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path: root/src/mame/drivers/pcktgal.cpp
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// license:BSD-3-Clause
// copyright-holders:Bryan McPhail
/***************************************************************************

    Pocket Gal                      (c) 1987 Data East Corporation
    Pocket Gal (Bootleg)            (c) 1989 Yada East Corporation(!!!)
    Super Pool III                  (c) 1989 Data East Corporation
    Pocket Gal 2                    (c) 1989 Data East Corporation
    Super Pool III (I-Vics Inc)     (c) 1990 Data East Corporation

    Pocket Gal (Bootleg) is often called 'Sexy Billiards'

    Emulation by Bryan McPhail, mish@tendril.co.uk

***************************************************************************/

#include "emu.h"
#include "includes/pcktgal.h"

#include "cpu/m6502/m6502.h"
#include "sound/2203intf.h"
#include "sound/3812intf.h"
#include "machine/deco222.h"
#include "screen.h"
#include "speaker.h"


/***************************************************************************/

WRITE8_MEMBER(pcktgal_state::bank_w)
{
	if (data & 1) { membank("bank1")->set_entry(0); }
	else { membank("bank1")->set_entry(1); }

	if (data & 2) { membank("bank2")->set_entry(0); }
	else { membank("bank2")->set_entry(1); }
}

WRITE8_MEMBER(pcktgal_state::sound_bank_w)
{
	membank("bank3")->set_entry((data >> 2) & 1);
}

WRITE8_MEMBER(pcktgal_state::sound_w)
{
	m_soundlatch->write(space, 0, data);
	m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}


WRITE_LINE_MEMBER(pcktgal_state::adpcm_int)
{
	m_msm->data_w(m_msm5205next >> 4);
	m_msm5205next <<= 4;

	m_toggle = 1 - m_toggle;
	if (m_toggle)
		m_audiocpu->set_input_line(M6502_IRQ_LINE, HOLD_LINE);
}

WRITE8_MEMBER(pcktgal_state::adpcm_data_w)
{
	m_msm5205next = data;
}

READ8_MEMBER(pcktgal_state::adpcm_reset_r)
{
	m_msm->reset_w(0);
	return 0;
}

/***************************************************************************/

void pcktgal_state::pcktgal_map(address_map &map)
{
	map(0x0000, 0x07ff).ram();
	map(0x0800, 0x0fff).rw(m_tilegen1, FUNC(deco_bac06_device::pf_data_8bit_r), FUNC(deco_bac06_device::pf_data_8bit_w));
	map(0x1000, 0x11ff).ram().share("spriteram");
	map(0x1800, 0x1800).portr("P1");
	map(0x1800, 0x1807).w(m_tilegen1, FUNC(deco_bac06_device::pf_control0_8bit_w));
	map(0x1810, 0x181f).rw(m_tilegen1, FUNC(deco_bac06_device::pf_control1_8bit_r), FUNC(deco_bac06_device::pf_control1_8bit_w));

	map(0x1a00, 0x1a00).portr("P2").w(this, FUNC(pcktgal_state::sound_w));
	map(0x1c00, 0x1c00).portr("DSW").w(this, FUNC(pcktgal_state::bank_w));
	map(0x4000, 0x5fff).bankr("bank1");
	map(0x6000, 0x7fff).bankr("bank2");
	map(0x8000, 0xffff).rom();
}


/***************************************************************************/

void pcktgal_state::pcktgal_sound_map(address_map &map)
{
	map(0x0000, 0x07ff).ram();
	map(0x0800, 0x0801).w("ym1", FUNC(ym2203_device::write));
	map(0x1000, 0x1001).w("ym2", FUNC(ym3812_device::write));
	map(0x1800, 0x1800).w(this, FUNC(pcktgal_state::adpcm_data_w)); /* ADPCM data for the MSM5205 chip */
	map(0x2000, 0x2000).w(this, FUNC(pcktgal_state::sound_bank_w));
	map(0x3000, 0x3000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
	map(0x3400, 0x3400).r(this, FUNC(pcktgal_state::adpcm_reset_r)); /* ? not sure */
	map(0x4000, 0x7fff).bankr("bank3");
	map(0x8000, 0xffff).rom();
}


/***************************************************************************/

static INPUT_PORTS_START( pcktgal )
	PORT_START("P1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )

	PORT_START("P2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)

	PORT_START("DSW")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )      PORT_DIPLOCATION("SW1:1,2")
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_3C ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) )  PORT_DIPLOCATION("SW1:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, "Allow 2 Players Game" )  PORT_DIPLOCATION("SW1:4")
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) )  PORT_DIPLOCATION("SW1:5")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "Time" )          PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(    0x00, "100" )
	PORT_DIPSETTING(    0x20, "120" )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) )        PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x40, "4" )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )      PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

