ROM2",  0x00001, 0x20000, CRC(4b28b4b4) SHA1(22e5d9098069833ab1dcc89abe07f9ade1b00459) )
	ROM_LOAD16_BYTE( "BACK 2-2.ROM3",  0x40000, 0x20000, CRC(1aa9a5cf) SHA1(305101589f6f56584c8147456dbb4360eaa31fef) )
	ROM_LOAD16_BYTE( "BACK 2-3.ROM4",  0x40001, 0x20000, CRC(6759571f) SHA1(bff3a73ed33c236b38425570f3eb0bbf9a3ca84c) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "9 1-M",   0x00000, 0x20000, CRC(ae7a6b8b) SHA1(1d410f91354ffd1774896b2e64f20a2043607805) ) //
ROM_END

ROM_START( tokia )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "6.m10",    0x00000, 0x20000, CRC(03d726b1) SHA1(bbe3a1ea1943cd73b821b3de4d5bf3dfbffd2168) )
	ROM_LOAD16_BYTE( "4c.k10",   0x00001, 0x20000, CRC(b2c345c5) SHA1(ff8ff31551e835e29192d7ddd3e1601968b3e2c5) )
	ROM_LOAD16_BYTE( "5.m12",    0x40000, 0x10000, CRC(d6a82808) SHA1(9fcd3e97f7eaada5374347383dc8a6cea2378f7f) )
	ROM_LOAD16_BYTE( "3.k12",    0x40001, 0x10000, CRC(a01a5b10) SHA1(76d6da114105402aab9dd5167c0c00a0bddc3bba) )

	ROM_REGION( 0x20000, "audiocpu", 0 )    /* Z80 code, banked data */
	ROM_LOAD( "8.m3",   0x00000, 0x02000, CRC(6c87c4c5) SHA1(d76822bcde3d42afae72a0945b6acbf3c6a1d955) )  /* encrypted */
	ROM_LOAD( "7.m7",   0x10000, 0x10000, CRC(a67969c4) SHA1(99781fbb005b6ba4a19a9cc83c8b257a3b425fa6) )  /* banked stuff */

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "1.c5",   0x000000, 0x10000, CRC(8aa964a2) SHA1(875129bdd5f699ee30a98160718603a3bc958d84) )   /* chars */
	ROM_LOAD( "2.c3",   0x010000, 0x10000, CRC(86e87e48) SHA1(29634d8c58ef7195cd0ce166f1b7fae01bbc110b) )

	ROM_REGION( 0x100000, "gfx2", 0 )
	ROM_LOAD( "toki_obj1.c20",   0x000000, 0x80000, CRC(a27a80ba) SHA1(3dd3b6b0ace6ca6653603bea952b828b154a2223) )   /* sprites */
	ROM_LOAD( "toki_obj2.c22",   0x080000, 0x80000, CRC(fa687718) SHA1(f194b742399d8124d97cfa3d59beb980c36cfb3c) )

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD( "toki_bk1.cd8",   0x000000, 0x80000, CRC(fdaa5f4b) SHA1(ea850361bc8274639e8433bd2a5307fd3a0c9a24) )   /* tiles 1 */

	ROM_REGION( 0x080000, "gfx4", 0 )
	ROM_LOAD( "toki_bk2.ef8",   0x000000, 0x80000, CRC(d86ac664) SHA1(bcb64d8e7ad29b8201ebbada1f858075eb8a0f1d) )   /* tiles 2 */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "9.m1",   0x00000, 0x20000, CRC(ae7a6b8b) SHA1(1d410f91354ffd1774896b2e64f20a2043607805) )
ROM_END

ROM_START( tokiua )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "6.m10",    0x00000, 0x20000, CRC(03d726b1) SHA1(bbe3a1ea1943cd73b821b3de4d5bf3dfbffd2168) )
	ROM_LOAD16_BYTE( "4u.k10",   0x00001, 0x20000, CRC(ca2f50d9) SHA1(e2660a9627850fa39469804a3ff563caedd0782b) )
	ROM_LOAD16_BYTE( "5.m12",    0x40000, 0x10000, CRC(d6a82808) SHA1(9fcd3e97f7eaada5374347383dc8a6cea2378f7f) )
	ROM_LOAD16_BYTE( "3.k12",    0x40001, 0x10000, CRC(a01a5b10) SHA1(76d6da114105402aab9dd5167c0c00a0bddc3bba) )

	ROM_REGION( 0x20000, "audiocpu", 0 )    /* Z80 code, banked data */
	ROM_LOAD( "8.m3",   0x00000, 0x02000, CRC(6c87c4c5) SHA1(d76822bcde3d42afae72a0945b6acbf3c6a1d955) )  /* encrypted */
	ROM_LOAD( "7.m7",   0x10000, 0x10000, CRC(a67969c4) SHA1(99781fbb005b6ba4a19a9cc83c8b257a3b425fa6) )  /* banked stuff */

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "1.c5",   0x000000, 0x10000, CRC(8aa964a2) SHA1(875129bdd5f699ee30a98160718603a3bc958d84) )   /* chars */
	ROM_LOAD( "2.c3",   0x010000, 0x10000, CRC(86e87e48) SHA1(29634d8c58ef7195cd0ce166f1b7fae01bbc110b) )

	ROM_REGION( 0x100000, "gfx2", 0 )
	ROM_LOAD( "toki_obj1.c20",   0x000000, 0x80000, CRC(a27a80ba) SHA1(3dd3b6b0ace6ca6653603bea952b828b154a2223) )   /* sprites */
	ROM_LOAD( "toki_obj2.c22",   0x080000, 0x80000, CRC(fa687718) SHA1(f194b742399d8124d97cfa3d59beb980c36cfb3c) )

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD( "toki_bk1.cd8",   0x000000, 0x80000, CRC(fdaa5f4b) SHA1(ea850361bc8274639e8433bd2a5307fd3a0c9a24) )   /* tiles 1 */

	ROM_REGION( 0x080000, "gfx4", 0 )
	ROM_LOAD( "toki_bk2.ef8",   0x000000, 0x80000, CRC(d86ac664) SHA1(bcb64d8e7ad29b8201ebbada1f858075eb8a0f1d) )   /* tiles 2 */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "9.m1",   0x00000, 0x20000, CRC(ae7a6b8b) SHA1(1d410f91354ffd1774896b2e64f20a2043607805) )
ROM_END


ROM_START( tokiu )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "6b.10m",   0x00000, 0x20000, CRC(3674d9fe) SHA1(7c610bee23b0f7e6a9e3d5d72d6084e025eb89ec) )
	ROM_LOAD16_BYTE( "14.10k",   0x00001, 0x20000, CRC(bfdd48af) SHA1(3e48375019471a51f0c00d3444b0c1d37d2f8e92) )
	ROM_LOAD16_BYTE( "5.m12",    0x40000, 0x10000, CRC(d6a82808) SHA1(9fcd3e97f7eaada5374347383dc8a6cea2378f7f) )
	ROM_LOAD16_BYTE( "3.k12",    0x40001, 0x10000, CRC(a01a5b10) SHA1(76d6da114105402aab9dd5167c0c00a0bddc3bba) )

	ROM_REGION( 0x20000, "audiocpu", 0 )    /* Z80 code, banked data */
	ROM_LOAD( "8.m3",   0x00000, 0x02000, CRC(6c87c4c5) SHA1(d76822bcde3d42afae72a0945b6acbf3c6a1d955) )  /* encrypted */
	ROM_LOAD( "7.m7",   0x10000, 0x10000, CRC(a67969c4) SHA1(99781fbb005b6ba4a19a9cc83c8b257a3b425fa6) )  /* banked stuff */

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "1.c5",   0x000000, 0x10000, CRC(8aa964a2) SHA1(875129bdd5f699ee30a98160718603a3bc958d84) )   /* chars */
	ROM_LOAD( "2.c3",   0x010000, 0x10000, CRC(86e87e48) SHA1(29634d8c58ef7195cd0ce166f1b7fae01bbc110b) )

	ROM_REGION( 0x100000, "gfx2", 0 )
	ROM_LOAD( "toki_obj1.c20",   0x000000, 0x80000, CRC(a27a80ba) SHA1(3dd3b6b0ace6ca6653603bea952b828b154a2223) )   /* sprites */
	ROM_LOAD( "toki_obj2.c22",   0x080000, 0x80000, CRC(fa687718) SHA1(f194b742399d8124d97cfa3d59beb980c36cfb3c) )

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD( "toki_bk1.cd8",   0x000000, 0x80000, CRC(fdaa5f4b) SHA1(ea850361bc8274639e8433bd2a5307fd3a0c9a24) )   /* tiles 1 */

	ROM_REGION( 0x080000, "gfx4", 0 )
	ROM_LOAD( "toki_bk2.ef8",   0x000000, 0x80000, CRC(d86ac664) SHA1(bcb64d8e7ad29b8201ebbada1f858075eb8a0f1d) )   /* tiles 2 */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "9.m1",   0x00000, 0x20000, CRC(ae7a6b8b) SHA1(1d410f91354ffd1774896b2e64f20a2043607805) )
ROM_END

ROM_START( juju )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "6.m10",   0x00000, 0x20000, CRC(03d726b1) SHA1(bbe3a1ea1943cd73b821b3de4d5bf3dfbffd2168) )
	ROM_LOAD16_BYTE( "4.k10",   0x00001, 0x20000, CRC(54a45e12) SHA1(240538c8b010bb6e1e7fea2ed2fb1d5f9bc64b2b) )
	ROM_LOAD16_BYTE( "5.m12",   0x40000, 0x10000, CRC(d6a82808) SHA1(9fcd3e97f7eaada5374347383dc8a6cea2378f7f) )
	ROM_LOAD16_BYTE( "3.k12",   0x40001, 0x10000, CRC(a01a5b10) SHA1(76d6da114105402aab9dd5167c0c00a0bddc3bba) )

	ROM_REGION( 0x20000, "audiocpu", 0 )    /* Z80 code, banked data */
	ROM_LOAD( "8.m3",   0x00000, 0x02000, CRC(6c87c4c5) SHA1(d76822bcde3d42afae72a0945b6acbf3c6a1d955) )  /* encrypted */
	ROM_LOAD( "7.m7",   0x10000, 0x10000, CRC(a67969c4) SHA1(99781fbb005b6ba4a19a9cc83c8b257a3b425fa6) )  /* banked stuff */

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "1.c5",   0x000000, 0x10000, CRC(8aa964a2) SHA1(875129bdd5f699ee30a98160718603a3bc958d84) )   /* chars */
	ROM_LOAD( "2.c3",   0x010000, 0x10000, CRC(86e87e48) SHA1(29634d8c58ef7195cd0ce166f1b7fae01bbc110b) )

	ROM_REGION( 0x100000, "gfx2", 0 )
	ROM_LOAD( "toki_obj1.c20",   0x000000, 0x80000, CRC(a27a80ba) SHA1(3dd3b6b0ace6ca6653603bea952b828b154a2223) )   /* sprites */
	ROM_LOAD( "toki_obj2.c22",   0x080000, 0x80000, CRC(fa687718) SHA1(f194b742399d8124d97cfa3d59beb980c36cfb3c) )

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD( "toki_bk1.cd8",   0x000000, 0x80000, CRC(fdaa5f4b) SHA1(ea850361bc8274639e8433bd2a5307fd3a0c9a24) )   /* tiles 1 */

	ROM_REGION( 0x080000, "gfx4", 0 )
	ROM_LOAD( "toki_bk2.ef8",   0x000000, 0x80000, CRC(d86ac664) SHA1(bcb64d8e7ad29b8201ebbada1f858075eb8a0f1d) )   /* tiles 2 */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "9.m1",   0x00000, 0x20000, CRC(ae7a6b8b) SHA1(1d410f91354ffd1774896b2e64f20a2043607805) )
ROM_END

ROM_START( jujuba )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "8.19g",   0x20000, 0x10000,  CRC(208fb08a) SHA1(113d3924d738705cb73d137712a23fa25cd4c78c) )
	ROM_LOAD16_BYTE( "5.19e",   0x20001, 0x10000,  CRC(722e5183) SHA1(87b813e818670bad45043db7f692619052987ce8) )
	ROM_LOAD16_BYTE( "9.20g",   0x00000, 0x10000,  CRC(cb82cc33) SHA1(1c774b72d12e84e9e159f66fc151f779dabbdfbd) )
	ROM_LOAD16_BYTE( "6.20e",   0x00001, 0x10000,  CRC(826ab39d) SHA1(dd7696d78deac02890a7c12f6beb04edfd1158b1) )
	ROM_LOAD16_BYTE( "10.21g",  0x40000, 0x10000,  CRC(6c7a3ffe) SHA1(c9a266ef7a5aeaa78b4d645c4df28068bcab96d0) )
	ROM_LOAD16_BYTE( "7.21e",   0x40001, 0x10000,  CRC(b0628230) SHA1(f8ed24ee53efc595e4dae13e2563021322c049e1) )

	ROM_REGION( 0x20000, "audiocpu", 0 )    /* Z80 code, banked data */
	ROM_LOAD( "3.9c",    0x00000, 0x02000, CRC(808f5e44) SHA1(a72d04367adf428b8f0955ef6269c39eb47eee14) ) /* first 0x2000 is empty */
	ROM_CONTINUE(0x0000,0x6000)
	ROM_LOAD( "4.11c",   0x10000, 0x10000, CRC(a67969c4) SHA1(99781fbb005b6ba4a19a9cc83c8b257a3b425fa6) )   /* banked stuff */

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "5.19h",   0x000000, 0x10000, CRC(8aa964a2) SHA1(875129bdd5f699ee30a98160718603a3bc958d84) )   /* chars */
	ROM_LOAD( "6.20h",   0x010000, 0x10000, CRC(86e87e48) SHA1(29634d8c58ef7195cd0ce166f1b7fae01bbc110b) )

	ROM_REGION( 0x100000, "gfx2", 0 )
	ROM_LOAD16_BYTE( "1.17d",  0x00000, 0x20000, CRC(a027bd8e) SHA1(33cc4ae75332ab35df1c03f74db8cb17f2749ead) )
	ROM_LOAD16_BYTE( "27.17b", 0x00001, 0x20000, CRC(43a767ea) SHA1(bfc879ff714828f7a1b8f784db8728c91287ed20) )
	ROM_LOAD16_BYTE( "2.18d",  0x40000, 0x20000, CRC(1aecc9d8) SHA1(e7a79783e71de472f07761f9dc71f2a78e629676) )
	ROM_LOAD16_BYTE( "28.18b", 0x40001, 0x20000, CRC(d65c0c6d) SHA1(6b895ce06dae1ecc21c64993defbb3be6b6f8ac2) )
	ROM_LOAD16_BYTE( "3.20d",  0x80000, 0x20000, CRC(cedaccaf) SHA1(82f135c9f6a51e49df543e370861918d582a7923) )
	ROM_LOAD16_BYTE( "29.20b", 0x80001, 0x20000, CRC(013f539b) SHA1(d62c048a95b9c331cedc5343f70947bb50e49c87) )
	ROM_LOAD16_BYTE( "4.21d",  0xc0000, 0x20000, CRC(6a8e6e22) SHA1(a6144201e9a18aa46f65957694653a40071d92d4) )
	ROM_LOAD16_BYTE( "30.21b", 0xc0001, 0x20000, CRC(25d9a16c) SHA1(059d1e2e874bb41f8ef576e0cf33bdbffb57ddc0) )

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD16_BYTE( "11.1j",        0x00001, 0x10000, CRC(6ad15560) SHA1(707a05ac0c61a66ac65c8c3718e5d2b958da9142) )
	ROM_LOAD16_BYTE( "12.2j",        0x20001, 0x10000, CRC(68534844) SHA1(ff4aa635e2221a552f844e30db93c73107a70cf2) )
	ROM_LOAD16_BYTE( "13.4j",        0x40001, 0x10000, CRC(f271be5a) SHA1(c9847439f0c48f6bb710999acc172a2d6fc8d58b) )
	ROM_LOAD16_BYTE( "14.5j",        0x60001, 0x10000, CRC(5d4c187a) SHA1(b2e0e705910fe8fd230de14053513248fd76d054) )
	ROM_LOAD16_BYTE( "19.1l",        0x00000, 0x10000, CRC(10afdf03) SHA1(f1388e0f3b720ef80c395d1aa0dbb17bc3c56975) )
	ROM_LOAD16_BYTE( "20.2l",        0x20000, 0x10000, CRC(2dc54f41) SHA1(cee34fae49a60dd0009b5ed89e098f6cbfc19431) )
	ROM_LOAD16_BYTE( "21.4l",        0x40000, 0x10000, CRC(946862a3) SHA1(398913ccef8bd5242987c516194752ac38e10918) )
	ROM_LOAD16_BYTE( "22.5l",        0x60000, 0x10000, CRC(b45f5608) SHA1(fbf9f748db285f8693e0493d9b449c23cf02748b) )

	ROM_REGION( 0x080000, "gfx4", 0 )
	ROM_LOAD16_BYTE( "15.18j",        0x00001, 0x10000, CRC(cb8b1d31) SHA1(8dc858c4a096d71ee66541d04f8a3acb97565ac8) )
	ROM_LOAD16_BYTE( "16.19j",        0x20001, 0x10000, CRC(81594e0a) SHA1(6390798f0829d69a70a05dbb169b0eb9183cc9a9) )
	ROM_LOAD16_BYTE( "17.20j",        0x40001, 0x10000, CRC(4acd44ce) SHA1(517444d22f252784ad0cb2b8948d86d4db186ae4) )
	ROM_LOAD16_BYTE( "18.21j",        0x60001, 0x10000, CRC(25cfe9c3) SHA1(6e649ce1f48f8e46d79f67cf43bd45d072441c77) )
	ROM_LOAD16_BYTE( "23.18l",        0x00000, 0x10000, CRC(06c8d622) SHA1(cc2a5b255d14e9984fcadfb465aefd3be42d8dd9) )
	ROM_LOAD16_BYTE( "24.19l",        0x20000, 0x10000, CRC(362a0506) SHA1(0a712b2c6200bbf8c01d6fa1fb2032efb1eba295) )
	ROM_LOAD16_BYTE( "25.20l",        0x40000, 0x10000, CRC(be064c4b) SHA1(d777b560942e9f6300aed1bf22a07b381c27a479) )
	ROM_LOAD16_BYTE( "26.21l",        0x60000, 0x10000, CRC(f8b5b38d) SHA1(6ec60cf5259469cc9c4bdd9ffc6c63bc2785b708) )

	ROM_REGION( 0x40000, "oki", 0 ) /* OKI samples */
	ROM_LOAD( "1.6a",   0x00000, 0x10000, CRC(377153ad) SHA1(1c184197b344c2b65b5842f9ba99fab776a9577b) )
	ROM_LOAD( "2.7a",   0x10000, 0x10000, CRC(093ca15d) SHA1(1b298146c9eea93c22c03e63513200b483b86a3f) )
ROM_END

ROM_START( tokib )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "toki.e3",      0x00000, 0x20000, CRC(ae9b3da4) SHA1(14eabbd0b3596528e96e4399dde03f5817eddbaa) )
	ROM_LOAD16_BYTE( "toki.e5",      0x00001, 0x20000, CRC(66a5a1d6) SHA1(9a8330d19234863952b0a5dce3f5ad28fcabaa31) )
	ROM_LOAD16_BYTE( "tokijp.005",   0x40000, 0x10000, CRC(d6a82808) SHA1(9fcd3e97f7eaada5374347383dc8a6cea2378f7f) )
	ROM_LOAD16_BYTE( "tokijp.003",   0x40001, 0x10000, CRC(a01a5b10) SHA1(76d6da114105402aab9dd5167c0c00a0bddc3bba) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 64k for code + banked data */
	ROM_LOAD( "toki.e1",      0x00000, 0x10000, CRC(2832ef75) SHA1(c15dc67a1251230fe79625b582c255678f3714d8) )

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "toki.e21",     0x000000, 0x08000, CRC(bb8cacbd) SHA1(05cdd2efe63de30dec2e5d2948567cee22e82a63) )   /* chars */
	ROM_LOAD( "toki.e13",     0x008000, 0x08000, CRC(052ad275) SHA1(0f4a9c752348cf5fb43d706bacbcd3e5937441e7) )
	ROM_LOAD( "toki.e22",     0x010000, 0x08000, CRC(04dcdc21) SHA1(3b74019d764a13ffc155f154522c6fe60cf1c5ea) )
	ROM_LOAD( "toki.e7",      0x018000, 0x08000, CRC(70729106) SHA1(e343c02d139d20a54e837e65b6a964e202f5811e) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_INVERT )
	ROM_LOAD( "toki.e26",     0x000000, 0x20000, CRC(a8ba71fc) SHA1(331d7396b6e862e32bb6a0d62c25fc201203b951) )   /* sprites */
	ROM_LOAD( "toki.e28",     0x020000, 0x20000, CRC(29784948) SHA1(9e17e57e2cb65a0aff61385c6d3a97b52474b6e7) )
	ROM_LOAD( "toki.e34",     0x040000, 0x20000, CRC(e5f6e19b) SHA1(77dc5cf961c8062b86ebeb896ad2075c3bfa2205) )
	ROM_LOAD( "toki.e36",     0x060000, 0x20000, CRC(96e8db8b) SHA1(9a0421fc57af27a8886e35b7a1a873aa06a112af) )
	ROM_LOAD( "toki.e30",     0x080000, 0x20000, CRC(770d2b1b) SHA1(27e57f21b462e36a10ffa2d4384955047b84190c) )
	ROM_LOAD( "toki.e32",     0x0a0000, 0x20000, CRC(c289d246) SHA1(596eda73b073e8fc3053734c780e7e2604fb5ca3) )
	ROM_LOAD( "toki.e38",     0x0c0000, 0x20000, CRC(87f4e7fb) SHA1(07d6bf00b1145a11f3d3f0af4425a3c5baeca3db) )
	ROM_LOAD( "toki.e40",     0x0e0000, 0x20000, CRC(96e87350) SHA1(754947f71261d8358e158fa9c8fcfd242cd58bc3) )

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD( "toki.e23",     0x000000, 0x10000, CRC(feb13d35) SHA1(1b78ce1e48d16e58ad0721b30ab87765ded7d24e) )   /* tiles 1 */
	ROM_LOAD( "toki.e24",     0x010000, 0x10000, CRC(5b365637) SHA1(434775b0614d904beaf40d7e00c1eaf59b704cb1) )
	ROM_LOAD( "toki.e15",     0x020000, 0x10000, CRC(617c32e6) SHA1(a80f93c83a06acf836e638e4ad2453692622015d) )
	ROM_LOAD( "toki.e16",     0x030000, 0x10000, CRC(2a11c0f0) SHA1(f9b1910c4932f5b95e5a9a8e8d5376c7210bcde7) )
	ROM_LOAD( "toki.e17",     0x040000, 0x10000, CRC(fbc3d456) SHA1(dd10455f2e6c415fb5e39fb239904c499b38ca3e) )
	ROM_LOAD( "toki.e18",     0x050000, 0x10000, CRC(4c2a72e1) SHA1(52a31f88e02e1689c2fffbbd86cbccd0bdab7dcc) )
	ROM_LOAD( "toki.e8",      0x060000, 0x10000, CRC(46a1b821) SHA1(74d9762aef3891463dc100d1bc2d4fdc3c1d163f) )
	ROM_LOAD( "toki.e9",      0x070000, 0x10000, CRC(82ce27f6) SHA1(db29396a336098664f48e3c04930b973a6ffe969) )

	ROM_REGION( 0x080000, "gfx4", 0 )
	ROM_LOAD( "toki.e25",     0x000000, 0x10000, CRC(63026cad) SHA1(c8f3898985d99f2a61d4e17eba66b5989a23d0d7) )   /* tiles 2 */
	ROM_LOAD( "toki.e20",     0x010000, 0x10000, CRC(a7f2ce26) SHA1(6b12b3bd872112b42d91ce3c0d5bc95c0fc0f5b5) )
	ROM_LOAD( "toki.e11",     0x020000, 0x10000, CRC(48989aa0) SHA1(109c68c9f0966862194226cecc8b269d9307dd25) )
	ROM_LOAD( "toki.e12",     0x030000, 0x10000, CRC(c2ad9342) SHA1(7c9b5c14c8061e1a57797b79677741b1b98e64fa) )
	ROM_LOAD( "toki.e19",     0x040000, 0x10000, CRC(6cd22b18) SHA1(8281cfd46738448b6890c50c64fb72941e169bee) )
	ROM_LOAD( "toki.e14",     0x050000, 0x10000, CRC(859e313a) SHA1(18ac471a72b3ed42ba74456789adbe323f723660) )
	ROM_LOAD( "toki.e10",     0x060000, 0x10000, CRC(e15c1d0f) SHA1(d0d571dd1055d7307379850313216da86b0704e6) )
	ROM_LOAD( "toki.e6",      0x070000, 0x10000, CRC(6f4b878a) SHA1(4560b1e705a0eb9fad7fdc11fadf952ff67eb264) )
ROM_END

/* This had Playmark stickers on all the roms */
ROM_START( jujub )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "jujub_playmark.e3",      0x00000, 0x20000, CRC(b50c73ec) SHA1(64855e3f5ceab39abf45035eeee80ae6dc39a421) )
	ROM_LOAD16_BYTE( "jujub_playmark.e5",      0x00001, 0x20000, CRC(b2812942) SHA1(aec7e08770935cc59a8246544d99b283583e9601) )
	ROM_LOAD16_BYTE( "tokijp.005",   0x40000, 0x10000, CRC(d6a82808) SHA1(9fcd3e97f7eaada5374347383dc8a6cea2378f7f) )
	ROM_LOAD16_BYTE( "tokijp.003",   0x40001, 0x10000, CRC(a01a5b10) SHA1(76d6da114105402aab9dd5167c0c00a0bddc3bba) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 64k for code + banked data */
	ROM_LOAD( "toki.e1",      0x00000, 0x10000, CRC(2832ef75) SHA1(c15dc67a1251230fe79625b582c255678f3714d8) )

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "toki.e21",     0x000000, 0x08000, CRC(bb8cacbd) SHA1(05cdd2efe63de30dec2e5d2948567cee22e82a63) )   /* chars */
	ROM_LOAD( "toki.e13",     0x008000, 0x08000, CRC(052ad275) SHA1(0f4a9c752348cf5fb43d706bacbcd3e5937441e7) )
	ROM_LOAD( "toki.e22",     0x010000, 0x08000, CRC(04dcdc21) SHA1(3b74019d764a13ffc155f154522c6fe60cf1c5ea) )
	ROM_LOAD( "toki.e7",      0x018000, 0x08000, CRC(70729106) SHA1(e343c02d139d20a54e837e65b6a964e202f5811e) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_INVERT )
	ROM_LOAD( "toki.e26",     0x000000, 0x20000, CRC(a8ba71fc) SHA1(331d7396b6e862e32bb6a0d62c25fc201203b951) )   /* sprites */
	ROM_LOAD( "toki.e28",     0x020000, 0x20000, CRC(29784948) SHA1(9e17e57e2cb65a0aff61385c6d3a97b52474b6e7) )
	ROM_LOAD( "toki.e34",     0x040000, 0x20000, CRC(e5f6e19b) SHA1(77dc5cf961c8062b86ebeb896ad2075c3bfa2205) )
	ROM_LOAD( "toki.e36",     0x060000, 0x20000, CRC(96e8db8b) SHA1(9a0421fc57af27a8886e35b7a1a873aa06a112af) )
	ROM_LOAD( "toki.e30",     0x080000, 0x20000, CRC(770d2b1b) SHA1(27e57f21b462e36a10ffa2d4384955047b84190c) )
	ROM_LOAD( "toki.e32",     0x0a0000, 0x20000, CRC(c289d246) SHA1(596eda73b073e8fc3053734c780e7e2604fb5ca3) )
	ROM_LOAD( "toki.e38",     0x0c0000, 0x20000, CRC(87f4e7fb) SHA1(07d6bf00b1145a11f3d3f0af4425a3c5baeca3db) )
	ROM_LOAD( "toki.e40",     0x0e0000, 0x20000, CRC(96e87350) SHA1(754947f71261d8358e158fa9c8fcfd242cd58bc3) )

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD( "toki.e23",     0x000000, 0x10000, CRC(feb13d35) SHA1(1b78ce1e48d16e58ad0721b30ab87765ded7d24e) )   /* tiles 1 */
	ROM_LOAD( "toki.e24",     0x010000, 0x10000, CRC(5b365637) SHA1(434775b0614d904beaf40d7e00c1eaf59b704cb1) )
	ROM_LOAD( "toki.e15",     0x020000, 0x10000, CRC(617c32e6) SHA1(a80f93c83a06acf836e638e4ad2453692622015d) )
	ROM_LOAD( "toki.e16",     0x030000, 0x10000, CRC(2a11c0f0) SHA1(f9b1910c4932f5b95e5a9a8e8d5376c7210bcde7) )
	ROM_LOAD( "toki.e17",     0x040000, 0x10000, CRC(fbc3d456) SHA1(dd10455f2e6c415fb5e39fb239904c499b38ca3e) )
	ROM_LOAD( "toki.e18",     0x050000, 0x10000, CRC(4c2a72e1) SHA1(52a31f88e02e1689c2fffbbd86cbccd0bdab7dcc) )
	ROM_LOAD( "toki.e8",      0x060000, 0x10000, CRC(46a1b821) SHA1(74d9762aef3891463dc100d1bc2d4fdc3c1d163f) )
	ROM_LOAD( "toki.e9",      0x070000, 0x10000, CRC(82ce27f6) SHA1(db29396a336098664f48e3c04930b973a6ffe969) )

	ROM_REGION( 0x080000, "gfx4", 0 )
	ROM_LOAD( "toki.e25",     0x000000, 0x10000, CRC(63026cad) SHA1(c8f3898985d99f2a61d4e17eba66b5989a23d0d7) )   /* tiles 2 */
	ROM_LOAD( "toki.e20",     0x010000, 0x10000, CRC(a7f2ce26) SHA1(6b12b3bd872112b42d91ce3c0d5bc95c0fc0f5b5) )
	ROM_LOAD( "toki.e11",     0x020000, 0x10000, CRC(48989aa0) SHA1(109c68c9f0966862194226cecc8b269d9307dd25) )
	ROM_LOAD( "toki.e12",     0x030000, 0x10000, CRC(c2ad9342) SHA1(7c9b5c14c8061e1a57797b79677741b1b98e64fa) )
	ROM_LOAD( "toki.e19",     0x040000, 0x10000, CRC(6cd22b18) SHA1(8281cfd46738448b6890c50c64fb72941e169bee) )
	ROM_LOAD( "toki.e14",     0x050000, 0x10000, CRC(859e313a) SHA1(18ac471a72b3ed42ba74456789adbe323f723660) )
	ROM_LOAD( "toki.e10",     0x060000, 0x10000, CRC(e15c1d0f) SHA1(d0d571dd1055d7307379850313216da86b0704e6) )
	ROM_LOAD( "toki.e6",      0x070000, 0x10000, CRC(6f4b878a) SHA1(4560b1e705a0eb9fad7fdc11fadf952ff67eb264) )
ROM_END



DRIVER_INIT_MEMBER(toki_state,toki)
{
	UINT8 *ROM = memregion("oki")->base();
	dynamic_buffer buffer(0x20000);
	int i;

	memcpy(&buffer[0],ROM,0x20000);
	for( i = 0; i < 0x20000; i++ )
	{
		ROM[i] = buffer[BITSWAP24(i,23,22,21,20,19,18,17,16,13,14,15,12,11,10,9,8,7,6,5,4,3,2,1,0)];
	}
}


DRIVER_INIT_MEMBER(toki_state,tokib)
{
	dynamic_buffer temp(65536 * 2);
	int i, offs, len;
	UINT8 *rom;

	/* merge background tile graphics together */
	len = memregion("gfx3")->bytes();
	rom = memregion("gfx3")->base();
	for (offs = 0; offs < len; offs += 0x20000)
	{
		UINT8 *base = &rom[offs];
		memcpy (&temp[0], base, 65536 * 2);
		for (i = 0; i < 16; i++)
		{
			memcpy (&base[0x00000 + i * 0x800], &temp[0x0000 + i * 0x2000], 0x800);
			memcpy (&base[0x10000 + i * 0x800], &temp[0x0800 + i * 0x2000], 0x800);
			memcpy (&base[0x08000 + i * 0x800], &temp[0x1000 + i * 0x2000], 0x800);
			memcpy (&base[0x18000 + i * 0x800], &temp[0x1800 + i * 0x2000], 0x800);
		}
	}
	len = memregion("gfx4")->bytes();
	rom = memregion("gfx4")->base();
	for (offs = 0; offs < len; offs += 0x20000)
	{
		UINT8 *base = &rom[offs];
		memcpy (&temp[0], base, 65536 * 2);
		for (i = 0; i < 16; i++)
		{
			memcpy (&base[0x00000 + i * 0x800], &temp[0x0000 + i * 0x2000], 0x800);
			memcpy (&base[0x10000 + i * 0x800], &temp[0x0800 + i * 0x2000], 0x800);
			memcpy (&base[0x08000 + i * 0x800], &temp[0x1000 + i * 0x2000], 0x800);
			memcpy (&base[0x18000 + i * 0x800], &temp[0x1800 + i * 0x2000], 0x800);
		}
	}

	membank("bank1")->configure_entries(0, 2, memregion("audiocpu")->base() + 0x8000, 0x4000);
	save_item(NAME(m_msm5205next));
	save_item(NAME(m_toggle));
}

DRIVER_INIT_MEMBER(toki_state,jujuba)
{
	/* Program ROMs are bitswapped */
	{
		int i;
		UINT16 *prgrom = (UINT16*)memregion("maincpu")->base();

		for (i = 0; i < 0x60000/2; i++)
		{
			prgrom[i] = BITSWAP16(prgrom[i],15,12,13,14,
											11,10, 9, 8,
											7, 6,  5, 3,
											4, 2,  1, 0);
		}
	}

	/* Decrypt data for z80 program */
	{
		UINT8 *decrypt = m_seibu_sound->get_custom_decrypt();
		UINT8 *rom = memregion("audiocpu")->base();

		memcpy(decrypt,rom,0x20000);

		for (int i = 0;i < 0x2000;i++)
		{
			UINT8 src = decrypt[i];
			rom[i] = src^0x55;
		}
	}

	{
		UINT8 *ROM = memregion("oki")->base();
		dynamic_buffer buffer(0x20000);
		int i;

		memcpy(&buffer[0],ROM,0x20000);
		for( i = 0; i < 0x20000; i++ )
		{
			ROM[i] = buffer[BITSWAP24(i,23,22,21,20,19,18,17,16,13,14,15,12,11,10,9,8,7,6,5,4,3,2,1,0)];
		}
	}
}


// these 2 are both unique revisions
GAME( 1989, toki,  0,    tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation", "Toki (World, set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, tokiu, toki, tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation (Fabtek license)", "Toki (US, set 1)", MACHINE_SUPPORTS_SAVE )

GAME( 1989, tokip, toki, tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation (Fabtek license)", "Toki (US, prototype?)", MACHINE_SUPPORTS_SAVE )


// these 3 are all the same revision, only the region byte differs
GAME( 1989, tokia, toki, tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation", "Toki (World, set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, tokiua,toki, tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation (Fabtek license)", "Toki (US, set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, juju,  toki, tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation", "JuJu Densetsu (Japan)", MACHINE_SUPPORTS_SAVE )

GAME( 1990, tokib,  toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Datsu)", "Toki (Datsu bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, jujub,  toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Playmark)", "JuJu Densetsu (Playmark bootleg)", MACHINE_SUPPORTS_SAVE )
/* Sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx.  Program roms have a slight bitswap, Flipscreen also seems to be ignored */
GAME( 1989, jujuba, toki, tokic, toki, toki_state,  jujuba, ROT180, "bootleg", "JuJu Densetsu (Japan, bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // bootleg of tokia/juju revison