summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/sbowling.cpp
blob: 26be2e0f214c84137411bea7a640e89c82c2f36b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
// license:GPL-2.0+
// copyright-holders:Jarek Burczynski, Tomasz Slanina
/**********************************************************
Strike Bowling  (c)1982 Taito

driver by Jarek Burczynski
          Tomasz Slanina

Todo:
 - analog sound
 - colors

***********************************************************

Runs on 3 board (color) hardware, similar to Space Invaders,
but enhanced slightly (more ram, updated sound hardware etc.)

Top Board
---------
PCB No: KBO70001  KBN00001
DIPSW : 8 position x2
SOUND : AY-3-8910
Volume POTs x4 (Master volume + 3 for separate sound levels)

Middle Board
------------
PCB No: KBO70002  KBN00002
CPU   : 8080
XTAL  : 19.968MHz
RAM   : 2114 x2
ROMs  : 2732 x3 (main program)

Bottom Board
------------
PCB No: KBO70003  KBN00003
RAM   : TMS4060 x32
ROMs  : 2716 x3, 2732 x1
PROMs : NEC B406 (1kx4) x2

***********************************************************/

#include "emu.h"
#include "cpu/i8085/i8085.h"
#include "cpu/mcs48/mcs48.h"
#include "machine/timer.h"
#include "machine/watchdog.h"
#include "sound/ay8910.h"
#include "video/resnet.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"


class sbowling_state : public driver_device
{
public:
	sbowling_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag),
		m_maincpu(*this, "maincpu"),
		m_videoram(*this, "videoram"),
		m_gfxdecode(*this, "gfxdecode") { }

	required_device<cpu_device> m_maincpu;
	required_shared_ptr<uint8_t> m_videoram;
	required_device<gfxdecode_device> m_gfxdecode;

	int m_bgmap;
	int m_system;
	tilemap_t *m_tilemap;
	std::unique_ptr<bitmap_ind16> m_tmpbitmap;
	uint32_t m_color_prom_address;
	uint8_t m_pix_sh;
	uint8_t m_pix[2];

	DECLARE_WRITE8_MEMBER(videoram_w);
	DECLARE_WRITE8_MEMBER(pix_shift_w);
	DECLARE_WRITE8_MEMBER(pix_data_w);
	DECLARE_READ8_MEMBER(pix_data_r);
	DECLARE_WRITE8_MEMBER(system_w);
	DECLARE_WRITE8_MEMBER(graph_control_w);
	DECLARE_READ8_MEMBER(controls_r);

	TILE_GET_INFO_MEMBER(get_tile_info);
	TIMER_DEVICE_CALLBACK_MEMBER(interrupt);

	virtual void video_start() override;
	DECLARE_PALETTE_INIT(sbowling);

	uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	void postload();
	void sbowling(machine_config &config);
	void main_map(address_map &map);
	void port_map(address_map &map);
};

TILE_GET_INFO_MEMBER(sbowling_state::get_tile_info)
{
	uint8_t *rom = memregion("user1")->base();
	int tileno = rom[tile_index + m_bgmap * 1024];

	SET_TILE_INFO_MEMBER(0, tileno, 0, 0);
}

static void plot_pixel_sbw(bitmap_ind16 *tmpbitmap, int x, int y, int col, int flip)
{
	if (flip)
	{
		y = 255-y;
		x = 247-x;
	}

	tmpbitmap->pix16(y, x) = col;
}

WRITE8_MEMBER(sbowling_state::videoram_w)
{
	int flip = flip_screen();
	int x,y,v1,v2;

	m_videoram[offset] = data;

	offset &= 0x1fff;

	y = offset / 32;
	x = (offset % 32) * 8;

	v1 = m_videoram[offset];
	v2 = m_videoram[offset+0x2000];

	for (int i = 0; i < 8; i++)
	{
		plot_pixel_sbw(m_tmpbitmap.get(), x++, y, m_color_prom_address | ( ((v1&1)*0x20) | ((v2&1)*0x40) ), flip);
		v1 >>= 1;
		v2 >>= 1;
	}
}

uint32_t sbowling_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	bitmap.fill(0x18, cliprect);
	m_tilemap->draw(screen, bitmap, cliprect, 0, 0);
	copybitmap_trans(bitmap, *m_tmpbitmap, 0, 0, 0, 0, cliprect, m_color_prom_address);
	return 0;
}

void sbowling_state::video_start()
{
	m_tmpbitmap = std::make_unique<bitmap_ind16>(32*8,32*8);
	m_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(sbowling_state::get_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);

	save_item(NAME(m_bgmap));
	save_item(NAME(m_system));
	save_item(NAME(m_color_prom_address));
	save_item(NAME(m_pix_sh));
	save_item(NAME(m_pix));
	machine().save().register_postload(save_prepost_delegate(FUNC(sbowling_state::postload), this));
}

void sbowling_state::postload()
{
	address_space &space = m_maincpu->space(AS_PROGRAM);
	for (int offs = 0; offs < 0x4000; offs++)
		videoram_w(space, offs, m_videoram[offs]);
}

