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path: root/src/mame/drivers/polyplay.c
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/***************************************************************************

      Poly-Play
      (c) 1985 by VEB Polytechnik Karl-Marx-Stadt

      driver by Martin Buchholz (buchholz@mail.uni-greifswald.de)

      Very special thanks to the following people, each one of them spent
      some of their spare time to make this driver working:
      - Juergen Oppermann and Volker Hann for electronical assistance,
        repair work and ROM dumping.
      - Jan-Ole Christian from the Videogamemuseum in Berlin, which houses
        one of the last existing Poly-Play arcade automatons. He also
        provided me with schematics and service manuals.


memory map:

0000 - 03ff OS ROM
0400 - 07ff Game ROM (used for Abfahrtslauf)
0800 - 0cff Menu Screen ROM

0d00 - 0fff work RAM

1000 - 4fff GAME ROM (pcb 2 - Abfahrtslauf          (1000 - 1bff)
                              Hirschjagd            (1c00 - 27ff)
                              Hase und Wolf         (2800 - 3fff)
                              Schmetterlingsfang    (4000 - 4fff)
5000 - 8fff GAME ROM (pcb 1 - Schiessbude           (5000 - 5fff)
                              Autorennen            (6000 - 73ff)
                              opto-akust. Merkspiel (7400 - 7fff)
                              Wasserrohrbruch       (8000 - 8fff)

e800 - ebff character ROM (chr 00..7f) 1 bit per pixel
ec00 - f7ff character RAM (chr 80..ff) 3 bit per pixel
f800 - ffff video RAM

I/O ports:

read:

83        IN1
          used as hardware random number generator

84        IN0
          bit 0 = fire button
          bit 1 = right
          bit 2 = left
          bit 3 = up
          bit 4 = down
          bit 5 = unused
          bit 6 = Summe Spiele
          bit 7 = coinage (+IRQ to make the game acknowledge it)

85        bit 0-4 = light organ (unemulated :)) )
          bit 5-7 = sound parameter (unemulated, it's very difficult to
                    figure out how those work)

86        ???

87        PIO Control register

write:
80        Sound Channel 1
81        Sound Channel 2
82        generates 40 Hz timer for timeout in game title screens
83        generates main 75 Hz timer interrupt

The Poly-Play has a simple bookmarking system which can be activated
setting Bit 6 of PORTA (Summe Spiele) to low. It reads a double word
from 0c00 and displays it on the screen.
I currently haven't figured out how the I/O port handling for the book-
mark system works.

Uniquely the Poly-Play has a light organ which totally confuses you whilst
playing the automaton. Bits 1-5 of PORTB control the organ but it's not
emulated now. ;)

***************************************************************************/

#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/samples.h"
#include "includes/polyplay.h"


/* I/O Port handling */
static READ8_HANDLER( polyplay_random_read );

/* timer handling */
static TIMER_DEVICE_CALLBACK( polyplay_timer_callback );
static WRITE8_HANDLER( polyplay_start_timer2 );
static WRITE8_HANDLER( polyplay_sound_channel );


/* Polyplay Sound Interface */
static const samples_interface polyplay_samples_interface =
{
	2,
	NULL,
	polyplay_sh_start
};


static MACHINE_RESET( polyplay )
{
	polyplay_state *state = machine.driver_data<polyplay_state>();
	state->m_channel1_active = 0;
	state->m_channel1_const = 0;
	state->m_channel2_active = 0;
	state->m_channel2_const = 0;

	polyplay_set_channel1(machine, 0);
	polyplay_play_channel1(machine, 0);
	polyplay_set_channel2(machine, 0);
	polyplay_play_channel2(machine, 0);

	state->m_timer = machine.device<timer_device>("timer");
}


static INTERRUPT_GEN( periodic_interrupt )
{
	device_set_input_line_and_vector(device, 0, HOLD_LINE, 0x4e);
}


static INTERRUPT_GEN( coin_interrupt )
{
	polyplay_state *state = device->machine().driver_data<polyplay_state>();

	if (input_port_read(device->machine(), "INPUT") & 0x80)
		state->m_last = 0;
	else
	{
		if (state->m_last == 0)    /* coin inserted */
			device_set_input_line_and_vector(device, 0, HOLD_LINE, 0x50);