/***************************************************************************/

static const gfx_layout charlayout =
{
	8,8,    /* 8*8 characters */
	4096,
	4,
	{ 0x10000*8, 0, 0x18000*8, 0x8000*8 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8  /* every char takes 8 consecutive bytes */
};

static const gfx_layout bootleg_charlayout =
{
	8,8,    /* 8*8 characters */
	4096,
	4,
	{ 0x18000*8, 0x8000*8, 0x10000*8, 0 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8  /* every char takes 8 consecutive bytes */
};

static const gfx_layout spritelayout =
{
	16,16,  /* 16*16 sprites */
	1024,   /* 1024 sprites */
	2,    /* 2 bits per pixel */
	{ 0x8000*8, 0 },
	{ 128+0, 128+1, 128+2, 128+3, 128+4, 128+5, 128+6, 128+7, 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	32*8    /* every char takes 8 consecutive bytes */
};

static const gfx_layout bootleg_spritelayout =
{
	16,16,  /* 16*16 sprites */
	1024,   /* 1024 sprites */
	2,    /* 2 bits per pixel */
	{ 0x8000*8, 0 },
	{ 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0, 7, 6, 5, 4, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	32*8    /* every char takes 8 consecutive bytes */
};

static GFXDECODE_START( gfx_pcktgal )
	GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout,   256, 16 ) /* chars */
	GFXDECODE_ENTRY( "gfx2", 0x00000, spritelayout,   0,  8 ) /* sprites */
GFXDECODE_END

static GFXDECODE_START( gfx_bootleg )
	GFXDECODE_ENTRY( "gfx1", 0x00000, bootleg_charlayout,   256, 16 ) /* chars */
	GFXDECODE_ENTRY( "gfx2", 0x00000, bootleg_spritelayout,   0,  8 ) /* sprites */
GFXDECODE_END


/***************************************************************************/


void pcktgal_state::machine_start()
{
	membank("bank1")->configure_entries(0, 2, memregion("maincpu")->base() + 0x4000, 0xc000);
	membank("bank2")->configure_entries(0, 2, memregion("maincpu")->base() + 0x6000, 0xc000);
	membank("bank3")->configure_entries(0, 2, memregion("audiocpu")->base() + 0x10000, 0x4000);

	save_item(NAME(m_msm5205next));
	save_item(NAME(m_toggle));
}

MACHINE_CONFIG_START(pcktgal_state::pcktgal)

	/* basic machine hardware */
	MCFG_DEVICE_ADD("maincpu", M6502, 2000000)
	MCFG_DEVICE_PROGRAM_MAP(pcktgal_map)

	MCFG_DEVICE_ADD("audiocpu", DECO_222, 1500000)
	MCFG_DEVICE_PROGRAM_MAP(pcktgal_sound_map)
							/* IRQs are caused by the ADPCM chip */
							/* NMIs are caused by the main CPU */

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE_DRIVER(pcktgal_state, screen_update_pcktgal)
	MCFG_SCREEN_PALETTE("palette")
	MCFG_SCREEN_VBLANK_CALLBACK(INPUTLINE("maincpu", INPUT_LINE_NMI))

	MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_pcktgal)
	MCFG_PALETTE_ADD("palette", 512)
	MCFG_PALETTE_INIT_OWNER(pcktgal_state, pcktgal)


	MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
	MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 0, 0)
	MCFG_DECO_BAC06_GFXDECODE("gfxdecode")

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	MCFG_GENERIC_LATCH_8_ADD("soundlatch")

	MCFG_DEVICE_ADD("ym1", YM2203, 1500000)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)

	MCFG_DEVICE_ADD("ym2", YM3812, 3000000)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_DEVICE_ADD("msm", MSM5205, 384000)
	MCFG_MSM5205_VCLK_CB(WRITELINE(*this, pcktgal_state, adpcm_int))  /* interrupt function */
	MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B)      /* 8KHz            */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_CONFIG_END


MACHINE_CONFIG_START(pcktgal_state::bootleg)
	pcktgal(config);
	MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_bootleg)
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(pcktgal_state, screen_update_pcktgalb)
MACHINE_CONFIG_END

MACHINE_CONFIG_START(pcktgal_state::pcktgal2)
	pcktgal(config);
	MCFG_DEVICE_REMOVE("audiocpu")
	MCFG_DEVICE_ADD("audiocpu", M6502, 1500000) /* doesn't use the encrypted 222 */
	MCFG_DEVICE_PROGRAM_MAP(pcktgal_sound_map)
MACHINE_CONFIG_END