WRITE8_MEMBER(sbowling_state::pix_shift_w)
{
	m_pix_sh = data;
}
WRITE8_MEMBER(sbowling_state::pix_data_w)
{
	m_pix[0] = m_pix[1];
	m_pix[1] = data;
}
READ8_MEMBER(sbowling_state::pix_data_r)
{
	uint32_t p1, p0;
	int res;
	int sh = m_pix_sh & 7;

	p1 = m_pix[1];
	p0 = m_pix[0];

	res = (((p1 << (sh+8)) | (p0 << sh)) & 0xff00) >> 8;

	return res;
}



TIMER_DEVICE_CALLBACK_MEMBER(sbowling_state::interrupt)
{
	int scanline = param;

	if(scanline == 256)
		m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); /* RST 08h */

	if(scanline == 128)
		m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); /* RST 10h */

}

WRITE8_MEMBER(sbowling_state::system_w)
{
	/*
	    76543210
	    -------x flip screen/controls?
	    ------x- trackball x/y  select
	    -----x-- 1 ?
	    ----x--- flip screen/controls
	*/


	flip_screen_set(data&1);

	if ((m_system^data)&1)
	{
		int offs;
		for (offs = 0;offs < 0x4000; offs++)
			videoram_w(space, offs, m_videoram[offs]);
	}
	m_system = data;
}

WRITE8_MEMBER(sbowling_state::graph_control_w)
{
	/*
	    76543210
	    -----xxx color PROM address lines A9,A8,A7
	    ----?--- nc ?
	    --xx---- background image select (address lines on tilemap rom)
	    xx------ color PROM address lines A4,A3
	*/



	m_color_prom_address = ((data&0x07)<<7) | ((data&0xc0)>>3);

	m_bgmap = ((data>>4)^3) & 0x3;
	m_tilemap->mark_all_dirty();
}

READ8_MEMBER(sbowling_state::controls_r)
{
	if (m_system & 2)
		return ioport("TRACKY")->read();
	else
		return ioport("TRACKX")->read();
}

void sbowling_state::main_map(address_map &map)
{
	map(0x0000, 0x2fff).rom();
	map(0x8000, 0xbfff).ram().w(FUNC(sbowling_state::videoram_w)).share("videoram");
	map(0xf800, 0xf801).w("aysnd", FUNC(ay8910_device::address_data_w));
	map(0xf801, 0xf801).r("aysnd", FUNC(ay8910_device::data_r));
	map(0xfc00, 0xffff).ram();
}


void sbowling_state::port_map(address_map &map)
{
	map(0x00, 0x00).portr("IN0").w("watchdog", FUNC(watchdog_timer_device::reset_w));
	map(0x01, 0x01).rw(FUNC(sbowling_state::controls_r), FUNC(sbowling_state::pix_data_w));
	map(0x02, 0x02).rw(FUNC(sbowling_state::pix_data_r), FUNC(sbowling_state::pix_shift_w));
	map(0x03, 0x03).portr("IN1").nopw();
	map(0x04, 0x04).portr("DSW0").w(FUNC(sbowling_state::system_w));
	map(0x05, 0x05).portr("DSW1").w(FUNC(sbowling_state::graph_control_w));
}



static INPUT_PORTS_START( sbowling )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1   )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_TILT )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )

	PORT_START("TRACKY")
	PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30)

	PORT_START("TRACKX")
	PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_REVERSE

	PORT_START("DSW0")  /* coin slots: A 4 LSB, B 4 MSB */
	PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )  PORT_DIPLOCATION("SW1:!1,!2,!3,!4")
	PORT_DIPSETTING(    0x0f, DEF_STR( 9C_1C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 8C_1C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 7C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_8C ) )

	PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) )  PORT_DIPLOCATION("SW1:!5,!6,!7,!8")
	PORT_DIPSETTING(    0xf0, DEF_STR( 9C_1C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 8C_1C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 7C_1C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 1C_8C ) )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )  PORT_DIPLOCATION("SW2:!1")
	PORT_DIPSETTING(    0x01, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "SW2:!2" )
	PORT_DIPNAME( 0x04, 0x00, "Year Display" )  PORT_DIPLOCATION("SW2:!3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x00, "SW2:!4" )
	PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x00, "SW2:!5" )
	PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x00, "SW2:!6" )
	PORT_DIPNAME( 0x40, 0x00, "Ball Control Check" )  PORT_DIPLOCATION("SW2:!7")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, "Video Test" )  PORT_DIPLOCATION("SW2:!8")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
INPUT_PORTS_END

static const gfx_layout charlayout =
{
	8,8,
	RGN_FRAC(1,3),
	3,
	{ RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
	{ 7, 6, 5, 4, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8
};

static GFXDECODE_START( gfx_sbowling )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,   0x18, 1 )
GFXDECODE_END