		state->m_last = 1;
	}
}


/* memory mapping */
static ADDRESS_MAP_START( polyplay_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0bff) AM_ROM
	AM_RANGE(0x0c00, 0x0fff) AM_RAM
	AM_RANGE(0x1000, 0x8fff) AM_ROM
	AM_RANGE(0xe800, 0xebff) AM_ROM AM_REGION("gfx1", 0)
	AM_RANGE(0xec00, 0xf7ff) AM_RAM_WRITE(polyplay_characterram_w) AM_BASE_MEMBER(polyplay_state, m_characterram)
	AM_RANGE(0xf800, 0xffff) AM_RAM AM_BASE_MEMBER(polyplay_state, m_videoram)
ADDRESS_MAP_END


/* port mapping */
static ADDRESS_MAP_START( polyplay_io_map, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x80, 0x81) AM_WRITE(polyplay_sound_channel)
	AM_RANGE(0x82, 0x82) AM_WRITE(polyplay_start_timer2)
	AM_RANGE(0x83, 0x83) AM_READ(polyplay_random_read)
	AM_RANGE(0x84, 0x84) AM_READ_PORT("INPUT")
ADDRESS_MAP_END


static INPUT_PORTS_START( polyplay )
	PORT_START("INPUT")	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bookkeeping Info") PORT_CODE(KEYCODE_F2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
INPUT_PORTS_END


static WRITE8_HANDLER( polyplay_sound_channel )
{
	polyplay_state *state = space->machine().driver_data<polyplay_state>();
	switch(offset) {
	case 0x00:
		if (state->m_channel1_const) {
			if (data <= 1) {
				polyplay_set_channel1(space->machine(), 0);
			}
			state->m_channel1_const = 0;
			polyplay_play_channel1(space->machine(), data*state->m_prescale1);

		}
		else {
			state->m_prescale1 = (data & 0x20) ? 16 : 1;
			if (data & 0x04) {
				polyplay_set_channel1(space->machine(), 1);
				state->m_channel1_const = 1;
			}
			if ((data == 0x41) || (data == 0x65) || (data == 0x45)) {
				polyplay_set_channel1(space->machine(), 0);
				polyplay_play_channel1(space->machine(), 0);
			}
		}
		break;
	case 0x01:
		if (state->m_channel2_const) {
			if (data <= 1) {
				polyplay_set_channel2(space->machine(), 0);
			}
			state->m_channel2_const = 0;
			polyplay_play_channel2(space->machine(), data*state->m_prescale2);

		}
		else {
			state->m_prescale2 = (data & 0x20) ? 16 : 1;
			if (data & 0x04) {
				polyplay_set_channel2(space->machine(), 1);
				state->m_channel2_const = 1;
			}
			if ((data == 0x41) || (data == 0x65) || (data == 0x45)) {
				polyplay_set_channel2(space->machine(), 0);
				polyplay_play_channel2(space->machine(), 0);
			}
		}
		break;
	}
}

static WRITE8_HANDLER( polyplay_start_timer2 )
{
	polyplay_state *state = space->machine().driver_data<polyplay_state>();
	if (data == 0x03)
		state->m_timer->reset();

	if (data == 0xb5)
		state->m_timer->adjust(attotime::from_hz(40), 0, attotime::from_hz(40));
}

static READ8_HANDLER( polyplay_random_read )
{
	return space->machine().rand() & 0xff;
}

/* graphic structures */
static const gfx_layout charlayout_1_bit =
{
	8,8,	/* 8*8 characters */
	128,	/* 128 characters */
	1,  	/* 1 bit per pixel */
	{ 0 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8	/* every char takes 8 consecutive bytes */
};

static const gfx_layout charlayout_3_bit =
{
	8,8,	/* 8*8 characters */
	128,	/* 128 characters */
	3,  	/* 3 bit per pixel */
	{ 0, 128*8*8, 128*8*8 + 128*8*8 },    /* offset for each bitplane */
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8	/* every char takes 8 consecutive bytes */
};

static GFXDECODE_START( polyplay )
	GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout_1_bit, 0, 1 )
	GFXDECODE_ENTRY( NULL,   0xec00, charlayout_3_bit, 2, 1 )
GFXDECODE_END


/* the machine driver */

static MACHINE_CONFIG_START( polyplay, polyplay_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, 9830400/4)
	MCFG_CPU_PROGRAM_MAP(polyplay_map)
	MCFG_CPU_IO_MAP(polyplay_io_map)
	MCFG_CPU_PERIODIC_INT(periodic_interrupt,75)
	MCFG_CPU_VBLANK_INT("screen", coin_interrupt)

	MCFG_MACHINE_RESET(polyplay)

	MCFG_TIMER_ADD("timer", polyplay_timer_callback)


	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(50)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1)
	MCFG_SCREEN_UPDATE(polyplay)

	MCFG_GFXDECODE(polyplay)
	MCFG_PALETTE_LENGTH(10)

	MCFG_PALETTE_INIT(polyplay)
	MCFG_VIDEO_START(polyplay)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("samples", SAMPLES, 0)
	MCFG_SOUND_CONFIG(polyplay_samples_interface)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_CONFIG_END


/* ROM loading and mapping */
ROM_START( polyplay )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cpu_0000.37",       0x0000, 0x0400, CRC(87884c5f) SHA1(849c6b3f40496c694a123d6eec268a7128c037f0) )
	ROM_LOAD( "cpu_0400.36",       0x0400, 0x0400, CRC(d5c84829) SHA1(baa8790e77db66e1e543b3a0e5390cc71256de2f) )
	ROM_LOAD( "cpu_0800.35",       0x0800, 0x0400, CRC(5f36d08e) SHA1(08ecf8143e818a9844b4f168e68629d6d4481a8a) )
	ROM_LOAD( "2_-_1000.14",       0x1000, 0x0400, CRC(950dfcdb) SHA1(74170d5c99d1ea61fe37d1fe023dca96efb1ca69) )
	ROM_LOAD( "2_-_1400.10",       0x1400, 0x0400, CRC(829f74ca) SHA1(4df9d3c24e1bc4c2c953dce9530e43a00ecf67fc) )
	ROM_LOAD( "2_-_1800.6",        0x1800, 0x0400, CRC(b69306f5) SHA1(66d7c3cf76782a5b6eafa3e1513ecc9a9df0e0e1) )
	ROM_LOAD( "2_-_1c00.2",        0x1c00, 0x0400, CRC(aede2280) SHA1(0a01394ab70d07d666e955c87a08cb4d4945767e) )
	ROM_LOAD( "2_-_2000.15",       0x2000, 0x0400, CRC(6c7ad0d8) SHA1(df959d1e43fde96b5e21e3c53b397209a98ea423) )
	ROM_LOAD( "2_-_2400.11",       0x2400, 0x0400, CRC(bc7462f0) SHA1(01ca680c74b92b9ba5a85f98e0933ef1e754bfc1) )
	ROM_LOAD( "2_-_2800.7",        0x2800, 0x0400, CRC(9ccf1958) SHA1(6bdf04d7796074af7327fab6717b52736540f97c) )
	ROM_LOAD( "2_-_2c00.3",        0x2c00, 0x0400, CRC(21827930) SHA1(71d27d68f6973a59996102381f8754d9b353c65a) )
	ROM_LOAD( "2_-_3000.16",       0x3000, 0x0400, CRC(b3b3c0ec) SHA1(a94cd9794d59ea2f9ddd8bef86e6e3a269b276ad) )
	ROM_LOAD( "2_-_3400.12",       0x3400, 0x0400, CRC(bd416cd0) SHA1(57391cc4a417468455b45014969067629fd629b8) )
	ROM_LOAD( "2_-_3800.8",        0x3800, 0x0400, CRC(1c470b7c) SHA1(f7c71ee1752ecd4f30a35f14ee392b37febefb9c) )
	ROM_LOAD( "2_-_3c00.4",        0x3c00, 0x0400, CRC(b8354a19) SHA1(58ea7798ecc1be987b1217f4078c7cb366622dd3) )
	ROM_LOAD( "2_-_4000.17",       0x4000, 0x0400, CRC(1e01041e) SHA1(ff63e4bb924d1c26e445a28c5f8cbc696b4b9f5a) )
	ROM_LOAD( "2_-_4400.13",       0x4400, 0x0400, CRC(fe4d8959) SHA1(233f97956f4c819558d5d38034d92edc0e86a0de) )
	ROM_LOAD( "2_-_4800.9",        0x4800, 0x0400, CRC(c45f1d9d) SHA1(f3373f1f5a3c6099fd38e65f66e024ef042a984c) )
	ROM_LOAD( "2_-_4c00.5",        0x4c00, 0x0400, CRC(26950ad6) SHA1(881f5f0f4806ba6f21d0b28a70fc43363d51419b) )
	ROM_LOAD( "1_-_5000.30",       0x5000, 0x0400, CRC(9f5e2ba1) SHA1(58c696afbda8932f5e401b0a82b2de5cdfc2d1fb) )
	ROM_LOAD( "1_-_5400.26",       0x5400, 0x0400, CRC(b5f9a780) SHA1(eb785b7668f6af0a9df84cbd1905173869377e6c) )
	ROM_LOAD( "1_-_5800.22",       0x5800, 0x0400, CRC(d973ad12) SHA1(81cc5e19e83f2e5b10b885583c250a2ff66bafe5) )
	ROM_LOAD( "1_-_5c00.18",       0x5c00, 0x0400, CRC(9c22ea79) SHA1(e25ed745589a83e297dba936a6e5979f1b31b2d5) )
	ROM_LOAD( "1_-_6000.31",       0x6000, 0x0400, CRC(245c49ca) SHA1(12e5a032327fb45b2a240aff11b0c5d1798932f4) )
	ROM_LOAD( "1_-_6400.27",       0x6400, 0x0400, CRC(181e427e) SHA1(6b65409cd8410e632093662f5de2989dd9134620) )
	ROM_LOAD( "1_-_6800.23",       0x6800, 0x0400, CRC(8a6c1f97) SHA1(bf9d4dda8ac933a4a700f52540dcd1197f0a64eb) )
	ROM_LOAD( "1_-_6c00.19",       0x6c00, 0x0400, CRC(77901dc9) SHA1(b1132e06011aa8f7a95c43f447cd422f01139bb1) )
	ROM_LOAD( "1_-_7000.32",       0x7000, 0x0400, CRC(83ffbe57) SHA1(1e06408f7b4c9a4e5cadab58f6efbc03a5bedc1e) )
	ROM_LOAD( "1_-_7400.28",       0x7400, 0x0400, CRC(e2a66531) SHA1(1c9eb54e9c8a13f26335d8fb79fe5e39c28b3255) )
	ROM_LOAD( "1_-_7800.24",       0x7800, 0x0400, CRC(1d0803ef) SHA1(15a1996f9262f26cf531f329e086b10b3c25ce92) )
	ROM_LOAD( "1_-_7c00.20",       0x7c00, 0x0400, CRC(17dfa7e4) SHA1(afb471dc6cb2faccfb4305540f75162fcee3d622) )
	ROM_LOAD( "1_-_8000.33",       0x8000, 0x0400, CRC(6ee02375) SHA1(fbf797b655639ee442804a30fd3a06bbf261999a) )
	ROM_LOAD( "1_-_8400.29",       0x8400, 0x0400, CRC(9db09598) SHA1(8eb385542a617b23caad3ce7bbdd9714c1dd684f) )
	ROM_LOAD( "1_-_8800.25",       0x8800, 0x0400, CRC(ca2f963f) SHA1(34295f02bfd1bca141d650bbbbc1989e01c67b2f) )
	ROM_LOAD( "1_-_8c00.21",       0x8c00, 0x0400, CRC(0c7dec2d) SHA1(48d776b97c1eca851f89b0c5df4d5765d9aa0319) )

	ROM_REGION( 0x800, "gfx1", 0 )
	ROM_LOAD( "char.1",            0x0000, 0x0400, CRC(5242dd6b) SHA1(ba8f317df62fe4360757333215ce3c8223c68c4e) )
ROM_END


static TIMER_DEVICE_CALLBACK( polyplay_timer_callback )
{
	cputag_set_input_line_and_vector(timer.machine(), "maincpu", 0, HOLD_LINE, 0x4c);
}

/* game driver */
GAME( 1985, polyplay, 0, polyplay, polyplay, 0, ROT0, "VEB Polytechnik Karl-Marx-Stadt", "Poly-Play", 0 )