/***************************************************************************/

ROM_START( pcktgal )
	ROM_REGION( 0x14000, "maincpu", 0 )  /* 64k for code + 16k for banks */
	ROM_LOAD( "eb04.j7",       0x10000, 0x4000, CRC(8215d60d) SHA1(ac26dfce7e215be21f2a17f864c5e966b8b8322e) )
	ROM_CONTINUE(              0x04000, 0xc000)
	/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
	/* I have to load the bank directly at 4000. */

	ROM_REGION( 0x18000, "audiocpu", 0 )     /* 96k for code + 96k for decrypted opcodes */
	ROM_LOAD( "eb03.f2",       0x10000, 0x8000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) )
	ROM_CONTINUE(              0x08000, 0x8000 )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "eb01.d11",      0x00000, 0x10000, CRC(63542c3d) SHA1(4f42af99a6d9d4766afe0bebe10d6a97811a0082) )
	ROM_LOAD( "eb02.d12",      0x10000, 0x10000, CRC(a9dcd339) SHA1(245824ab86cdfe4b842ce1be0af60f2ff4c6ae07) )

	ROM_REGION( 0x10000, "gfx2", 0 )
	ROM_LOAD( "eb00.a1",      0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )

	ROM_REGION( 0x0400, "proms", 0 )
	ROM_LOAD( "eb05.k14",     0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
	ROM_LOAD( "eb06.k15",     0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END

ROM_START( pcktgalb )
	ROM_REGION( 0x14000, "maincpu", 0 )  /* 64k for code + 16k for banks */
	ROM_LOAD( "sexybill.001", 0x10000, 0x4000, CRC(4acb3e84) SHA1(c83d03969587c6be80fb8fc84afe250907674a44) )
	ROM_CONTINUE(             0x04000, 0xc000)
	/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
	/* I have to load the bank directly at 4000. */

	ROM_REGION( 0x18000, "audiocpu", 0 )     /* 96k for code + 96k for decrypted opcodes */
	ROM_LOAD( "eb03.f2",       0x10000, 0x8000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) )
	ROM_CONTINUE(             0x08000, 0x8000 )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "sexybill.005", 0x00000, 0x10000, CRC(3128dc7b) SHA1(d011181e544b8284ecdf54578da5469804e06c63) )
	ROM_LOAD( "sexybill.006", 0x10000, 0x10000, CRC(0fc91eeb) SHA1(9d9a54c8dd41c10d07aabb6a2d8dbaf35c6e4533) )

	ROM_REGION( 0x10000, "gfx2", 0 )
	ROM_LOAD( "sexybill.003", 0x00000, 0x08000, CRC(58182daa) SHA1(55ce4b0ea2cb1c559c12815c9e453624e0d95515) )
	ROM_LOAD( "sexybill.004", 0x08000, 0x08000, CRC(33a67af6) SHA1(6d9c04658ed75b970821a5c8b1f60c3c08fdda0a) )

	ROM_REGION( 0x0400, "proms", 0 )
	ROM_LOAD( "eb05.k14",     0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
	ROM_LOAD( "eb06.k15",     0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END

ROM_START( pcktgal2 )
	ROM_REGION( 0x14000, "maincpu", 0 )  /* 64k for code + 16k for banks */
	ROM_LOAD( "eb04-2.j7",   0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
	ROM_CONTINUE(             0x04000, 0xc000)
	/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
	/* I have to load the bank directly at 4000. */

	ROM_REGION( 0x18000, "audiocpu", 0 )     /* audio cpu */
	ROM_LOAD( "eb03-2.f2",   0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
	ROM_CONTINUE(             0x08000, 0x8000)

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "eb01-2.rom",   0x00000, 0x10000, CRC(e52b1f97) SHA1(4814fe3b2eb08ac173e09ffadc6e5daa9affa1a0) )
	ROM_LOAD( "eb02-2.rom",   0x10000, 0x10000, CRC(f30d965d) SHA1(a787457b33ad39e78fcf8da0715fab7a63869bf9) )

	ROM_REGION( 0x10000, "gfx2", 0 )
	ROM_LOAD( "eb00.a1",      0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )

	ROM_REGION( 0x0400, "proms", 0 )
	ROM_LOAD( "eb05.k14",     0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
	ROM_LOAD( "eb06.k15",     0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END

ROM_START( pcktgal2j )
	ROM_REGION( 0x14000, "maincpu", 0 )  /* 64k for code + 16k for banks */
	ROM_LOAD( "eb04-2.j7",   0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
	ROM_CONTINUE(             0x04000, 0xc000)
	/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
	/* I have to load the bank directly at 4000. */

	ROM_REGION( 0x18000, "audiocpu", 0 )     /* audio cpu */
	ROM_LOAD( "eb03-2.f2",   0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
	ROM_CONTINUE(             0x08000, 0x8000)

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "eb01-2.d11",   0x00000, 0x10000, CRC(8f42ab1a) SHA1(315fb26bbe004c08629a0a3a6e9d129768119e6b) )
	ROM_LOAD( "eb02-2.d12",   0x10000, 0x10000, CRC(f394cb35) SHA1(f351b8b6fd8a6637ef9031f7a410a334da8ea5ae) )

	ROM_REGION( 0x10000, "gfx2", 0 )
	ROM_LOAD( "eb00.a1",      0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )

	ROM_REGION( 0x0400, "proms", 0 )
	ROM_LOAD( "eb05.k14",     0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
	ROM_LOAD( "eb06.k15",     0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END

ROM_START( spool3 )
	ROM_REGION( 0x14000, "maincpu", 0 )  /* 64k for code + 16k for banks */
	ROM_LOAD( "eb04-2.j7",   0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
	ROM_CONTINUE(             0x04000, 0xc000)
	/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
	/* I have to load the bank directly at 4000. */

	ROM_REGION( 0x18000, "audiocpu", 0 )     /* audio cpu */
	ROM_LOAD( "eb03-2.f2",   0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
	ROM_CONTINUE(             0x08000, 0x8000)

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "deco2.bin",    0x00000, 0x10000, CRC(0a23f0cf) SHA1(8554215001ffc9e6f141e57cc11b400a853f89f2) )
	ROM_LOAD( "deco3.bin",    0x10000, 0x10000, CRC(55ea7c45) SHA1(a8a6ff0c8a5aaee3afbfc3e71a171fb1d2360b45) )

	ROM_REGION( 0x10000, "gfx2", 0 )
	ROM_LOAD( "eb00.a1",      0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )

	ROM_REGION( 0x0400, "proms", 0 )
	ROM_LOAD( "eb05.k14",     0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
	ROM_LOAD( "eb06.k15",     0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END

ROM_START( spool3i )
	ROM_REGION( 0x14000, "maincpu", 0 )  /* 64k for code + 16k for banks */
	ROM_LOAD( "de1.bin",      0x10000, 0x4000, CRC(a59980fe) SHA1(64b55af4d0b314d14184784e9f817b56be0f24f2) )
	ROM_CONTINUE(             0x04000, 0xc000)
	/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
	/* I have to load the bank directly at 4000. */

	ROM_REGION( 0x18000, "audiocpu", 0 )     /* audio cpu */
	ROM_LOAD( "eb03-2.f2",   0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
	ROM_CONTINUE(             0x08000, 0x8000)

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "deco2.bin",    0x00000, 0x10000, CRC(0a23f0cf) SHA1(8554215001ffc9e6f141e57cc11b400a853f89f2) )
	ROM_LOAD( "deco3.bin",    0x10000, 0x10000, CRC(55ea7c45) SHA1(a8a6ff0c8a5aaee3afbfc3e71a171fb1d2360b45) )

	ROM_REGION( 0x10000, "gfx2", 0 )
	ROM_LOAD( "eb00.a1",      0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )

	ROM_REGION( 0x0400, "proms", 0 )
	ROM_LOAD( "eb05.k14",     0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
	ROM_LOAD( "eb06.k15",     0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END

/***************************************************************************/



void pcktgal_state::init_pcktgal()
{
	uint8_t *rom = memregion("gfx1")->base();
	const int len = memregion("gfx1")->bytes();

	/* Tile graphics roms have some swapped lines, original version only */
	for (int i = 0x00000; i < len; i += 32)
	{
		int temp[16];
		for (int j = 0; j < 16; j++)
		{
			temp[j] = rom[i+j+16];
			rom[i+j+16] = rom[i+j];
			rom[i+j] = temp[j];
		}
	}
}



/***************************************************************************/

GAME( 1987, pcktgal,  0,       pcktgal, pcktgal, pcktgal_state, init_pcktgal,  ROT0, "Data East Corporation", "Pocket Gal (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, pcktgalb, pcktgal, bootleg, pcktgal, pcktgal_state, empty_init,    ROT0, "bootleg", "Pocket Gal (bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, pcktgal2, pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal,  ROT0, "Data East Corporation", "Pocket Gal 2 (English)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, pcktgal2j,pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal,  ROT0, "Data East Corporation", "Pocket Gal 2 (Japanese)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, spool3,   pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal,  ROT0, "Data East Corporation", "Super Pool III (English)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, spool3i,  pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal,  ROT0, "Data East Corporation (I-Vics license)", "Super Pool III (I-Vics)", MACHINE_SUPPORTS_SAVE )