PALETTE_INIT_MEMBER(sbowling_state, sbowling)
{
	const uint8_t *color_prom = memregion("proms")->base();

	static const int resistances_rg[3] = { 470, 270, 100 };
	static const int resistances_b[2]  = { 270, 100 };
	double outputs_r[1<<3], outputs_g[1<<3], outputs_b[1<<2];

	/* the game uses output collector PROMs type: NEC B406  */
	compute_resistor_net_outputs(0, 255,    -1.0,
		3,  resistances_rg, outputs_r,  0,  100,
		3,  resistances_rg, outputs_g,  0,  100,
		2,  resistances_b,  outputs_b,  0,  100);

	for (int i = 0;i < palette.entries();i++)
	{
		int bit0,bit1,bit2,r,g,b;

		/* blue component */
		bit0 = (color_prom[i] >> 0) & 0x01;
		bit1 = (color_prom[i] >> 1) & 0x01;
		b = (int)(outputs_b[ (bit0<<0) | (bit1<<1) ] + 0.5);

		/* green component */
		bit0 = (color_prom[i] >> 2) & 0x01;
		bit1 = (color_prom[i] >> 3) & 0x01;
		bit2 = (color_prom[i+0x400] >> 0) & 0x01;
		g = (int)(outputs_g[ (bit0<<0) | (bit1<<1) | (bit2<<2) ] + 0.5);

		/* red component */
		bit0 = (color_prom[i+0x400] >> 1) & 0x01;
		bit1 = (color_prom[i+0x400] >> 2) & 0x01;
		bit2 = (color_prom[i+0x400] >> 3) & 0x01;
		r = (int)(outputs_r[ (bit0<<0) | (bit1<<1) | (bit2<<2) ] + 0.5);

		palette.set_pen_color(i,rgb_t(r,g,b));
	}
}

MACHINE_CONFIG_START(sbowling_state::sbowling)
	MCFG_DEVICE_ADD("maincpu", I8080, XTAL(19'968'000)/10)   /* ? */
	MCFG_DEVICE_PROGRAM_MAP(main_map)
	MCFG_DEVICE_IO_MAP(port_map)
	MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", sbowling_state, interrupt, "screen", 0, 1)

	MCFG_WATCHDOG_ADD("watchdog")

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_SIZE(32*8, 262)     /* vert size taken from mw8080bw */
	MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 4*8, 32*8-1)
	MCFG_SCREEN_UPDATE_DRIVER(sbowling_state, screen_update)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_sbowling)

	MCFG_PALETTE_ADD("palette", 0x400)
	MCFG_PALETTE_INIT_OWNER(sbowling_state, sbowling)

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	MCFG_DEVICE_ADD("aysnd", AY8910, XTAL(19'968'000)/16)  /* ? */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.33)
MACHINE_CONFIG_END

ROM_START( sbowling )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "kb01.6h",        0x0000, 0x1000, CRC(dd5d411a) SHA1(ca15676d234353bc47f642be13d58f3d6d880126))
	ROM_LOAD( "kb02.5h",        0x1000, 0x1000, CRC(75d3c45f) SHA1(af6e6237b7b28efaac258e6ddd85518c3406b24a))
	ROM_LOAD( "kb03.3h",        0x2000, 0x1000, CRC(955fbfb8) SHA1(05d501f924adc5b816670f6f5e58a98a0c1bc962))

	ROM_REGION( 0x1800, "gfx1", 0 )
	ROM_LOAD( "kb05.9k",        0x0000, 0x800,  CRC(4b4d9569) SHA1(d69e69add69ec11724090e34838ec8c61de81f4e))
	ROM_LOAD( "kb06.7k",        0x0800, 0x800,  CRC(d89ba78b) SHA1(9e01be976e1e14feb8f7bd9f699a977a15a72e0d))
	ROM_LOAD( "kb07.6k",        0x1000, 0x800,  CRC(9fb5db1a) SHA1(0b28ca5277ebe0d78d1a3f2d414efb5fd7c6e9ee))

	ROM_REGION( 0x01000, "user1", 0 )
	ROM_LOAD( "kb04.10k",       0x0000, 0x1000, CRC(1c27adc1) SHA1(a68748fbdbd8fb48f20b3675d793e5c156d1bd02))

	ROM_REGION( 0x0800, "proms", 0 )
	ROM_LOAD( "kb08.7m",        0x0000, 0x0400, CRC(e949e441) SHA1(8e0fe71ed6d4e6f94a703c27a8364da27b443730))
	ROM_LOAD( "kb09.6m",        0x0400, 0x0400, CRC(e29191a6) SHA1(9a2c78a96ef6d118f4dacbea0b7d454b66a452ae))
ROM_END

GAME( 1982, sbowling, 0, sbowling, sbowling, sbowling_state, empty_init, ROT90, "Taito Corporation", "Strike Bowling", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )