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|
/***************************************************************************
Taito Discrete Hardware Games
Game Name(s) Part #'s Data PROM/ROM Chip Numbers
---------------------------------------------------------+--------------+---------+---------------------------------------
Astro Race (11/1973) UNKNOWN
Attack (09/1976) UNKNOWN
Attack UFO (08/1974) UNKNOWN
Avenger (??/1976) (clone of Electra's Avenger) UNKNOWN
Ball Park/TT Ball Park (??/1974) UNKNOWN
Basketball (04/1974) UNKNOWN
Bombs Away (??/1977) UNKNOWN
Cisco/Fisco 400 (04/1977) UNKNOWN
Clean Sweep (??/1976) (clone of Ramtek's Clean Sweep) UNKNOWN
Clean Sweep II (??/1976) (clone of Ramtek's Clean Sweep) UNKNOWN
Crashing Race (06/1976) UNKNOWN
Cross Fire (08/1977) (aka Bazooka) UNKNOWN
Davis Cup (12/1973) UNKNOWN
Dead Heat (??/1975) UNKNOWN
Elepong (07/1973) UNKNOWN
Flying Fortress (??/1977) UNKNOWN
Flying Fortress II (06/1977) UNKNOWN
Gunman (10/1977) YES 8 x 32bytes (or 11? )
Interceptor (03/1976) UNKNOWN
Missile-X (??/1977) YES 10 - (5 x 512bytes, 5x32bytes)
Pro Hockey (11/1973) UNKNOWN
Road Champion (04/1977) UNKNOWN
Road Champion S (06/1977) UNKNOWN
Soccer (11/1973) UNKNOWN
Soccer DX (??/1977) UNKNOWN
Speed Race (11/1974) UNKNOWN
Speed Race CL-5 (10/1978) UNKNOWN
Speed Race Color (10/1978) UNKNOWN
Speed Race DX (08/1975) UNKNOWN
Speed Race Twin (04/1976) UNKNOWN
Speed Race GP-5 (??/1980) UNKNOWN
Super Block (02/1978) UNKNOWN
Super Speed Race (12/1977) UNKNOWN
Super Speed Race V (07/1978) UNKNOWN
Super Speed Race GP-V (??/1980) UNKNOWN
Table Football (??/1977) UNKNOWN
Tahitian (??/1975) UNKNOWN
Tennis (??/1977) UNKNOWN
T. T. Block (08/1977) YES 1 x 2048bytes
T. T. Block C (05/1978) UNKNOWN
T. T. Block CU (08/1978) UNKNOWN
T. T. Speed Race (??/1978) UNKNOWN
Wall Block (08/1978) UNKNOWN
Wall Break (01/1977) UNKNOWN
Western Gun (09/1975) UNKNOWN
Zun Zun Block (04/1979) YES 3 - (2 x 512bytes, 1 x 32bytes)
***************************************************************************/
#include "emu.h"
#include "machine/netlist.h"
#include "netlist/devices/net_lib.h"
#include "video/fixfreq.h"
#include "astring.h"
// copied by Pong, not accurate for this driver!
// start
#define MASTER_CLOCK 7159000
#define V_TOTAL (0x105+1) // 262
#define H_TOTAL (0x1C6+1) // 454
#define HBSTART (H_TOTAL)
#define HBEND (80)
#define VBSTART (V_TOTAL)
#define VBEND (16)
#define HRES_MULT (1)
// end
class taitottl_state : public driver_device
{
public:
taitottl_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_video(*this, "fixfreq")
{
}
// devices
required_device<netlist_mame_device_t> m_maincpu;
required_device<fixedfreq_device> m_video;
protected:
// driver_device overrides
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
private:
};
static NETLIST_START(taitottl)
SOLVER(Solver, 48000)
// PARAM(Solver.FREQ, 48000)
PARAM(Solver.ACCURACY, 1e-4) // works and is sufficient
// schematics
//...
// NETDEV_ANALOG_CALLBACK(sound_cb, sound, exidyttl_state, sound_cb, "")
// NETDEV_ANALOG_CALLBACK(video_cb, videomix, fixedfreq_device, update_vid, "fixfreq")
NETLIST_END()
void taitottl_state::machine_start()
{
}
void taitottl_state::machine_reset()
{
}
void taitottl_state::video_start()
{
}
static MACHINE_CONFIG_START( taitottl, taitottl_state )
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", NETLIST_CPU, NETLIST_CLOCK)
MCFG_NETLIST_SETUP(taitottl)
/* video hardware */
MCFG_FIXFREQ_ADD("fixfreq", "screen")
MCFG_FIXFREQ_MONITOR_CLOCK(MASTER_CLOCK)
MCFG_FIXFREQ_HORZ_PARAMS(H_TOTAL-67,H_TOTAL-40,H_TOTAL-8,H_TOTAL)
MCFG_FIXFREQ_VERT_PARAMS(V_TOTAL-22,V_TOTAL-19,V_TOTAL-12,V_TOTAL)
MCFG_FIXFREQ_FIELDCOUNT(1)
MCFG_FIXFREQ_SYNC_THRESHOLD(0.30)
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
/*
Gunman
label loc. Part #
==========================================================
CR11 N5 74s287 yes, it says CRxx not GNxx
GN10 H5 5623
GN09 N6 soldered in
GN08 J7 IM5200CJG
GN07 L9 soldered in
GN06 H6 7621
GN05 G9 74s287
GN04 F9 7643
GN03 D9 7621
GN02 C9 74s287
GN01 B9 7643
*/
ROM_START( gunman )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )
ROM_REGION( 0x0800, "roms", ROMREGION_ERASE00 )
ROM_LOAD( "cr11.n5", 0x0000, 0x0200, CRC(8e2ec052) SHA1(b849080c9ed325a478739fbdf315c8a6c2bb7bd7) )
ROM_LOAD( "gn10.h5", 0x0000, 0x0200, CRC(a976c4c7) SHA1(f2fb56ccec99ceb19d607bee3b4cca31d6db58fd) )
ROM_LOAD( "gn06.h6", 0x0000, 0x0400, CRC(17376de6) SHA1(4ef660da9d37024a13925af12a7e102a49c67ff6) )
ROM_LOAD( "gn05.g9", 0x0000, 0x0200, CRC(f3d7f6cb) SHA1(7abf445cc814dc242ebf2393e9c1335ba4aedb90) )
ROM_LOAD( "gn04.f9", 0x0000, 0x0800, CRC(dec942db) SHA1(165d8594e07837fd4a87895f0a350d5ed8112ead) )
ROM_LOAD( "gn03.d9", 0x0000, 0x0400, CRC(b0e6e473) SHA1(9665608b7ec1dfb39e4e1df74adbfc773e9a6aa7) )
ROM_LOAD( "gn02.c9", 0x0000, 0x0200, CRC(897ae7b8) SHA1(2e91bc8336f8620faedd5329ce7d9734f19a2cfa) )
ROM_LOAD( "gn01.b9", 0x0000, 0x0800, CRC(69474a3a) SHA1(7396f1be991a0e6207eaa79e0206a5286a8d615d) )
ROM_END
ROM_START( bazooka )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )
ROM_REGION( 0x0840, "roms", ROMREGION_ERASE00 )
ROM_LOAD( "bd2.k1", 0x0000, 0x0200, CRC(c9e9ed15) SHA1(624bbc10942a386040aef161b96d64021a842c9f) ) // 6341-1 - gfx: tank, truck, jeep motorcycle
ROM_LOAD( "bd2.k4", 0x0200, 0x0200, CRC(c5a74df9) SHA1(2846a039e9bf372f3aa0b88ed89f9029eb7f797c) ) // 6341-1 - gfx: ambulance, stretcher, explosion
ROM_LOAD( "bd1.d2", 0x0400, 0x0200, CRC(4fc10886) SHA1(b1c6f890994ba2182a4e7fc17582d6797dbd6ce9) ) // 6341-1 or 82s115
ROM_LOAD( "bd1.e2", 0x0600, 0x0200, CRC(00179936) SHA1(e5417b8d3814dafe1278179b307a1b563a378cbe) ) // 6341-1 or 82s115
ROM_LOAD( "bd2.e6", 0x0800, 0x0020, CRC(14b84564) SHA1(69cdd14e23094678c4b280f60cec963609181b00) ) // 82123
ROM_LOAD( "bd2.e7", 0x0820, 0x0020, CRC(1bfb073f) SHA1(f6b26dcece71b2cf2ed4a537434edbe31cb10399) ) // 82123
ROM_END
ROM_START( bazookabr )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )
ROM_REGION( 0x0840, "roms", ROMREGION_ERASE00 )
ROM_LOAD( "1", 0x0000, 0x0200, CRC(edc34cb0) SHA1(f76a81833b015784e55b33189e9058cd24922f9b) )
ROM_LOAD( "2", 0x0200, 0x0200, CRC(3e78e4c2) SHA1(814509eb773bfa87f1df933214f079e7dd2a8fa2) )
ROM_LOAD( "3", 0x0400, 0x0200, CRC(4fc10886) SHA1(b1c6f890994ba2182a4e7fc17582d6797dbd6ce9) )
ROM_LOAD( "4", 0x0600, 0x0200, CRC(00179936) SHA1(e5417b8d3814dafe1278179b307a1b563a378cbe) )
ROM_LOAD( "bd2.e6", 0x0800, 0x0020, BAD_DUMP CRC(14b84564) SHA1(69cdd14e23094678c4b280f60cec963609181b00) ) // not dumped, taken from PSE set
ROM_LOAD( "bd2.e7", 0x0820, 0x0020, BAD_DUMP CRC(1bfb073f) SHA1(f6b26dcece71b2cf2ed4a537434edbe31cb10399) ) // not dumped, taken from PSE set
ROM_END
/*
Missile-X
14.314 mhz XTAL
label loc. Part # Use?
==========================================================
CR11 L4 74s287 numerics (yes, it says CRxx not GNxx)
MS09 F6 74s287 ground explosion
MS08 C2 74s287 400pt jeep graphics
MS07 N8 74s287 player missile
MS06 M8 74s287 missile animated graphics
MS05 11F IM5610 200pt tank R->L graphic
MS05 11E IM5610 200pt tank L->R graphic
MS04 N7 IM5610 player missile trajectory pattern
MS03 F3 IM5610 anti-missile ack-ack graphics
MS02 L12 IM5610 missile left/right position
MS01 D8 IM5610 100pt tanks graphics
*/
ROM_START( missilex )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )
ROM_REGION( 0x0800, "roms", ROMREGION_ERASE00 )
ROM_LOAD( "cr11.4l", 0x0000, 0x0200, CRC(3d10a407) SHA1(1a85581c34d7e6766eaebbcc9895ed0ab2f94387) )
ROM_LOAD( "ms09.6f", 0x0000, 0x0200, CRC(80787642) SHA1(9de2419f0ba16f9c2b06e417c1ebba441fdae053) )
ROM_LOAD( "ms08.2c", 0x0000, 0x0200, CRC(dd785590) SHA1(7ba6b6f6091595852d6feaef5a029b2aca684440) )
ROM_LOAD( "ms07.8n", 0x0000, 0x0200, CRC(e278d03a) SHA1(c40975e5807936fed40cda4a6881f6aef0e7f350) )
ROM_LOAD( "ms06.8m", 0x0000, 0x0200, CRC(fe6c9192) SHA1(d110e010cf685ee18479ca7f890fa9da2fa71603) )
ROM_LOAD( "ms05.11f", 0x0000, 0x0020, CRC(845fe0cc) SHA1(ce8db615c1f7be242fc2ee25c1ef75e8608a771a) )
ROM_LOAD( "ms05.11e", 0x0000, 0x0020, CRC(845fe0cc) SHA1(ce8db615c1f7be242fc2ee25c1ef75e8608a771a) )
ROM_LOAD( "ms04.7n", 0x0000, 0x0020, CRC(34d0bee4) SHA1(41848def6aeb128ec985c158f3ed01c5b20bdcf6) )
ROM_LOAD( "ms03.3f", 0x0000, 0x0020, CRC(d139f5fa) SHA1(29c05143d05553c2cb2831f9624f307f59436850) )
ROM_LOAD( "ms02.12l", 0x0000, 0x0020, CRC(157b7e68) SHA1(d1a98267af1562e6126faaf0850906224f8a608d) )
ROM_LOAD( "ms01.8d", 0x0000, 0x0020, CRC(e89e76c3) SHA1(1149b5d1f93baa8aecd54a618083cc13b63a894d) )
ROM_END
ROM_START( ttblock )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )
ROM_REGION( 0x0800, "roms", ROMREGION_ERASE00 )
ROM_LOAD( "tl01.4a", 0x0000, 0x0800, CRC(65b730f7) SHA1(f82931c9a128021c97d1d41b5eac05df55dd5994) ) // MMI 6353
ROM_END
ROM_START( zzblock )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )
ROM_REGION( 0x0400, "roms", ROMREGION_ERASE00 )
ROM_LOAD( "tz01.1e", 0x0000, 0x0200, CRC(bd1e59e0) SHA1(038ad0b1b629c6c04f4d885fce6fe1c1f72b33e5) )
ROM_LOAD( "tz02.1d", 0x0000, 0x0200, CRC(befc8ad3) SHA1(80ce2a9978d22d45ccbe055c7dafba5c0ad6cf3c) )
ROM_LOAD( "tz03.6f", 0x0000, 0x0020, CRC(1ba385b1) SHA1(b70c356174a1748723c0116ae8dd74b25e1fe6b4) )
ROM_END
GAME( 1977, gunman, 0, taitottl, 0, driver_device, 0, ROT0, "Taito", "Gunman [TTL]", GAME_IS_SKELETON )
GAME( 1977, bazooka, 0, taitottl, 0, driver_device, 0, ROT0, "Project Support Engineering", "Bazooka [TTL]", GAME_IS_SKELETON ) // clone of Taito Cross Fire - or is Cross Fire a clone of PSE Bazooka?
GAME( 1977, bazookabr, bazooka, taitottl, 0, driver_device, 0, ROT0, "Taito do Brasil", "Bazooka (Brazil) [TTL]", GAME_IS_SKELETON )
GAME( 1977, missilex, 0, taitottl, 0, driver_device, 0, ROT0, "Taito", "Missile-X [TTL]", GAME_IS_SKELETON )
GAME( 1977, ttblock, 0, taitottl, 0, driver_device, 0, ROT0, "Taito", "T.T. Block [TTL]", GAME_IS_SKELETON )
GAME( 1979, zzblock, 0, taitottl, 0, driver_device, 0, ROT0, "Taito", "Zun Zun Block [TTL]", GAME_IS_SKELETON )
|